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Everything posted by Amadeus

  1. Ha, this sounds like my workflow! But looking good though! Keep up the great work
  2. Awesome! Can't wait to check these out tonight, thanks for putting in the hard work
  3. These are of wonderful! I do have a request if you don't mind. Is there an openable version of the cabinet on the far left? It would be cool to be able to open those glass doors, search it for loot, etc
  4. I do like classical music, for sure, but I'm a huge sucker for violin. This has always been one of my favorites: https://www.youtube.com/watch?v=ngjEVKxQCWs EDIT: And Beethoven absolutely was the metalhead of his time, without a doubt
  5. Oh man, you're gonna make me want to rewatch the show now. I've been rewatching the show Legion lately and Jeff Russo does an excellent job with the score in that show as well, strongly recommend.
  6. Yep. First episode aired October 20, 2019. EDIT: And I guess since we are talking about music here, I absolutely loved Trent Reznor's score that he did for the show. Just masterclass work all around
  7. It was HBO's Watchmen! But that came out in 2019. (Then again, it's safe to say 2020 doesn't count )
  8. This is awful news. Rest in Peace, grayman. You will be greatly missed.
  9. Congratulations on release, my friend! You are a mapping machine
  10. Drats, that does sound like a bug then. I'll look into it, thanks!
  11. Hey, thank you for playing. Also, thank you very much for the feedback! I agree with you that the loot count on expert should be a little less draconian, so I will look into that when I update it next. In the future, I think I am going to drop mandatory loot counts all together and try to focus on just making more interesting objectives to make up for it. As for the bugs, that last one you listed is not a bug.
  12. Congrats on the release! Players are gonna love this
  13. Ha, well welcome back! Thank you for playing, I'm glad you enjoyed it . As far as your notes go,
  14. I recommend playing Requiem before A House of Locked Secrets. But if a good story is what you're after, both those missions are great
  15. Congrats on the release! Looking forward to playing this
  16. What you're describing sounds like Dragofer's Down by the Riverside. Give that one a try
  17. whoa, looks like you put a lot of work into this. Nice work! I'll give this a spin later
  18. Three water arrows to permanently disable a camera seems a little high. Also, it might be a tough thing for the player to learn/intuit because if they shoot a second water arrow and the camera still isn't broken, they aren't going to want to waste another one (unless there is some clue hinting at the camera becoming progressively more damaged with each shot). Also, I really like the idea of using broadheads to land a precise shot at the lens, and if that does become the way to kill cameras, we probably don't need the water arrows to kill them, only temporarily disable them
  19. So I did actually experience this bug last night while working in DR (I'm using Windows 10), but it only happened once and now I CANNOT recreate this bug using the steps you posted in the bugtracker.
  20. Pretty proud of myself to have finally contributed to this number Hopefully I'll be able to get another one out this year too
  21. Hey, congrats!! I'd be happy to help with this
  22. This is an image by Vladimir Manyukhin, and I really like his artwork. More can be found here: https://www.artstation.com/artwork/5yKeO
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