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  1. I got really excited by the Egyptian stuff at the start, but then we were sent straight to the City! Grrr... they should have set it in Cairo.
  2. BitTorrent is kinda lame. Hardly any good documentation on the BitTorren site explaining what it is; or info is just hard to find. For ppl who have never used it before and want to know how it works or why you get slow download speeds at first, or why you can sometimes hit pause and then start to get faster download speeds, etc., they could have a better introduction on their website. LOL, I could do that oDD. But am getting 450KB/sec transfer rate while using DAP (Download Accelerator Plus) from the non-BitTorrent site now. I'll just do that. Dang, it's screaming along. I've never had 480KB/sec download speeds, but I'm getting it now (as it fluctuates between 450-480; average being about 470). If it keeps this speed, which it has solidly for the first few minutes, I'll be done in about 20 minutes! And resume is supported if it stops mid-way thru. Good luck downloading, all.
  3. Garr, actually the download cut out for me at the 434MB mark. WTF?? Great, I'll start over again. Maybe will try Torrent now.
  4. Hey I finally manage to get hold of all my old models and now they are ready to be optimized for darkmod i have nearly all types of models..furniture,food,rocks,trees,and so on.. someone said on Irc that you need foods so lets start with that: i have fish - salmon,pike,carp and trout my question is..if we want to use them up as food what things shall i remove from them? head only or bob(?is that the word)s too? i also got -potato,cherries, some jars,fruit containers,sack and basket also got a deer and a cow..however in one piece at the moment so what things you need of that? i will try texture simple ones
  5. I've got this problem too. I found this solution. at the end of the thread. Here the translation: 1. Windows normal starten Start Windows as usual 2. In den Geräte-Manager gehen und unter "Computer"..auf den ACPI-Uniprozessor-PC...doppelt anklicken und Within the Hardware-Manager go to "Computer". Doubleclick the "ACPI-Uniprozessor-PC" 3. neuen Treiber wählen..---> ACPI-PC (Advanced Configuration and Power Interface) select new driver: --> ACPI-PC (Advanced Configuration and Power Interface) 4. PC neustarten restart PC und erst dann _now_ 5. im BIOS den APIC-Modus deaktivieren..^^ deactivate APIC-Mode within the BIOS
  6. Sortakinda, it's a bit more heavy than DS but not up to something like Baldurs Gate or Planescape. I'm starting to get a bit burnt out on it. It's good for people that wanna dedicate hours a day to complete the missions with a group of people, but I'm gonna start curbing the amount I play it.
  7. If you're playing solo play just open the console at the start of the map and type "set thdoor TMakeNoiseValue x" where x is a value you want. 0.4 works best imo, cos any higher and they run to your spot, but on this they just go "hello? is something there?".
  8. Awesome start so far, Fingernail. The particle effect for the liquid I was envisioning was just bubbles going up to the top, kind've as illustrated. But I'm definitely open to other options for particle efx. I'm not sure the glass should have such heavy beveling efx to it. Although I can see how that helps the exterior glass look really thick, it plays some weird warping efx on the liquid. Maybe less beveling and slightly more texture of some sort throughout the glass? I dunno. But then again, it makes it less standard, as Dom notes.
  9. We already discussed a keyring. Also usually it is not a good idea to sign up on a board and start the first posting with a poll. You could have asked.
  10. Isn't that your favourite approach? You should start thinking it through before you post. Exactly the opposite will happen, because what you achieve with it is, that the normal players will save more often in order to be able to reload and the hardcore player, who want to ghost anyway, will have no problem, because they tend to be more carefull anyway. So your argument backfires exactly as the limited save. If you want players to be more carefull the GAMEPLAY must be made accordingly and not arbitrary limitations.
  11. Regarding WoT: I liked the first 5 books a lot, but thought it started to go downhill at the 6th. I didn't read the latest ones yet (think last one I read was book 8, not sure), but he really seemed to start dragging the plot out. Too many divergent plotlines and no real convergence anymore. It's as if he's getting paid by the word. And he doesn't have the same gift as Tolkein for taking 50 pages to describe a culture and still making it interesting. Most of those long and tedious "culture descriptions" could be summed up in about 2 sentences: "They dress differently than everyone else. Their society has strong Matriarchal tendancies. The end." ('the end.' is not a descriptive sentence ) And I can understand a wish to show things from the perspective of many different factions in the same world, but I much prefer how L. E. Modesitt's Recluce series does this with a different book telling a complete story from the perspective of an "enemy" faction to the previous book, rather than interleaving all the stories from all the factions in one book that ends up going nowhere. (Granted, all of Modesitt's protagonists seem to be pretty identical in personality)
  12. Oh he is more honest. I’ve spoken to him a couple of times and exchanged some letters. He certainly can do the job, but he seems to lack the something that would make him a great leader. Perhaps its just me. Its more than long enough since we had a liberal government, there hasn’t been once since 1918, and that was a coalition. The last true liberal government ended at the start of ww1 iirc
  13. Continuing on with the hijack'd thread... I know, I can hold my breath for 2 or 3. But what game lets you hold your breath for 2 or 3 minutes? Usually it's 20-30 seconds. As a result, they conveniently place air pockets 10-17 seconds away. (Yes, I'm just throwing these #'s out there for the sake of argument.) Bottom line: I'd much rather swim for a full 30 seconds exploring around and then use a breath potion to swim for another 30 seconds, rather than to swim out for 12 seconds and rush back to where I came from to catch my breath to swim out again for 15 seconds then come back again for more air... until I find the right route or the next air pocket I need to go to that's only 18 seconds away. A 60 seconds free-swimming excursion under water is much more fulfilling to me than having to do 15 second kiddie-trips. I used invisibility when I got caught and needed to escape. Or for sneaking around for fun. (Oops, I said "fun.") I rarely used them, but I enjoyed using them when I did. I learned to hide and sneak very well, despite the fact they existed in T2. They aren't mutually exclusive; and contrary to what you might think, there was no cause-effect relationship to how I played the game simply because invisibility potions existed. If you want to strip potions, then lets strip them all. What's the need of a speed potion if the whole game is about learning to hide and sneak well? To me, speed and invisibility potions have essentially the same purpose from a utilitarian standpoint -- they're both used to escape from predicaments, or avoid certain encounters. I like them both; but if you take one away, you should take both for the same reason you wouldn't want the other. Bottom line, we're talking about tools to give people the options of how they want to play. Again, we should fall back on what T2 has to settle this disagreement, because that's what FM authors ideally want, at minimum. Otherwise I could start saying: "Why have holy flasks if the whole purpose is to avoid the undead?" "Why have weapons if the whole point is to sneak around everyone?" "Why have moss arrows if you should already be moving around like a snail to not be heard?" Although I know oDDity is okay with removing everything, it all gets down to the fact that everyone has different playstyles. PS: I prefer transparent or semi-transparent flasks versus opaque flasks. Good job with the model, fingernail, but I think the shape is not quite right yet.
  14. I don't think anyone has taken on the last three things Atti uploaded (washbin etc) Why not start with those since they're on the ftp already?
  15. i finished "The Doorkeepers" by Graham Masterton yesterday (pretty good, btw) and will start "The Ignored" by Bentley Little today. before that i read "The Association" also by Bentley Little (one of the stylistically best horror novelists working today imho). kind regards gleeful
  16. I don't do sequels, though all my books are set in roughly the same 'universe', a bit like Discworld (some old characters pop in and out). Maybe one day I'll get lazy and start churning identical books out like BigMacs. I've read the whole Discworld series, it's great. Some of the plots are becoming a little predictable by now, but that's probably inevitable when you read 25+ books from the same author. I don't like Stephen King much. IT was OK, but it was a bit repetitive (what they did in the past was repeated in the fututre). It's been a while since I read it so I don't remember much. I liked Pennywise the Clown though. Haven't seen the film. Don't worry, I don't just 'flick' through them. And I prefer having the book in my hand than listening to it on tape. It's the medium it was meant to be enjoyed in.
  17. Aha! This is the only option that I currently have turned off. I managed to identify a ship successfully, but I have no idea how to calculate all this stuff. I guess I have to read this up a bit. I also thought that eyballing is probably much better. One thing that strikes me though is the identification of a ship. I mean, they are barely able to be seen in real weather from that distance, so I wonder how they ever could identify a ship without getting to close. Apart from that I have to look and see if a new chapter of "Wheel of Time" is finally out. The first books of this series was really great, but by the time it reach volume 7 or eight it became dragging and boring. Seems that Jordan lost his ideas or interest in the series, or both. I hope this will get to an end before he dies (or me). So Macsen, if you start to write books, don't drag them out to much or keep them interesting.
  18. Really i dont have much experiance... but i have been meesing around with doomedit here and there and have been a long time dromed maper without any reall story line and without any clear idea of what do make a mission about i have been using the editors just to create when i am bord. you know just have nothin i think that i could do better if only i could get good theme going... mostly i have done lots of nothing... i have been messing around with this but never have a clear vision.. just maybe i try this or that and see what it looks like then format (computer gets messed up) my hard drive and loose all my work and then start all over... so i guess i have some experiance but i never really finished anything... want to with this project how do i send a sample map
  19. ...you're so far gone, man. The line that shouldn't be crossed....IT IS A DOT TO YOU! So when are you gonna start making us call you by your characters name?
  20. Anyone know what it means when your HD LED stays lit even though your computer is idling and shows 1% CPU usage? I'm having a very strange problem where some programs crawl at unbelievably slow speeds...I'm talking five minutes to start up a game that normally takes five seconds. During this time the HD LED stays solidly lit, no flashing or anything. The moment the light goes out the program goes back to regular speeds. The CPU usage usually registers around 50% during the 'frozen' periods. Sometimes the application will show up as not-responding in Windows manager, but other times it says running. I've had this problem before. It seems to come and go randomly, and only seems to affect certain applications. I can't figure it out. I thought cleaning out my spyware last week had fixed it but apparently not. I don't know if it's related to my other problem or not. Now I'm sitting here watching the light stay lit for a good five minutes now while the computer hovers around 1-3% CPU usage, running no other applications besides this one. What the heck could cause this? Could it be related to my IDE check timing out without detecting my HDs on a regular basis when I boot up now?
  21. Here are the five amibents -- works in progress -- I've made. Most of you have probably already heard them. If you decide to use them, what would you like me to do with them, ie separate out the SFX, make them a certain length, save them as a 44k, 160 kbps .ogg file.... Just let me know. http://home.comcast.net/~ablockno/ambient01.mp3 (castle/cathedral theme) http://home.comcast.net/~ablockno/ambient02.mp3 (general theme) http://home.comcast.net/~ablockno/undead.mp3 http://home.comcast.net/~ablockno/outside.mp3 http://home.comcast.net/~ablockno/mechanists.mp3 I read through the list of needed SFX. I'd be happy to start on some of those as well. -Andy
  22. Yeah, the 'canned' objectives for T2 were done much better, mainly because they also varied from mission to mission. You didn't always have a 'get x amount of loot' even on the highest difficulty, and when you did, at least at the briefing point, it was dressed up with some other amusing stuff, then condensed back for the main objectives screen. Same with the 'don't kill <living things>' - it'd be nice to bring back the sarcastic way these were presented at the start of the mission. Obviously, the actual sarcasm would be the FM designer's own decision, but the ability to have long/short ones...
  23. Not much in the way of architech, and lots in the way of entities, but its a nice start. Maybe focus on adding more detail next, not just models
  24. sup Dudz. ive been messing with this editor for a few days now and its comeing along Greeaat. still got a bit to learn but there is time. im going to put up a link on the forms here of a preview map that im making. should be cool. Q1. when you say only a few pepz will be able to get the bate editor do you mean your going to chose the best editors or just give it out to a few people. and are you going to set rulz for this. you would think that people would get it from you and distribute it like faggets. lol (not pointing anyone out just saying shit happens) Q2. 1% - 100% how much of the editor is completed? are you puting everything into your beta editor includeing AI, scripts, models, textures, weapons, Exc. or everything you got to the moment. it would be great to get a hold of your editor to start a map. i can add stuff in as you get it like items and models and stuff. we could have some early releases of some good maps to, so people arent waiting around for months to be able to play the mod.
  25. Oh shit yes. id like to be able to start a mission or just screw with what you got at the moment. maybe get a layout for a map done and some textures on. then add the rest in as its avalible. My idea: i alwas liked the original thief the best. the game was filled with awsome maps such as hammer cathidrils and giant mansions. i would like to make a manson map like lOrd Baffords then have the objectives lead in to another mission where you have to get in to a hammer cathidrile/base kind of thing. the church wouldnt only be a church tho. more like a place where the hammers live and keep there secrets. its ruff but first things first. BUiLd
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