Bikerdude 3741 Posted August 29, 2015 Report Share Posted August 29, 2015 Regard the latest 2.03 build, the export_ase.scripts is borked, the testures on some faces were not being exported correctly. I fixed this by replacing the pythoin scrypt file with copy I have - ase_export.py.txt Quote Link to post Share on other sites
greebo 61 Posted December 13, 2015 Author Report Share Posted December 13, 2015 I've updated the first post with download links to the most current build from my source tree on github, this is version pre6. Please use this one to record crashdumps. Also, please try to remember what you did right before it crashed, this information is sometimes valuable too. I'm not looking after tweaks and feature requests, I just want to get hold of these crashes people keep reporting about. Stabilisation is the keyword here. Re: crashdumps: Save the dump file while the "DarkRadiant.exe has stopped working" popup is still visible, switch to Task Manager, go to the tab showing the processes, right-click DarkRadiant.exe and select Create dump file. Compress it before uploading, it can end up quite large. Upload it somewhere for me to download, please Quote Link to post Share on other sites
SteveL 1042 Posted December 13, 2015 Report Share Posted December 13, 2015 Thanks. I'm doing some work in DR this afternoon so I've updated. I've not had any crashes with 2.0.3 btw, but I'll pay attention and post my experience either way. The installer package still mentions 2.0.2 throughout rather than 2.0.3. Quote Link to post Share on other sites
Bikerdude 3741 Posted December 13, 2015 Report Share Posted December 13, 2015 Awesome, downloading now. Quote Link to post Share on other sites
greebo 61 Posted December 13, 2015 Author Report Share Posted December 13, 2015 The installer package still mentions 2.0.2 throughout rather than 2.0.3.This should not be the case. When launching the .exe linked from the first post, it shows the 2.0.3pre6 name. Maybe the setup wizard is re-using the name of a package already installed on your system? Quote Link to post Share on other sites
SteveL 1042 Posted December 13, 2015 Report Share Posted December 13, 2015 This should not be the case. When launching the .exe linked from the first post, it shows the 2.0.3pre6 name. Maybe the setup wizard is re-using the name of a package already installed on your system? You're right, I think. I just tried it again, and it turns out that it's only the install folder that mentioned 2.0.2: That might even have been a folder that I created and named myself. Quote Link to post Share on other sites
AluminumHaste 1066 Posted December 13, 2015 Report Share Posted December 13, 2015 Do you happen to have an X86 portable version good sir? i'm at work on a 32 bit os. Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
hypov8 1 Posted December 29, 2015 Report Share Posted December 29, 2015 i seem to be having an issue rendering alphatested shadersnot sure if its a bug or my pc. old version seems the same 1. start editor fresh in fullbright texture mode.make a room. any normal texture.make another box alphatested eg.. textures/darkmod/metal/grate/trans_grating01add light to cover whole roomyou will notice the alphatest area is black 2. change view to render lighting view.alphatest appears but the shader is translucent. 3. return to fullbright texture mode. the alpha test is working as it should Quote Link to post Share on other sites
greebo 61 Posted December 29, 2015 Author Report Share Posted December 29, 2015 Has anybody been experiencing any crashes in the pre6 build? Or has everybody been scared away from the 2.0.x versions already? Quote Link to post Share on other sites
Bikerdude 3741 Posted December 29, 2015 Report Share Posted December 29, 2015 No crashes so what ever you tweaked, fixed it. Quote Link to post Share on other sites
greebo 61 Posted December 30, 2015 Author Report Share Posted December 30, 2015 Well if the build is stable enough, I'm going to publish even if there are possible other crashes hiding out. It's still better if people use this build than the "officially latest" 2.0.2. Quote Link to post Share on other sites
greebo 61 Posted December 30, 2015 Author Report Share Posted December 30, 2015 Thanks everybody contributing to the testing phase and this 2.0.3 release. I know that many of you posted many feature requests and other proposals to this thread, but I'm not in the position to handle them all. I usually try to pick something that fits in my time slots. By counting my contributions over the last year you can tell how many of those slots I had. Quote Link to post Share on other sites
Bikerdude 3741 Posted December 30, 2015 Report Share Posted December 30, 2015 Thanks Greebs, your effort as always is appreciated. @Orbweaver, don't suppose you have the time at some point to have a look at the above..? Quote Link to post Share on other sites
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