Jump to content
The Dark Mod Forums

Readable editor - no WYSIWYG anymore?


Recommended Posts

Which gui defenition did you use? Is it book_hand_jd_hand.gui ?

 

Edit, yeah that seems to cut of width and height.

 

Testcase: fm Mandrosella

Start mission

In console type notarget and teleport atdm_readable_mobile_book01_01

Book is locked away though, so maybe not the best testcase.

 

Is this bugged in Darkradiant or TDM though?

Edited by datiswous
Link to comment
Share on other sites

2 hours ago, JackFarmer said:

Editor:

editor.jpg.69f949591d6efeb61b610cb57331ef0c.jpg

 

in game:

ingame.thumb.jpg.f70157e81b5003a10ceacc091bd15809.jpg

 

Word or entires lines are cut out...or did I mess up something?

Yes I've noticed this as well - there is definitely a bug somewhere.  It happened to me several times on my last FM and I had to keep fixing it.

Link to comment
Share on other sites

I can confirm that book_hand_jd_hand.gui is not represented correctly in the Readable Editor. There were a handful of fonts I tried that had very small discrepancies between the editor and in-game version, but jd_hand gave me the most trouble when adding readables to my FM.

Link to comment
Share on other sites

I don't know if it's related, but, I noticed since a few TDM versions that some text in readables in some missions is cut off. IIRC, also in the Training Mission.

Also, the two books in JackFarmer's screenshots aren't the same height. The lower one is way shorter than the upper one.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • nbohr1more

      Was checking out old translation packs and decided to fire up TDM 1.07. Rightful Property with sub-20 FPS areas yay! ( same areas run at 180FPS with cranked eye candy on 2.12 )
      · 2 replies
    • taffernicus

      i am so euphoric to see new FMs keep coming out and I am keen to try it out in my leisure time, then suddenly my PC is spouting a couple of S.M.A.R.T errors...
      tbf i cannot afford myself to miss my network emulator image file&progress, important ebooks, hyper-v checkpoint & hyper-v export and the precious thief & TDM gamesaves. Don't fall yourself into & lay your hands on crappy SSD
       
      · 5 replies
    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 7 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
×
×
  • Create New...