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Congrats on the release!
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
RedNoodles replied to Amadeus's topic in Fan Missions
Finally got some free time and finished this! Awesome mission. I had a ton of fun exploring the "other place", reminds me a lot of Dishonored. The new assets look great too. -
I've always wanted something like this in TDM! thank you so much.
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
RedNoodles replied to Amadeus's topic in Fan Missions
congratulations on the release! just played it for a bit, it's huge. -
Apples and Peaches: Obsttorte's Mapping and Scripting Thread
RedNoodles replied to Obsttorte's topic in TDM Editors Guild
Sorry for the late reply. This is the file. It was shared by Dragofer on the discord. z_handheld_lantern.pk4 -
Nice!
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PastMarioOfBeingAliveClu started following RedNoodles
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So, what are you working on right now?
RedNoodles replied to Springheel's topic in TDM Editors Guild
That looks amazing. -
RedNoodles changed their profile photo
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stealing the scroll was so satisfying!
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10/10 mission.
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So, what are you working on right now?
RedNoodles replied to Springheel's topic in TDM Editors Guild
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So, what are you working on right now?
RedNoodles replied to Springheel's topic in TDM Editors Guild
Hey everyone. hope your new year is off to a good start. lately I've been taking a break from mapping and trying to learn some Blender... nothing complicated, simple stuff like bottles, boxes, etc. I followed a tutorial on youtube and made this. I put one of the wine bottle textures on it. then I tried to import it into TDM. surprisingly the scale was just right. Only problem is that I don't actually know how to apply a texture to it. Am I supposed to export it as an .ase or .lwo? If I export it as .ase I can then open the file in wordpad and try to mess around with the following definitions which I assume have something to do with the texture *MAP_NAME "...." *BITMAP "\\base\..." I'm not sure what these control though. Are they supposed to point to a texture file in the darkmod folder?