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datiswous

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Everything posted by datiswous

  1. Could the Keyboard shortcut settings have tabs for different sections like how it is done with the mouse binding settings? Or, they could be placed both inside the preferences screen to unclutter the edit menu? Example:
  2. Whoops, they already exist for layers 1 to 10. Whould be better though if the hide and show layer shortcut-keys were toggles I think. Currently I have to set 1 shortcut-key to hide layer 1 and another shortcut-key to show layer 1.
  3. Is this to install Flatpak? To install Flatpak follow this guide: https://www.flatpak.org/setup/Debian See also: https://wiki.thedarkmod.com/index.php?title=DarkRadiant_-_Flatpak_Installation_Guide Sorry if this is redundent info. I wasn't sure if you do it right. Sorry for derailing the topic.
  4. Btw. why are you using Debian 10 instead of the current stable Debian 11? Somebody on the forum had succes with Debian 11.
  5. I actually don't like the mission much. I had a hard time finding certain spaces and the map didn't help, so it took me a long time searching through the same spaces, because the mission is a bit maze like.
  6. An idea for a submission requirement (I mean something that gives a mapper more points if they include it): Missions which are designed so that the vine-arrow, moss-arrow, mines and flashbombs are more useful than in most other missions. These tools are universal, but often aren't so necessary to use and the vine arrow is often not included at all.
  7. Interestingly the reviewer actually played TDM first and then found out about Thief.
  8. There is a metal door in the basement next to some wine barrels. How do I open it?
  9. Alternatively having a shortcut key for adding a layer of selected stuff could be useful?
  10. Where do I place the manifest.iniz file? In the TDM root folder there already is a manifest.iniz . Am I supposed to override that? Edit: I see now that I have to point to the url in the installer. How am I suposed to know that? I didn't read all the posts in the topic, maybe I should have. Could you put that info in the first post?
  11. Here is an index of video's: https://wiki.thedarkmod.com/index.php?title=DarkRadiant_Video_Tutorials , in case you need more. I had this idea as well. I have not made anything yet. Nice to see others agree with it as well. I thought some aspects of this mapping guide of Unvanquished are interesting: Source: https://wiki.unvanquished.net/wiki/Tutorials/Mapping_guide
  12. Ok, but the blackjack system in the dev version does change the blackjacking I think. I now get like 70% more misses while playing. I often don't knock them out anymore because it became so hard to get a propper hit. Maybe it's because of the missing manifest file? Edit: Well, actually I should just have included the manifest file off course, instead of continue play without.
  13. Thanksgiving is not international enough I would think. But do correct me.
  14. Why is the manifest not added when you install the dev build?
  15. Maybe it's early, but wouldn't it be good if this info is shown on https://www.darkradiant.net/ as an installation option? Otherwise we're the only ones using it.
  16. I've been playing with the latest dev. Could it be that in it's current state, for some reason blackjack knockouts are actually harder?
  17. I tried it with Linux mint xfce from usb stick. Same issue. Also by using a different mouse. So weird, but I guess it must be my pc then.. Is that the flatpak install? because that uses wxWitgets 3.05 (in the sandbox).
  18. My DR about screen is saying wxwitgets 3.05. I don't know if that is relevant. I use the flatpak version now. But I already had this with DR 3.0 dev...
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