Jump to content
The Dark Mod Forums

Recommended Posts

Posted

For all those wanting to do some map editing, here are some example shortcut & folder settings, current versions are Darkradiant 2.05 & Darkmod 2.04 -

Bikerdude's settings -

TDM and DR shortcuts:

  • E:\Darkmod\TheDarkMod.exe +set r_fullscreen 0 +set com_allowConsole 1 +set fs_currentfm alberic
  • C:\Program Files\DarkRadiant\DarkRadiant.exe" fs_game=darkmod/fms/alberic
Folder structure...
  • E:\Darkmod
  • E:\Darkmod\fms
DR Game prefs...
  • Game - Doom 3
  • Engine path - E:/
  • Mod (fs_game) fms/alberic
  • Mod Base - Darkmod
Alberic is an example mission name in this instance and for those of you still using Darkradiant 1.08 -

TDM and DR shortcuts:
  • E:\Doom\darkmod\TheDarkMod.exe +set r_fullscreen 0 +set com_allowConsole 1 +set fs_currentfm alberic
  • C:\Program Files\DarkRadiant\DarkRadiant.exe" fs_game=darkmod/fms/alberic
  • Folder structure...
  • E:\Doom\darkmod
  • E:\Doom\darkmod\fms

The DR game settings...

  • Game - Doom 3
  • Engine path - E:/Doom/
  • Mod (fs_game) darkmod/fms/alberic
  • Mod Base - Darkmod

Greyman's settings -

Folder structure...

  • C:\darkmod
  • C:\TDM\Missions\steele\ws2_homeagainORG\
The DR game settings...
  • Engine Path: (blank)
  • Mod: darkmod
  • Mod_base: TDM/Missions/steele/ws2_homeagainORG
I removed the "+set fs_game ..." in the DR shortcut.

 

Fidcal's settings -

Folder structure...

  • G:\darkmod
  • E:\testmaps\thiefs_den
DR game settings...
  • Engine Path: G:/
  • Mod: thiefs_den
  • Mod_base: E:/testmaps

 

  • 2 years later...
Posted

So Mod_base is the folder you use to put all your fm stuff in? I never knew that. I thought it was game related. DOH!

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

  • 4 months later...
  • 1 year later...
  • 5 months later...
Posted (edited)

Does the Op need updating for the new version of DR..? I ask because I had to change things in my shortcuts recently.

some1stoleit asked for these settings, so can the OP be updated with the new info please -

TDM and DR shortcuts:

  • E:\Darkmod\TheDarkMod.exe +set r_fullscreen 0 +set fs_currentfm cutn
  • "C:\Program Files\DarkRadiant\DarkRadiant.exe" fs_game=fms/cutn
Folder structure...
  • E:\Darkmod
  • E:\Darkmod\fms
DR Game prefs (Game Project/Setup) ...
  • Game - The Dark Mod 2.0 (Standalone)
  • Darkmod path - E:/Darkmod/
  • Mission - cutn
Edited by Bikerdude

bhm_banner.jpg

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • The Black Arrow

      Well, this is just sad...I was not able to play any Thief or TDM whatsoever, why? Too busy the past 2 months, this month I'm not as busy BUT it's also very heaty in my place.
      I can't play Thief when it's not at least 15c or lower, the game demands to be played when it's cold for...Well, may sound stupid but I'll just say it, for that "immersion".
      It's kinda like playing Quake during Summer, which unless it's the Summer Jam mod, I don't think it's as fun.
      · 1 reply
    • STiFU

      Oh my gosh, I just realized, I will have my 20 year Dark Mod anniversary this year. 😮 I've literally spent half my life with The Dark Mod. That's crazy!!
      · 7 replies
    • Arcturus

      I need money. Anyone wanna hire a 3d artist?
      · 4 replies
    • Petike the Taffer

      The preliminary working titles for the missions in my now-in-development Partners in Crime series: 
      - Partners in Crime 1: A Mere Trinket
      - Partners in Crime 2: Beacon Burglary
      - Partners in Crime 3: In the Bleak Midwinter
      - Partners in Crime 4 (5 ?): Fishy Dealings
      - Partners in Crime 5 (4 ?): A Thief in the Night

      No title stealing, please.  In return, I promise to finish these. I do stress the preliminary part. Beyond the broad strokes storyline, plot, objectives, briefings and the (currently built) layouts of these FMs, I haven't fully decided about every single detail yet, including the exact order of the missions (4 and 5 might switch places, with the story adjusted accordingly). I want the overall plot to be plotted out a bit in advance and not suffer too much from inserting prequels later. I also prefer to let my FM building fill out part of the details naturally.

      Currently working on the second FM, and once I do enough work on the current prototype, I'll work on the first one, until I get that one released. Then complete the second one, get that one ready for release (hopefully) a few months later, and so on. I want most of the early missions to be fairly small and confined, and get a bit bigger as I grow more confident in my FM making skills.

      Though there is an overarching storyline to this series, the missions themselves are mostly episodic in nature. They factor into the character development of the two main characters I'll have in the series, but it's the kind of continuity where the mission's own plot and story wouldn't depend on it. 
      · 2 replies
    • SeriousToni

      Nice to see that ai_undressed_old_man_01 will be finally available in TDM ! 
      · 0 replies
×
×
  • Create New...