Based on the polls, I am proposing a 3 month "Unusual Gameplay Contest" starting on December 16th and running until the end of March.
The standard voting convention is show in the topic poll.
The Unusual Gameplay theme will be as follows:
Non-standard Objectives (assassination, destruction, etc) ( Sprinheel's "A Score to Settle" matches this criteria.)
Non-standard play styles (Fieldmedic's mission "Reap as you Sow" is a good example, using a different method to trigger AI alert states, etc.)
Non-standard (strange?) maps such as "The Sword"... (Stumpy's "Illusionist Tower" might count here. Tels' Swift Mazes framework would also work well.)
Please post your intention to join the contest in this thread. Late comers are welcome as long as their mission will be complete by the end of the contest.
If anyone has a partly complete or nearly complete mission, please post the details in this thread and the participants will decide whether this is a fair entry as long as it's declared. This can also be used by voters to determine adherence to the intended rules and let folks balance their expectations accordingly (if needed). Unfortunately, the last poll on this wasn't clear enough but we can surely work this out in a civil manner in this thread.
Edited by nbohr1more, 14 December 2012 - 07:44 PM.