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thebigh

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Everything posted by thebigh

  1. The lean-forward key is your friend here. Last time I played this mission I could ghost it by
  2. Count me in!
  3. Did you find the loot?
  4. If you've got $199 loot and then pick up a trophy worth $250, would that entitle you to two saves?
  5. Yeah, I think it's about time we thought about the next contest.
  6. I gotta say, I had a blast making a room for this.
  7. I couldn't figure out the pattern either, and I bumbled through it through random luck.
  8. Yes, I definitely think Vol. 2 needs to be arranged in ascending order of difficulty. I actually had more trouble with the first mission than with Colossus.
  9. "Someone's been gassed? Welp, better jump off a cliff then." hehe
  10. That mission is "Exhumed" by Airship Ballet and Kyyrma. But I don't recall that the baddie could follow you up the ladder. IIRC it can follow you up the winding tower staircase but not onto the roof.
  11. Hi @Klatremus! I lost access to my TTLG account ages ago unfortunately, I don't receive account recovery emails for some reason, and it'd feel wrong to sign up a sockpuppet account. But I'd be more than happy for you to copy or link this report:
  12. Haha! Victory! Perfect supreme ghost! I knew it had to be possible. Didn't even need the rope arrow in the end. Hey @Klatremus, I know this mission is short and old and visually a bit on the blocky side, but I think outsmarting the Factory to get to the side room on the catwalk is a challenge you might enjoy. Tight guard patrols, lots of clanky metal, few shadows. The solution I found was pretty counterintuitive, so I think you might have fun.
  13. I always preferred Revision to GMDX. I liked that it was fair to both Garrett and Rambo playstyles, much more so than GMDX which seemed to favour combat much more.
  14. This is, I think, one of those times when gameplay fun outweighs strict realism. There's already missions where static readables are placed under unextinguishable lights, giving you the thrill of a brightly lit library heist without having to have the player lug candles around. But this'd be a cool idea for a mission: an ancient inscription (custom graphic decal) in a zombie-infested crypt that can only be read by the light of a blazing pagan orb (decal as a func_static turns on only when the orb is nearby). I think this would have to be a per-mission thing, rather than applying to Dark Mod generally.
  15. Unpopular opinion: we don't need remakes of classics. We should get remakes of games that had cool ideas but were executed horribly.
  16. All we've seen are screenshots. We haven't as far as I'm aware seen any gameplay videos or soundtracks, so how it looks is about all we can talk about right now. And, let's face it, it looks horrible.
  17. They're right though. It looks hideous. PC gamer hit the nail on the head in describing it as "bafflingly shiny, alarmingly bulbous, strangely smooth" It doesn't look like Deus Ex, it looks like the Deus Ex exhibit at Madame Tussaud's.
  18. Eh, never mind. I deleted and redownloaded the mission, and now it works. I suppose my original download must have been corrupt
  19. What TDM version are you using? I'm on plain 2.13, and using no mods except the stealth stats one. edit: I'm running on Linux
  20. I'm running into missing xdata issues. The scroll on the cave skeleton and the inventor's diary both brick my game.
  21. Another reason for having droppable keys is a holdover from the T1/T2 days. In those games cycling through inventory to get to the key you want was a huge pain in the butt. Making keys you've finished with droppable to declutter the inventory makes sense. Easier in TDM where you can just rapid-fire the K key to cycle through keys. Indeed, a lot of fan missions for T1/T2 actually permanently unlock one-use doors and remove their key from the inventory. From memory Shadows of the Metal Age does that for some keys.
  22. How would you make a coin droppable once you've grabbed it and it gets added to your loot count?
  23. If you could combine that with a crouch indicator it'd be nearly perfect. I like how the darkest setting is actually *dark*. The current one is still just a bit milky.
  24. Funny that it only affected DR though. I suppose if you'd got freezing outside DR as well it would have been obvious that the mouse was the issue.
  25. Many forums with an off-topic subforum end up with some political talk in there.
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