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  1. What I understood is that the idea of TDM was born from that it was unclear if T3 would get a level editor at the time. Source: https://web.archive.org/web/20050218173856/http://evilavatar.com/forums/showthread.php?t=268
  2. What makes it mod unfriendly? Edit I see there's also an editor patch: Sneaky Upgrade Editor Edition
  3. This one is really essential: https://www.ttlg.com/forums/showthread.php?t=138607 Should work fine with the GOG version.
  4. Me neither... I recently (few months ago) played through TDS again (I think for the fourth time in total). Still great. Especially with the Sneaky Upgrade.
  5. https://www.ttlg.com/forums/showthread.php?t=152224 There is a new mapping contest over on TTLG for the Thief: Deadly Shadows 20th Anniversary and the organizers were kind enough to include The Dark Mod along with all of the Thief games as an options for making a mission to submit as an entry. The deadline is a year from yesterday and the rules are pretty open. I recommend going to the original thread for the details but I will summarize here: Rules: - The mission(s) can be for Thief 1, Thief 2, Deadly Shadows or The Dark Mod. - Collaborations are allowed. - Contestants can use any custom resource they want, though TDM cannot use the Deadly Shadows resource pack. - Contestants can submit more than one mission. - Contestants can enter anonymously. - The mission(s) can be of any size. Using prefabs is allowed but the idea is this is a new mission and starting from an abandoned map or importing large areas from other maps is not allowed. Naturally this is on the honor system as we have no way of validating. Mission themes and contents: There is no requirement from a theme or story viewpoint, however contestants might consider that many players may expect or prefer missions to be celebratory of Thief: Deadly Shadows in this respect: castles, manors, museums, ruins inhabited by Pagans and the like, with a balance of magic versus technology. This is entirely up to the authors, though, to follow or not - it is just mentioned here as an FYI and, while individual voters may of course choose to vote higher or lower based on this on their own, it will not be a criteria used explicitly in voting or scoring. Deadline: May 25th, 2024 at 23:59 Pacific Time. See the TTLG thread for details on submissions and the voting process. Provided I can make the deadline I hope to participate. It would be nice to see the entire community do something together, and expressing our complicated relationship with this divisive game seems as good a pretext as any.
  6. Bit worried about Firmament because I'm a big Myst fan, but the Steam reviews are currently "mixed" due to bugs and jank and Cyan don't seem to have worked out how to get into a groove for a while. Even their last game Obduction showed promise but didn't hit the mark compare to older Myst games. I dunno - then again there aren't many devs making these types of games anymore so maybe I should be more forgiving. On the other hand, the state of the modern gaming industry makes it really, really easy to hold onto older hardware and not worry about upgrading until it's absolutely necessary. I play a ton of older games anyway so whatever, if I upgrade at some point the game will hopefully be patched and improved by then anyway.
  7. Better downgrade your Netfux subscription to the 1080p one. Better yet, upgrade to p*racy.
  8. https://www.pcgamer.com/intel-boot-guard-private-keys-have-reportedly-leaked-compromising-the-security-of-many-computers/ All I want for Christmas is the ability to lock down the firmware on my motherboard with a write-protect jumper or switch so that it cannot be changed or hacked by random software without me knowing. Firmware is a very special thing; it should be as small and simple as possible, not easy to change unless absolutely necessary, and the user should have assurance that nobody can mess with or reprogram it but them. But instead, we are moving to a world where you have to upgrade firmware every time Netflix or Disney say so, and if the power goes out half way through the process and your equipment gets wrecked as a result, "here's a quarter, phone someone who cares".
  9. Thanks for playing and the kind feedback re: the bugs: the brew tank is a new one - thanks for that. Will add it to the list for any future update. the bow: I think that's a TDM bug. I experienced it as well, but only the early days of developing the mission so I thought it had gone away, but I guess not: https://forums.thedarkmod.com/index.php?/topic/21345-210-crashes-may-be-bow-frontend-acceleration-related/ the keys on the guard: never did get to the bottom of that one as I could never reproduce it.
  10. Did anyone test the Deus Ex: Invisible War ESRGAN Pack? Appart from enhanced textures: Same guy also created a similar upgrade for Thief 3.
  11. Thanks! Hint for the safe code here: https://forums.thedarkmod.com/index.php?/topic/21837-fan-mission-the-lieutenant-2-high-expectations-by-frost_salamander-20230424/&do=findComment&comment=485264 Actually, it's probably time I added these hints to the original post....
  12. I never realised Bill Gates was a member of these forums. Welcome to the community! I hope you enjoy The Dark Mod. Perhaps your Foundation could help pay for the server hosting or fund the development of some new features?
  13. I think the reason you couldn't find it is that when files start with tdm_ they are considered core files, so during upgrade the files get removed by the upgrade system because it's not in the new version. Renaming it to z_tdm_loot_stealth_stats.pk4 will fix this. You probably never have to reinstall this mod after future updates.
  14. Thanks for the replies, gonna try those spoiler Tags again now for my short review (oh well it inserted one above my text now and I can't seem to delete it on mobile - this text editor is strange)
  15. Just finished this mission and wow I gotta say in great honor to Grayman and of course the rest of the team picking it up, this was something I've never seen before in any other TDM mission, especially visually wise. I am so happy that grayson gave green light for other experienced mappers to finish his last mission. And what came out of this is really something special. I'll put my review in spoiler tags since I'm now referring to critical mission details. Edit - How do I put spoiler text here on mobile?? [spoiler] test [/spoiler][SPOILER] test [/SPOILER] [spoiler[spoiler [sfah
  16. You can try my alternative footstep sounds package which addressed the things you described together with a lot of other footstep sounds both for player and AI if you want to. https://forums.thedarkmod.com/index.php?/topic/17631-new-footstep-sounds/
  17. I used Win7 till 2019 and then I switched to Manjaro Linux xfce. A user friendly fast rolling distro. I still have win7 as backup in multiboot, but I almost never use it. Btw. why did you upgrade to Win 11? Is it better than Win10?
  18. Use something else? Seriously, Microsoft basically declared war on their customers a wile ago. Probably when they did this. https://www.extremetech.com/computing/241587-microsoft-finally-admits-malware-style-get-windows-10-upgrade-campaign-went-far Anywho, the point is that anything you do to make the modern Windows computer work for and serve you, will be undone by their updates. Designing interfaces to abuse and manipulate users and "wear them down" until they just accept what a company is pushing has become a literal art form; this practice is widely referred to as a "dark pattern". https://en.wikipedia.org/wiki/Dark_pattern One example of a dark pattern, is giving you a "yes" and a "not now" selection of buttons, as opposed to a "yes" and a "no" button, perhaps with a "and don't ask me again" checkbox like we had in software in the 1990s. Hint for any software developers out there, how do you know when your interface is abusive? If you wouldn't put those moves on the opposite sex, then you shouldn't pull them on your customers. "Hey sweetie, would you prefer to go out with me today, or next week?"
  19. Mods can this moved again? @Acolytesix- can you make sure you post in the beta thread instead of this one please (this one is public, the beta thread is only for logged-in forum members): https://forums.thedarkmod.com/index.php?/topic/21822-beta-testing-high-expectations/
  20. sure - I would only ask that you follow the thread to make sure you don't report stuff that has already been mentioned: https://forums.thedarkmod.com/index.php?/topic/21822-beta-testing-high-expectations/
  21. heh i was thinking the same though it might just have been a glitch when writing the names are pretty similar. But for correctness it is called the dark engine and the newer version that allows us to run these beauties on win10/11 is called newdark. newdark is kinda interresting as it just suddenly popped up on a french forum some time ago by an anonymous developer with the alias le corbeau who allegedly got his hands on the original source code and started updating it for modern OS. this was the original thread i believe -> https://www.ttlg.com/forums/showthread.php?t=140085 bikerdude was on that forum to when the patch hit i noticed hehe.
  22. Okay, I had no idea, I have googled it up now and you are right, to my own surprise. Done, I´ve put some paragraphs which were previously not in spoiler tags into spoilers.
  23. Thebigh is right. The pronunciation tripped me up too, but that is apparently how Leicester is pronounced. Also @TarhielI'm glad you are loving the FM but do you mind putting spoiler tags on your post please
  24. We will look at some of this stuff, but SPOILER tags, please!!!
  25. This may make sense in that the performance impact of the volumetric effect can scale with how much of the effect is filling the screen. We shipped with a “performance mode” but had to setup the entities by hand to do it (so it’s not perfect). If you change the LOD detail settings to “Low” or “Lowest” this will disable certain lights, particles and such that can be very heavy to render. You can try these settings and see if you notice an improvement. If not sending us some pictures of heavy areas (with spoiler tags please) will be helpful with tuning these “performance modes” in subsequent patches. Thanks for playing!
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