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Everything posted by TheUnbeholden
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Excellent! This is what I've been waiting for. Of course you deserve some kind of cumminity award, and all the praise for this beautiful mod. Can't wait to see more mods like this one.
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Well, this is a major issue. The engine has a limit to how much it can display and load for the mission screen?
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These changes sound really good. Are there any more planned changes to gameplay and tools for thieving for 2.14? I know new tools are a big task for a team, but the game could use more ways of dealing dampening sound, gushing out lights, or slowing a enemies pursuit once we are caught. Like Stink bomb as and Adhesive bomb, which is to prevent multiple enemies from pursuing a player, and flash arrows to blind a enemy on the lookout from afar. More ways to get out of a sticky nasty situation would be realistic and add extra ways to flat out stall multiple pursuing enemies. And Throwable Playcards would be used to momentarily distract a guard to behind get past nearby lookout. Cards can also be used to mark doors we've been through in large heists. A Flash Arrow or two also would make it easier for some big missions.
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I'm getting the impression this is going to be released in a official update to all players in the coming weeks. This is going to be great!
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I remember Melchior suggested new weapons once: "For the weapon system to be built around General Type/Intended Use: Blackjack / Club / Heavy-Vase / Hammer / Ether & Rag, ect... {Knockout weapons/tools} Short-Sword / Dagger / Stiletto, Blow-darts, ect... {Killing weapons/tools} Water (arrows) / Extinguisher (manual water pump) / Soot (arrows)... {Light Dousing tools} Fire; 'Explosive' (arrows) / Concussion (arrow) / Incendiary (arrow)... {Explosive weapon/tools} Rope (arrows) / Vine (arrows) / Grappling-Hook (hook & chain)... {Vertical movement tools} 'Ether' Gas (arrows) / 'Tear' Gas (arrows) / 'Mustard' Gas (arrows)... {Mixed use gas/vapour tools} Moss (arrows) / Paint (arrows) ...{Sound-impact / light absorbing tools} Glue (arrows) / Flash (arrows) / Noisemaker (arrows) / Fire-crackers... {Distracting / disabling tools} Noting the following are new; Heavy-Vase: used double-handed; a loud single use blackjack that leaves a mess... Dagger, Stilleto: Short range, Can't block - the latter CAN penetrate armour if attacking a weak-point... Blow-Darts: Specialized tool of assassins - useful dealing with multiple guards...or special people (its deadly). Ether-vial & Rag: Used from behind its very effective at disabling. It will evaporate in moments, limited uses. Extinguisher: Ever wanted to just spray some water on a torch? This, does that. That's it. Only close up. Paint Arrows: Permanently covers electric light sources & blinds optical sensors [which WILL trigger them!]. Glue Arrows: So, you need to stop charging guards?; Loosing one of these creates a puddle of Ultra-Adhesive capable of binding anything together for a little while. Works against Bi-pedal AND Quadrupedal foes!"
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Fan Mission: Volta III - Gemcutter [15th Anniversary Contest]
TheUnbeholden replied to kingsal's topic in Fan Missions
On death, and I died a lot the this mission, seems to crash the game for me occasionally. Aside from that problem, this was a top notch mission from the very best of the pile next to William Steele and Iris. -
Cool. I can't wait to see this in the main mod, if people in the team approve of course
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Fan Mission: The Imperial Sword [ 15yr Anniversary Contest ]
TheUnbeholden replied to nbohr1more's topic in Fan Missions
Nevermind I managed to find the scroll/readable, it was in a inconspicuous place. -
Fan Mission: The Imperial Sword [ 15yr Anniversary Contest ]
TheUnbeholden replied to nbohr1more's topic in Fan Missions
Great looking mission with some verticality. Wondering though about two things seem to allude me. -
Hidden Hands: Blood & Metal (Campaign) - 01.09.2024
TheUnbeholden replied to JackFarmer's topic in Fan Missions
Looks amazing, I've been eagerly awaiting this. -
Yeah just change in that file for that FM from "mission_completed_0" that change it to "mission_completed_0" "1".
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Beta Testing: Hidden Hands - Blood & Metal (campaign)
TheUnbeholden replied to JackFarmer's topic in Fan Missions
Really great to see this shaping up. Great news. -
Good work. I would use it myself because eventhough I'm not stressed for keys it makes the controls easier if it's nice and close like the delete button to my arrow keys.
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What do I do with those settings, do I just paste it into the end of the darkmod.cfg or autoexec.ini?
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Nice one. I'll have to try that out.
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Ah I see. I didn't see that until now
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I suppose your right. The Dark Mod was originally made to be a challenge for those familiar with the Thief games, in terms of difficulty and perhaps lower in accessibility to the newer players. It wasn't meant to be a re-creation of what its like to fight or sneak or stealth takedown enemies at all of those games or to mimick real life in anyway. Its just supposed to put all our skills to the test. With that said, I sorta wish the dark mod took a different turn and made the gameplay and difficulty more organic and natural, rather than always relying on bumping it up by forcing certain rules on myself when playing. Like no tools except lockpicks, no KO's, and no killing any human NPC's, put everything back where it was except loot, and keep being spotted to a minimum by only moving around when the enemies our out of sight if I can help it. Your mod is certainly a improvement by a significant margin because its got some consistency that I appreciate And its also got a whistle and peek through doors Great work of course.
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The Dark Mod 15th Anniversary Contest ? ( POLL ADDED )
TheUnbeholden replied to nbohr1more's topic in Fan Missions
Yes this is what I'm suggesting to. Give extra points for a connection to the lore! -
The Dark Mod 15th Anniversary Contest ? ( POLL ADDED )
TheUnbeholden replied to nbohr1more's topic in Fan Missions
If T1 wins then I suggest people also have the option of doing something with story from the dark mod to make it more relevant to the community. -
The Dark Mod 15th Anniversary Contest ? ( POLL ADDED )
TheUnbeholden replied to nbohr1more's topic in Fan Missions
What happened to the "make a middle mission" option... eventhough someone already made one before. -
Beta Testing: Hidden Hands - Blood & Metal (campaign)
TheUnbeholden replied to JackFarmer's topic in Fan Missions
Yeah ill help you out. Just send me a Pm and link the mission. I'll test it out from top to bottom. -
Yes. This is finally about to drop. Congratulations TDM team!
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Excellent. This will take up my whole upcoming week, I'll take all my time off to good use testing the latest release candidate and suggest if there's really any problems. The devs are right that the beta sounds like its no longer regressed between introduced features. This is going to make my week!