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darksilence last won the day on August 28 2020

darksilence had the most liked content!

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About darksilence

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  1. Great mission. The town is really fun to explore, and the towers are absolutely stunning, both from outside and inside! This happened to me too, so I'm guessing it was intended? For me that was the only negative part of the mission. I'm not really a fan of "surprises" that create alerts, and just like you I didn't know if this was intended or if it was some kind of bug. Other than that, really great mission, and I'll probably replay it soon and leave the killer for the end.
  2. Yeah, hope it helps! And regarding a savegame before getting stuck, as you mentioned, it's likely that it's not reproducible: somehow I think that the bug occurs while reading, and might not be related to the global state of the game, but I could be wrong. It also seems to happen after scrolling the mouse wheel to read a next or previous page, sometimes half-way through a book. I wonder if sometimes the next/previous page action can make a readable go to a non-existent page that then breaks the frob ability due to invalid xdata? But anyways, if I run into this again, hopefully I
  3. Just giving you what you asked for, 'a savegame which is already "stuck"': If I have additional information in the future I'll post it here.
  4. Thoughts about this upcoming game? https://store.steampowered.com/app/739630/Phasmophobia/ The concept is very interesting: it's a co-op horror game in which you are a member of a paranormal investigation team and enter haunted locations in order to gather evidence about the paranormal entity present. It seems that the game is still very rough on the edges though (it's in early access phase), but the idea is unique and could result in a great game, or at least encourage similar ones.
  5. Check out all missions featuring outdoor, caves, lost civ, tombs, etc here. Maybe it's one of those.
  6. Cauldron of the Gods also fits your description.
  7. I ran into this issue again, while playing Quinn Co., and saved the game. You can download the .save file here: https://www.dropbox.com/s/5v2rxcuzh0wk3hl/Quicksave_0.save?dl=0. Just load it and you'll notice the blank pages and the fact that you cannot close the readable.
  8. What about a "toggle creep" setting? Is there maybe a way to do it via the console? This is something my left pinky finger would really appreciate
  9. Another excellent mission. Thanks for creating it! I found the puzzles rewarding, and the story very well-written and enjoyable, just like in all of your missions. The ambient music/atmosphere is perfect, and the interior of the cathedral truly breathtaking. I hope you make more missions in the future!
  10. Thanks for this great mission. I really enjoyed it! One question regarding the story:
  11. Very fun little mission, with an enjoyable story. Now I'll have no choice but to play "Now and Then" soon Btw, I played it on 2.08 and had no issues at all.
  12. Very interesting thread. Another idea could be that you are still a thief but another master thief breaks into your own house or mansion. In Requiem, there are enemies that become invisible in the shadows. If this was combined with an enemy that makes little/no noise and that also attempts to move in the shadows as much as possible (some scripting would be required, of course), finding them could be an interesting challenge. Furthermore, if the other thief fires broadhead arrows when they can do it from the shadows, or if they have the ability to place mines, the player would st
  13. The description for your mission was added to tdmdb.com, as requested
  14. Really fun little mission. Thanks for your work on this! Regarding the constant lockpicking required, one solution for this could be to have a couple more keys lying around or available for pickpocketing.
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