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darksilence last won the day on August 28 2020

darksilence had the most liked content!

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About darksilence

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  1. The screenshots look great, congratulations on the release!
  2. Impressive work! I'm in the middle of this, and enjoying every minute of it. Thanks to everyone involved in this project!
  3. Maybe there should be some kind of warning before the beginning of the mission so that the player enables "Open doors on unlock". I also ran into this bug when I first played that mission (amazing nevertheless), and spent a significant amount of time trying different things because I --just like ate0ate-- thought that the note mentioning that the code could be changed was some sort of hint
  4. Great mission. The town is really fun to explore, and the towers are absolutely stunning, both from outside and inside! This happened to me too, so I'm guessing it was intended? For me that was the only negative part of the mission. I'm not really a fan of "surprises" that create alerts, and just like you I didn't know if this was intended or if it was some kind of bug. Other than that, really great mission, and I'll probably replay it soon and leave the killer for the end.
  5. Yeah, hope it helps! And regarding a savegame before getting stuck, as you mentioned, it's likely that it's not reproducible: somehow I think that the bug occurs while reading, and might not be related to the global state of the game, but I could be wrong. It also seems to happen after scrolling the mouse wheel to read a next or previous page, sometimes half-way through a book. I wonder if sometimes the next/previous page action can make a readable go to a non-existent page that then breaks the frob ability due to invalid xdata? But anyways, if I run into this again, hopefully I
  6. Just giving you what you asked for, 'a savegame which is already "stuck"': If I have additional information in the future I'll post it here.
  7. Thoughts about this upcoming game? https://store.steampowered.com/app/739630/Phasmophobia/ The concept is very interesting: it's a co-op horror game in which you are a member of a paranormal investigation team and enter haunted locations in order to gather evidence about the paranormal entity present. It seems that the game is still very rough on the edges though (it's in early access phase), but the idea is unique and could result in a great game, or at least encourage similar ones.
  8. Check out all missions featuring outdoor, caves, lost civ, tombs, etc here. Maybe it's one of those.
  9. Cauldron of the Gods also fits your description.
  10. I ran into this issue again, while playing Quinn Co., and saved the game. You can download the .save file here: https://www.dropbox.com/s/5v2rxcuzh0wk3hl/Quicksave_0.save?dl=0. Just load it and you'll notice the blank pages and the fact that you cannot close the readable.
  11. What about a "toggle creep" setting? Is there maybe a way to do it via the console? This is something my left pinky finger would really appreciate
  12. Another excellent mission. Thanks for creating it! I found the puzzles rewarding, and the story very well-written and enjoyable, just like in all of your missions. The ambient music/atmosphere is perfect, and the interior of the cathedral truly breathtaking. I hope you make more missions in the future!
  13. Thanks for this great mission. I really enjoyed it! One question regarding the story:
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