Recently while doing some stuff with light i asked myself a questions:
For the sake of immersion, should dark caves with 0 light sources be pitchblack?
You can ask this question multiple games: We see Ambient light in Skyrim in nearly all caves/dungeons-
I cant remember a single moment in thief [1,2,3] where there was full darkness.
Amnesia has ambient light in only a few levels, the rest is completly dark.
Splinter cell uses full darkness in only a few spots.
What do we do here, TDM doesnt use full darkness either.
Can we talk about why we use ambient light?
And why cant dark caves not be fully dark?
Should we have a setting for ambient light?
Please tell me what your experiences are i cant decide on what looks/is better.
I like this light more: https://www.nexusmods.com/skyrim/mods/72594