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freyk last won the day on June 29 2023
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At the end of darkmod.cfg. like what xlm posted. or do a "seta" in the console, like "seta mysetting value" According this site, you can also to change some def files. https://doom.fandom.com/wiki/Doom_3 (See header "difficulty) A link to Info about A.I (what xlm posted earlier) https://wiki.thedarkmod.com/index.php?title=Cvars_in_The_Dark_Mod#AI
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Just want to say, that you need "our trust" to get an account. I got this by helping people out on this forum, by posting instructions.
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How about using TDM automation framework (and maybe pcem/qemu)? More info see: https://forums.thedarkmod.com/index.php?/topic/19828-automation-features-and-discussion/
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Just want to mention some locations that are hosting our data, as examples. Like our game(-sourcecode) can be installed from opensuse official game repo. And darkradiant from a ubuntu repo. We got the game(and assets) on moddb. I tried to get tdm installer / binary on several app repo's, but others succeeded. And We all tried to get tdm (game & assets) on steam and Gog. But got it my old installer-frontend on tdm's download page and a package on playonlinux (tdm windows on wine). And my written tdm-wiki article about installing tdm on several os'ses. https://software.opensuse.org/package/thedarkmod?locale=si Official game Repo listing: https://en.opensuse.org/openSUSE:Games Opensuse Build service: https://build.opensuse.org/package/show/games/thedarkmod Darkradiant on ubuntu https://packages.debian.org/sid/darkradiant Tdm wiki article: https://wiki.thedarkmod.com/index.php?title=Installer_and_Manual_Installation
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Help needed with mapping and models in Tears of St. Lucia
freyk replied to Fiver's topic in TDM Tech Support
Fiver, there are many ways you can contribute. Several ways are described on the forum and wiki. You pointed us to some locations in missions. Please read the forum posts & the wiki, watch some youtube editor tutorials, download and use the mission files & darkradiant to try fix/change the things you mentioned. For starters, And https://wiki.thedarkmod.com/index.php?title=DarkRadiant -
Help needed with mapping and models in Tears of St. Lucia
freyk replied to Fiver's topic in TDM Tech Support
I cannot speak for the mission creators, but if was one i would say: "thanks for the suggestions. please adjust them yourself, if you want to do it. The needed source and info are publisched online. it takes time to repair the problems. I (dont) have time for it. Maybe you get some experience by repairing this yourself, to create some new content yourself." -
Welcome to the tdm forum. some formatting info can be found online. https://www.mantisbt.org/wiki/doku.php/wiki:syntax
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The output of condump log would be nice. Please hook up a monitor the troubled displayport and load the mission using some start-parameters. After And post the output of the condump in this topic. Maybe we can answer it by giving some driver setting changes. More info: https://wiki.thedarkmod.com/index.php?title=Debugging_TDM_systemerrors
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Nice to know! But using paralells, you got always that virtualization part that slows down the game. I want to know if the current TDM runs on the new mac os using wine. Using wine-managers/containers apps like whiskey, portingkit or proton from steam. https://github.com/Whisky-App/Whisky https://www.portingkit.com/
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Update https://www.nvidia.com/en-in/drivers/nvidia-update/ Downgrade / uninstall https://www.nvidia.com/en-us/drivers/driver-rollback/
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Remove the file and run the installer again.
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[posted a lot of text, that it doesnt make sense] Edit: those are some classic problems, but apparently not solved. Look at the file organization and the installers code, try to discus about it in this topic and change it. More info, see compilation guide and tdm installer source.