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Even though the description says not to use it, will replacing a coinpurse on an AI with "atdm:prop_empty" mess anything up? the game seems to be fine so far but the description for the prop_empty was vocal about not using it.
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Could you replace the item name in the two spawnargs with a -? Iirc that's how I've been deleting props that are attached by default.
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If the engine doesn't recognize the attached entity it will post a warning in the console and not attach anything (that's what is happening when you use -). You can hardly mess anything up he. But if atdm:prop_empty is an entity that actually exists and you just want to remove it, you should better be using -.
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Thank you both, i've replaced the spawnarg with just "-" to be on the safe side.
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