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[2.10] Dmap optimizations


stgatilov
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I just tried my most recent FM (Now and Then). On 2.09, dmap took 60 seconds. On 2.10 (dev16215-9215), it took 23 seconds. Nice! The build succeeded, and the mission seem to run fine (I played it for a few minutes). Good stuff!

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  • 3 weeks later...

The amount of features TDM 2.10 will provide for mappers is insane. I'm constantly finding things I need for mapping in the bug tracker and forum with target version 2.10.

Is there an estimated release date? I'm asking for a friend (the .script-file). 😁

Neeeed: https://bugs.thedarkmod.com/view.php?id=5543

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19 minutes ago, OGDA said:

The amount of features TDM 2.10 will provide for mappers is insane. I'm constantly finding things I need for mapping in the bug tracker and forum with target version 2.10.

Be careful! Having target version 2.10 does not mean it will be in 2.10 🙄
On rare occasions even seeing issue as "resolved" does not mean it will be in the next release 😁

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Is there an estimated release date?

February 2022.

 

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The next dev build will include more dmap changes, but this time about improving precision.
Corresponding issues are: 5486 and 5580

Unfortunately, I did not put a cvar for disabling changes of 5580 (it would need duplicating too much code).
So dmap in the next dev build and in 2.10 will differ a lot in its numeric behavior, and there would be no way back.

Please keep this in mind when using new builds.

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