Jump to content
The Dark Mod Forums

Search the Community

Showing results for 'black screen' in content posted in TDM Tech Support.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Discussion
    • News & Announcements
    • The Dark Mod
    • Fan Missions
    • Off-Topic
  • Feedback and Support
    • TDM Tech Support
    • DarkRadiant Feedback and Development
    • I want to Help
  • Editing and Design
    • TDM Editors Guild
    • Art Assets
    • Music & SFX

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. Hi, I tried the pkgbuild you posted in the AUR comments section. The package builds and at the end of the installation of darkmod-2.01-1-x86_64.pkg.tar.xz I get the following errors, /tmp/alpm_YYImnc/.INSTALL: line 2: [: missing `]' chmod: missing operand after ‘g=rwx’ Try 'chmod --help' for more information. If I launch the game all I get is a black screen with a mouse pointer which I cannot exit from.
  2. OK... I renamed gamex86.dll in doom3/base, still the same error, so I uninstalled RoE, then Doom3, then deleted the Doom3 folder and reinstalled Doom3 without RoE, set it up and made sure it ran OK, patched it to 1.3.1.1304, and checked again it was still running OK. Next I copied DarkMod from the torrent into the Doom3 folder, and ran the DarkMod launcher. Again it ran first time, I changed the aspect ratio and screen resolution, and restarted. Once again it showed the Doom3 loading screen, then a black screen. This time there was one less warning in the console, with 160 warnings shown. It's a puzzle...
  3. Hi all, I bought a new laptop with an Intel HD4000 as graphic card by I'm having problems running TDM. First of all I can run Doom 3 and many other games with this card, so I think the problem is not in the video card performances. When I run the game I get the message on top of the thread. I already check FAQ and put in the configuration the fix for black screen, but nothing. Can I fix this and play the game or Intel drivers aren't able to run this wonderful mod? $ padsp ./tdmlauncher.linux Path to tdmlauncher is /home/rief/.doom3/darkmod/tdmlauncher.linux Darkmod directory is /home/rief/.doom3/darkmod/ Darkmod directory after normalisation is /home/rief/.doom3/darkmod Trying default value for engine executable: /home/rief/.doom3/doom.x86 Trying default Linux location for engine executable /usr/local/games/doom3/doom.x86 Found engine executable in /usr/local/games/doom3/doom.x86 Engine path after normalisation is /usr/local/games/doom3/doom.x86 Could not find 'currentfm.txt' file in /home/rief/.doom3/darkmod/currentfm.txt Current FM is: Searching the /proc/ folder for PID files Using the following argument vector: #0: /usr/local/games/doom3/doom.x86 #1: +set #2: fs_game #3: darkmod #4: +set #5: sys_videoRam #6: 256 Trying to launch /usr/local/games/doom3/doom.x86 /usr/local/games/doom3/doom.x86 +set fs_game darkmod +set sys_videoRam 256 ╭─rief@gazelle ~/.doom3/darkmod ╰─$ DOOM 1.3.1.1304 linux-x86 Jan 16 2007 21:58:02 found interface lo - loopback found interface wlan0 - 172.24.5.189/255.255.0.0 ------ Initializing File System ------ Loaded pk4 /home/rief/games/doom3/base/game00.pk4 with checksum 0xf07eb555 Loaded pk4 /home/rief/games/doom3/base/game01.pk4 with checksum 0x51c6981f Loaded pk4 /home/rief/games/doom3/base/game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 /home/rief/games/doom3/base/game03.pk4 with checksum 0x5d4230ea Loaded pk4 /home/rief/games/doom3/base/pak000.pk4 with checksum 0x28d208f1 Loaded pk4 /home/rief/games/doom3/base/pak001.pk4 with checksum 0x40244be0 Loaded pk4 /home/rief/games/doom3/base/pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 /home/rief/games/doom3/base/pak003.pk4 with checksum 0xcd79d028 Loaded pk4 /home/rief/games/doom3/base/pak004.pk4 with checksum 0x765e4f8b Loaded pk4 /home/rief/games/doom3/base/pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 /home/rief/games/doom3/base/pak006.pk4 with checksum 0x95b65ab Loaded pk4 /home/rief/games/doom3/base/pak007.pk4 with checksum 0x666bdb3c Loaded pk4 /home/rief/games/doom3/base/pak008.pk4 with checksum 0x23ae5993 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_animals01.pk4 with checksum 0xacda2bb Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_base01.pk4 with checksum 0xf42f339d Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_builders01.pk4 with checksum 0xcb2854bf Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_females01.pk4 with checksum 0x1b2a6a31 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_guards01.pk4 with checksum 0x33ca6394 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_heads01.pk4 with checksum 0x5dd21227 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_mages01.pk4 with checksum 0x4fb92e26 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_nobles01.pk4 with checksum 0xe4ff336c Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_pagans01.pk4 with checksum 0xa1349247 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_townsfolk01.pk4 with checksum 0x8ddbd904 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_humanoid_undead01.pk4 with checksum 0x2477a779 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_monsters_spiders01.pk4 with checksum 0x792b0ca5 Loaded pk4 /home/rief/.doom3/darkmod/tdm_ai_steambots01.pk4 with checksum 0x731159a8 Loaded pk4 /home/rief/.doom3/darkmod/tdm_base01.pk4 with checksum 0xfb74186c Loaded pk4 /home/rief/.doom3/darkmod/tdm_defs01.pk4 with checksum 0x31417173 Loaded pk4 /home/rief/.doom3/darkmod/tdm_env01.pk4 with checksum 0x70046471 Loaded pk4 /home/rief/.doom3/darkmod/tdm_fonts01.pk4 with checksum 0x4d337925 Loaded pk4 /home/rief/.doom3/darkmod/tdm_game01.pk4 with checksum 0xab7fd2d2 Loaded pk4 /home/rief/.doom3/darkmod/tdm_game02.pk4 with checksum 0x4a1b32fc Loaded pk4 /home/rief/.doom3/darkmod/tdm_game03.pk4 with checksum 0x1c4edae4 Loaded pk4 /home/rief/.doom3/darkmod/tdm_gui01.pk4 with checksum 0x63a09f0e Loaded pk4 /home/rief/.doom3/darkmod/tdm_gui_credits01.pk4 with checksum 0x5b1d7253 Loaded pk4 /home/rief/.doom3/darkmod/tdm_models01.pk4 with checksum 0x16c8a70a Loaded pk4 /home/rief/.doom3/darkmod/tdm_models02.pk4 with checksum 0x3d12c87e Loaded pk4 /home/rief/.doom3/darkmod/tdm_models_decls01.pk4 with checksum 0x92c43427 Loaded pk4 /home/rief/.doom3/darkmod/tdm_player01.pk4 with checksum 0xe4d3e6fd Loaded pk4 /home/rief/.doom3/darkmod/tdm_prefabs01.pk4 with checksum 0x838252d0 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_ambient01.pk4 with checksum 0x40500cb Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_ambient02.pk4 with checksum 0x666b0cac Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_ambient03.pk4 with checksum 0xfa3d0336 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_ambient_decls01.pk4 with checksum 0x1f53dda2 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_sfx01.pk4 with checksum 0x8d3d8fa7 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_sfx02.pk4 with checksum 0x6a7ee5ef Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_vocals01.pk4 with checksum 0x749a24b6 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_vocals02.pk4 with checksum 0x3ce30b71 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_vocals03.pk4 with checksum 0xfbc08dea Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_vocals04.pk4 with checksum 0x6bae7076 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_vocals05.pk4 with checksum 0x8bc0bbe1 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_vocals06.pk4 with checksum 0xe1f2a386 Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_vocals07.pk4 with checksum 0xe7d94add Loaded pk4 /home/rief/.doom3/darkmod/tdm_sound_vocals_decls01.pk4 with checksum 0x1a0de03d Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_base01.pk4 with checksum 0x87f7f590 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_carpet01.pk4 with checksum 0xcc1e2e32 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_decals01.pk4 with checksum 0x7e7ce54e Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_door01.pk4 with checksum 0xda543894 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_fabric01.pk4 with checksum 0x7c12c7ad Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_glass01.pk4 with checksum 0x5fa01a26 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_metal01.pk4 with checksum 0x173ce02a Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_nature01.pk4 with checksum 0x444352b6 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_paint_paper01.pk4 with checksum 0xf4cab8d7 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_plaster01.pk4 with checksum 0xf1b2549c Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_roof01.pk4 with checksum 0x2efab03d Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_sfx01.pk4 with checksum 0xff5da4d5 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_stone_brick01.pk4 with checksum 0xe942a997 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_stone_cobblestones01.pk4 with checksum 0xb215367c Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_stone_flat01.pk4 with checksum 0xc063445 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_stone_natural01.pk4 with checksum 0x6cd8c52a Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_stone_sculpted01.pk4 with checksum 0xf225aa20 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_window01.pk4 with checksum 0xdb10db90 Loaded pk4 /home/rief/.doom3/darkmod/tdm_textures_wood01.pk4 with checksum 0xe96a8d66 Current search path: /home/rief/.doom3/darkmod /home/rief/.doom3/darkmod/tdm_textures_wood01.pk4 (293 files) /home/rief/.doom3/darkmod/tdm_textures_window01.pk4 (226 files) /home/rief/.doom3/darkmod/tdm_textures_stone_sculpted01.pk4 (304 files) /home/rief/.doom3/darkmod/tdm_textures_stone_natural01.pk4 (99 files) /home/rief/.doom3/darkmod/tdm_textures_stone_flat01.pk4 (256 files) /home/rief/.doom3/darkmod/tdm_textures_stone_cobblestones01.pk4 (185 files) /home/rief/.doom3/darkmod/tdm_textures_stone_brick01.pk4 (350 files) /home/rief/.doom3/darkmod/tdm_textures_sfx01.pk4 (32 files) /home/rief/.doom3/darkmod/tdm_textures_roof01.pk4 (65 files) /home/rief/.doom3/darkmod/tdm_textures_plaster01.pk4 (96 files) /home/rief/.doom3/darkmod/tdm_textures_paint_paper01.pk4 (22 files) /home/rief/.doom3/darkmod/tdm_textures_nature01.pk4 (193 files) /home/rief/.doom3/darkmod/tdm_textures_metal01.pk4 (329 files) /home/rief/.doom3/darkmod/tdm_textures_glass01.pk4 (30 files) /home/rief/.doom3/darkmod/tdm_textures_fabric01.pk4 (38 files) /home/rief/.doom3/darkmod/tdm_textures_door01.pk4 (155 files) /home/rief/.doom3/darkmod/tdm_textures_decals01.pk4 (226 files) /home/rief/.doom3/darkmod/tdm_textures_carpet01.pk4 (71 files) /home/rief/.doom3/darkmod/tdm_textures_base01.pk4 (159 files) /home/rief/.doom3/darkmod/tdm_sound_vocals_decls01.pk4 (23 files) /home/rief/.doom3/darkmod/tdm_sound_vocals07.pk4 (1083 files) /home/rief/.doom3/darkmod/tdm_sound_vocals06.pk4 (661 files) /home/rief/.doom3/darkmod/tdm_sound_vocals05.pk4 (80 files) /home/rief/.doom3/darkmod/tdm_sound_vocals04.pk4 (1258 files) /home/rief/.doom3/darkmod/tdm_sound_vocals03.pk4 (722 files) /home/rief/.doom3/darkmod/tdm_sound_vocals02.pk4 (1335 files) /home/rief/.doom3/darkmod/tdm_sound_vocals01.pk4 (66 files) /home/rief/.doom3/darkmod/tdm_sound_sfx02.pk4 (549 files) /home/rief/.doom3/darkmod/tdm_sound_sfx01.pk4 (457 files) /home/rief/.doom3/darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/rief/.doom3/darkmod/tdm_sound_ambient03.pk4 (24 files) /home/rief/.doom3/darkmod/tdm_sound_ambient02.pk4 (148 files) /home/rief/.doom3/darkmod/tdm_sound_ambient01.pk4 (151 files) /home/rief/.doom3/darkmod/tdm_prefabs01.pk4 (440 files) /home/rief/.doom3/darkmod/tdm_player01.pk4 (123 files) /home/rief/.doom3/darkmod/tdm_models_decls01.pk4 (88 files) /home/rief/.doom3/darkmod/tdm_models02.pk4 (1770 files) /home/rief/.doom3/darkmod/tdm_models01.pk4 (1533 files) /home/rief/.doom3/darkmod/tdm_gui_credits01.pk4 (49 files) /home/rief/.doom3/darkmod/tdm_gui01.pk4 (661 files) /home/rief/.doom3/darkmod/tdm_game03.pk4 (2 files) /home/rief/.doom3/darkmod/tdm_game02.pk4 (2 files) /home/rief/.doom3/darkmod/tdm_game01.pk4 (2 files) /home/rief/.doom3/darkmod/tdm_fonts01.pk4 (731 files) /home/rief/.doom3/darkmod/tdm_env01.pk4 (92 files) /home/rief/.doom3/darkmod/tdm_defs01.pk4 (147 files) /home/rief/.doom3/darkmod/tdm_base01.pk4 (125 files) /home/rief/.doom3/darkmod/tdm_ai_steambots01.pk4 (27 files) /home/rief/.doom3/darkmod/tdm_ai_monsters_spiders01.pk4 (89 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_undead01.pk4 (29 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (65 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_pagans01.pk4 (8 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_nobles01.pk4 (51 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_mages01.pk4 (7 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_heads01.pk4 (64 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_guards01.pk4 (286 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_females01.pk4 (138 files) /home/rief/.doom3/darkmod/tdm_ai_humanoid_builders01.pk4 (84 files) /home/rief/.doom3/darkmod/tdm_ai_base01.pk4 (8 files) /home/rief/.doom3/darkmod/tdm_ai_animals01.pk4 (76 files) /home/rief/games/doom3/darkmod /home/rief/.doom3/base /home/rief/games/doom3/base /home/rief/games/doom3/base/pak008.pk4 (3 files) /home/rief/games/doom3/base/pak007.pk4 (38 files) /home/rief/games/doom3/base/pak006.pk4 (48 files) /home/rief/games/doom3/base/pak005.pk4 (63 files) /home/rief/games/doom3/base/pak004.pk4 (5137 files) /home/rief/games/doom3/base/pak003.pk4 (4676 files) /home/rief/games/doom3/base/pak002.pk4 (6120 files) /home/rief/games/doom3/base/pak001.pk4 (8972 files) /home/rief/games/doom3/base/pak000.pk4 (2698 files) /home/rief/games/doom3/base/game03.pk4 (2 files) /home/rief/games/doom3/base/game02.pk4 (2 files) /home/rief/games/doom3/base/game01.pk4 (2 files) /home/rief/games/doom3/base/game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 1141 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 1141 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 DGA DirectVideo Mouse (Version 2.0) initialized XFree86-VidModeExtension: not fullscreen, ignored Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile x86/MMX/SSE2 GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_NV_vertex_program GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_vertex_program1_1 GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_robustness ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ dlopen(libasound.so.2) asoundlib version: 1.0.25 Alsa is available ------ Alsa Sound Initialization ----- opened Alsa PCM device default for playback device buffer size: 5461 frames ( 21844 bytes ) allocated a mix buffer of 16384 bytes -------------------------------------- ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression X..GL_EXT_texture_compression_s3tc not found ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: /home/rief/.doom3/darkmod/tdm_game02.pk4/gamex86.so copy gamex86.so to /home/rief/.doom3/darkmod/gamex86.so Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV game using generic code for SIMD processing. --------- Initializing Game ---------- The Dark Mod 1.07, code revision 5048 Build date: Nov 23 2011 Initializing event system ...780 event definitions Initializing class hierarchy ...166 classes, 761280 bytes for event callbacks Initializing scripts /proc/cpuinfo CPU frequency: 2301 MHz Compiled 'removeInitialSplineAngles': 104.4 ms ---------- Compile stats ---------- Memory usage: Strings: 42, 6672 bytes Statements: 18129, 362580 bytes Functions: 1128, 115356 bytes Variables: 82736 bytes Mem used: 1034592 bytes Static data: 2277552 bytes Allocated: 2778072 bytes Thread size: 7068 bytes ...5 aas types game initialized. -------------------------------------- Parsing material files WARNING: Cannot find character remapping for language english. 1141 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. I18N: 'strings/fm/english.lang' not found, skipping it. WARNING: Cannot find guis/mainmenu.gui Current language: english Found 0 new mission packages. Found 1 mods in the FM folder. Parsed 0 mission declarations, no mission database file present. -------- Initializing Session -------- WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure1 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure2 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure3 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure4 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure5 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure6 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure7 WARNING: Couldn't load image: guis/assets/credits/priest WARNING: Couldn't load image: guis/assets/credits/concept01 WARNING: Couldn't load image: guis/assets/credits/characters WARNING: Couldn't load image: guis/assets/mainmenu/background_empty WARNING: Couldn't load image: guis/assets/mission_failure/fog WARNING: Couldn't load image: guis/assets/mainmenu/parchment_mainmenu WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_0_12 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_0_24 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_1_24 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_0_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_1_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_2_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_3_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_6_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_4_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_5_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_12 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_24 WARNING: Couldn't load image: fonts/english/carleton/carleton_1_24 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_1_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_2_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_3_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_6_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_4_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_5_48 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop3 WARNING: Couldn't load image: guis/assets/mainmenu/parchment_newgame WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_0_12 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_0_24 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_1_24 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_0_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_1_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_2_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_3_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_6_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_4_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_5_48 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop4 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop5 WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/icon_completed WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down WARNING: Couldn't load image: guis/assets/credits/studio_headline_bg WARNING: Couldn't load image: guis/assets/credits/studio_headline WARNING: Couldn't load image: guis/assets/mainmenu/parchment_load WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop2 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_12 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_24 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_24 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_2_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_3_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_4_48 WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission_lit WARNING: Couldn't load image: guis/assets/briefing/parchment WARNING: Couldn't load image: guis/assets/briefing/nextpage WARNING: Couldn't load image: guis/assets/briefing/prevpage WARNING: Couldn't load image: guis/assets/mission_success/background_success WARNING: Couldn't load image: guis/assets/mission_success/gleam1 WARNING: Couldn't load image: guis/assets/mission_success/stats_parchment WARNING: Couldn't load image: guis/assets/objectives/parchment_untitled WARNING: Couldn't load image: guis/assets/objectives/box_default WARNING: Couldn't load image: guis/assets/objectives/nextpage WARNING: Couldn't load image: guis/assets/objectives/prevpage WARNING: Couldn't load image: guis/assets/purchase_menu/parchment_shop WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bg WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bar1 WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_audio WARNING: Couldn't load image: guis/assets/mainmenu/checkmark_green WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_video WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_gameplay WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_controls WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up_hover WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down_hover WARNING: Couldn't load image: guis/assets/mainmenu/parchment_download_right WARNING: Couldn't load image: guis/assets/mainmenu/parchment_download_left WARNING: Couldn't load image: guis/assets/mainmenu/downloadable_mission_details WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop6 WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/mission_details WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/mission_description WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/screenshots WARNING: Couldn't load image: guis/assets/mainmenu/ornament_horizontal WARNING: Couldn't load image: guis/assets/mainmenu/loading WARNING: Couldn't load image: guis/assets/mainmenu/ornament_horizontal_short WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop6_overlay WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/no_screens_available WARNING: Couldn't load image: guis/assets/credits/01_the_dark_mod WARNING: Couldn't load image: guis/assets/credits/02_mod_founder WARNING: Couldn't load image: guis/assets/credits/03_mod_infrastructure WARNING: Couldn't load image: guis/assets/credits/04_art_lead WARNING: Couldn't load image: guis/assets/credits/10_3d_design_lead WARNING: Couldn't load image: guis/assets/credits/11_2d_lead WARNING: Couldn't load image: guis/assets/credits/08_sound_lead WARNING: Couldn't load image: guis/assets/credits/09_vocal_leads WARNING: Couldn't load image: guis/assets/credits/code WARNING: Couldn't load image: guis/assets/credits/05_lead_coder WARNING: Couldn't load image: guis/assets/credits/06_coding_team WARNING: Couldn't load image: guis/assets/credits/07_additional_coding WARNING: Couldn't load image: guis/assets/credits/12_gui_coding WARNING: Couldn't load image: guis/assets/credits/13_shader_programming WARNING: Couldn't load image: guis/assets/credits/14_sfx WARNING: Couldn't load image: guis/assets/credits/15_ambient WARNING: Couldn't load image: guis/assets/credits/16_vocal_actors WARNING: Couldn't load image: guis/assets/credits/17_concept_art WARNING: Couldn't load image: guis/assets/credits/18_texture_artists WARNING: Couldn't load image: guis/assets/credits/19_char_modeling WARNING: Couldn't load image: guis/assets/credits/20_animations WARNING: Couldn't load image: guis/assets/credits/21_modeling WARNING: Couldn't load image: guis/assets/credits/21_additional_modeling WARNING: Couldn't load image: guis/assets/credits/22_qa WARNING: Couldn't load image: guis/assets/credits/23_mapping WARNING: Couldn't load image: guis/assets/credits/24_release_packaging WARNING: Couldn't load image: guis/assets/credits/25_dr_leads WARNING: Couldn't load image: guis/assets/credits/26_additional_dr WARNING: Couldn't load image: guis/assets/credits/28_additional_textures WARNING: Couldn't load image: guis/assets/credits/29_special_thanks WARNING: Couldn't load image: guis/assets/credits/30_website WARNING: Couldn't load image: guis/assets/objectives/nextpage_lit WARNING: Couldn't load image: guis/assets/objectives/prevpage_lit WARNING: Couldn't load image: guis/assets/objectives/box_checked WARNING: Couldn't load image: guis/assets/objectives/box_failed WARNING: Couldn't load image: guis/assets/mission_failure/background_shading WARNING: Couldn't load image: guis/assets/mission_failure/barred_window WARNING: Couldn't load image: guis/assets/mission_failure/skull WARNING: Couldn't load image: guis/assets/mission_failure/chain WARNING: Couldn't load image: guis/assets/objectives/parchment_ingame session initialized -------------------------------------- Opening IP socket: localhost:-1 --- Common Initialization Complete --- ------------- Warnings --------------- during DOOM 3 initialization... WARNING: Cannot find character remapping for language english. WARNING: Cannot find guis/mainmenu.gui WARNING: Couldn't load image: fonts/english/carleton/carleton_0_12 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_24 WARNING: Couldn't load image: fonts/english/carleton/carleton_0_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_1_24 WARNING: Couldn't load image: fonts/english/carleton/carleton_1_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_2_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_3_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_4_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_5_48 WARNING: Couldn't load image: fonts/english/carleton/carleton_6_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_0_12 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_0_24 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_0_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_1_24 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_1_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_2_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_3_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_4_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_5_48 WARNING: Couldn't load image: fonts/english/carleton_bold/carleton_6_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_0_12 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_0_24 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_0_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_1_24 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_1_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_2_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_3_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_4_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_5_48 WARNING: Couldn't load image: fonts/english/carleton_glow/carleton_6_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_12 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_24 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_24 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_2_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_3_48 WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_4_48 WARNING: Couldn't load image: guis/assets/briefing/nextpage WARNING: Couldn't load image: guis/assets/briefing/parchment WARNING: Couldn't load image: guis/assets/briefing/prevpage WARNING: Couldn't load image: guis/assets/credits/01_the_dark_mod WARNING: Couldn't load image: guis/assets/credits/02_mod_founder WARNING: Couldn't load image: guis/assets/credits/03_mod_infrastructure WARNING: Couldn't load image: guis/assets/credits/04_art_lead WARNING: Couldn't load image: guis/assets/credits/05_lead_coder WARNING: Couldn't load image: guis/assets/credits/06_coding_team WARNING: Couldn't load image: guis/assets/credits/07_additional_coding WARNING: Couldn't load image: guis/assets/credits/08_sound_lead WARNING: Couldn't load image: guis/assets/credits/09_vocal_leads WARNING: Couldn't load image: guis/assets/credits/10_3d_design_lead WARNING: Couldn't load image: guis/assets/credits/11_2d_lead WARNING: Couldn't load image: guis/assets/credits/12_gui_coding WARNING: Couldn't load image: guis/assets/credits/13_shader_programming WARNING: Couldn't load image: guis/assets/credits/14_sfx WARNING: Couldn't load image: guis/assets/credits/15_ambient WARNING: Couldn't load image: guis/assets/credits/16_vocal_actors WARNING: Couldn't load image: guis/assets/credits/17_concept_art WARNING: Couldn't load image: guis/assets/credits/18_texture_artists WARNING: Couldn't load image: guis/assets/credits/19_char_modeling WARNING: Couldn't load image: guis/assets/credits/20_animations WARNING: Couldn't load image: guis/assets/credits/21_additional_modeling WARNING: Couldn't load image: guis/assets/credits/21_modeling WARNING: Couldn't load image: guis/assets/credits/22_qa WARNING: Couldn't load image: guis/assets/credits/23_mapping WARNING: Couldn't load image: guis/assets/credits/24_release_packaging WARNING: Couldn't load image: guis/assets/credits/25_dr_leads WARNING: Couldn't load image: guis/assets/credits/26_additional_dr WARNING: Couldn't load image: guis/assets/credits/28_additional_textures WARNING: Couldn't load image: guis/assets/credits/29_special_thanks WARNING: Couldn't load image: guis/assets/credits/30_website WARNING: Couldn't load image: guis/assets/credits/characters WARNING: Couldn't load image: guis/assets/credits/code WARNING: Couldn't load image: guis/assets/credits/concept01 WARNING: Couldn't load image: guis/assets/credits/priest WARNING: Couldn't load image: guis/assets/credits/studio_headline WARNING: Couldn't load image: guis/assets/credits/studio_headline_bg WARNING: Couldn't load image: guis/assets/mainmenu/background_empty WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission_lit WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bar1 WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bg WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down_hover WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up_hover WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/icon_completed WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/mission_description WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/mission_details WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/no_screens_available WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/screenshots WARNING: Couldn't load image: guis/assets/mainmenu/checkmark_green WARNING: Couldn't load image: guis/assets/mainmenu/downloadable_mission_details WARNING: Couldn't load image: guis/assets/mainmenu/loading WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop2 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop3 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop4 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop5 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop6 WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop6_overlay WARNING: Couldn't load image: guis/assets/mainmenu/ornament_horizontal WARNING: Couldn't load image: guis/assets/mainmenu/ornament_horizontal_short WARNING: Couldn't load image: guis/assets/mainmenu/parchment_download_left WARNING: Couldn't load image: guis/assets/mainmenu/parchment_download_right WARNING: Couldn't load image: guis/assets/mainmenu/parchment_load WARNING: Couldn't load image: guis/assets/mainmenu/parchment_mainmenu WARNING: Couldn't load image: guis/assets/mainmenu/parchment_newgame WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_audio WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_controls WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_gameplay WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_video WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure1 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure2 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure3 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure4 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure5 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure6 WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure7 WARNING: Couldn't load image: guis/assets/mission_failure/background_shading WARNING: Couldn't load image: guis/assets/mission_failure/barred_window WARNING: Couldn't load image: guis/assets/mission_failure/chain WARNING: Couldn't load image: guis/assets/mission_failure/fog WARNING: Couldn't load image: guis/assets/mission_failure/skull WARNING: Couldn't load image: guis/assets/mission_success/background_success WARNING: Couldn't load image: guis/assets/mission_success/gleam1 WARNING: Couldn't load image: guis/assets/mission_success/stats_parchment WARNING: Couldn't load image: guis/assets/objectives/box_checked WARNING: Couldn't load image: guis/assets/objectives/box_default WARNING: Couldn't load image: guis/assets/objectives/box_failed WARNING: Couldn't load image: guis/assets/objectives/nextpage WARNING: Couldn't load image: guis/assets/objectives/nextpage_lit WARNING: Couldn't load image: guis/assets/objectives/parchment_ingame WARNING: Couldn't load image: guis/assets/objectives/parchment_untitled WARNING: Couldn't load image: guis/assets/objectives/prevpage WARNING: Couldn't load image: guis/assets/objectives/prevpage_lit WARNING: Couldn't load image: guis/assets/purchase_menu/parchment_shop 141 warnings terminal support enabled ( use +set in_tty 0 to disabled ) pid: 7677 7888 MB System Memory 256 MB Video Memory Async thread started snd_pcm_writei 4096 frames failed: Broken pipe preparing audio device for output snd_pcm_writei 4096 frames failed: Broken pipe preparing audio device for output
  4. Hello! I'm reinstalling windows 7 from iso image right now, and will answer the "tests" questions right after that. Yes on my G53, no on my other rig (no management power) Plugged, always Yep Nope, but I don't think it would explain the problem (Sata 2 speeds are still very good and my SSD wouldn't benefit from sata 3 speeds, plus my desktop doesn't have an ssd) Then I will disable the compression! I usually do but that's not the case on the desktop. But the comment on the temperatures is very relevant, i didn't even think of that! Sadly, I take good care of my computers, the G53 was not hot at all, the fan weren't loud, and on my desktop I have a Noctua cooler with some Noctua fans in an antec nine hundred case, temps are very good. Thank you for your anwsers, I will post in a couple of hours to let you know how the reinstall went. Edit : Ok during the reinstall I took the Dark Mod Folder from my desktop to try it on my laptop, I don't know what I did but the loading times seem good. Loading a save from the first mission (preloaded) only take 1 minute from the click to the moment i can move. (On a SSD) Oh and i can NOT disable compression by setting "seta image_usePrecompressedTextures "1"" to "0", because then the screen menu stays black. But i don't care if the loading times stay about the minute. BUT with the effects/details to the lowest, vertical sync enabled, 1280*768 resolution, i still go from 59/60 to 29/30 ('cause of vertical sync) when looking at a torch, for example. It's really due to the lighting sources, especially moving lightning sources it seems. I'll look for options in the cfg file regarding this.
  5. Hi there, maybe somebody is able to help me. DM just won't start on my computer. I updated the driver for my graphic card, reinstalled DM and tried to solve the problem with RadeonPro (as the log kept on mentioning OpenGL I thought to give it a try). And in the forum I did not find any thread that seems to fit to my problem. Thanks a lot in advance! This is my configuration: Intel Core2 CPU 6600 @2,40Ghz 2,45Ghz, 3 GB RAM WinXP Home Edition installed and using a ATI Radeon HD 5700 Series as graphic card. And this is what the log keeps on telling me, when I try to launch DM. The screen gets black for a second (as it would really launch) and then all I do get is this log: TDM 2.00 #5890 win-x86 Oct 5 2013 11:19:28 2448 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 3072 MB System Memory 1024 MB Video Memory Winsock Initialized Found interface: {76505ED9-E535-4D88-BEB7-69E5F16539C1} AVM FRITZ!WLAN USB Stick v1.1 - Paketplaner-Miniport - 192.168.0.156/255.255.255.0 Sys_InitNetworking: adding loopback interface Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV tdm using MMX & SSE & SSE2 & SSE3 for SIMD processing. enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Current search path: D:\Games\darkmod/ D:\Games\darkmod\tdm_textures_wood01.pk4 (297 files) D:\Games\darkmod\tdm_textures_window01.pk4 (234 files) D:\Games\darkmod\tdm_textures_stone_sculpted01.pk4 (312 files) D:\Games\darkmod\tdm_textures_stone_natural01.pk4 (110 files) D:\Games\darkmod\tdm_textures_stone_flat01.pk4 (271 files) D:\Games\darkmod\tdm_textures_stone_cobblestones01.pk4 (192 files) D:\Games\darkmod\tdm_textures_stone_brick01.pk4 (390 files) D:\Games\darkmod\tdm_textures_sfx01.pk4 (41 files) D:\Games\darkmod\tdm_textures_roof01.pk4 (65 files) D:\Games\darkmod\tdm_textures_plaster01.pk4 (124 files) D:\Games\darkmod\tdm_textures_paint_paper01.pk4 (37 files) D:\Games\darkmod\tdm_textures_nature01.pk4 (218 files) D:\Games\darkmod\tdm_textures_metal01.pk4 (360 files) D:\Games\darkmod\tdm_textures_glass01.pk4 (36 files) D:\Games\darkmod\tdm_textures_fabric01.pk4 (38 files) D:\Games\darkmod\tdm_textures_door01.pk4 (155 files) D:\Games\darkmod\tdm_textures_decals01.pk4 (317 files) D:\Games\darkmod\tdm_textures_carpet01.pk4 (71 files) D:\Games\darkmod\tdm_textures_base01.pk4 (323 files) D:\Games\darkmod\tdm_standalone.pk4 (4 files) D:\Games\darkmod\tdm_sound_vocals_decls01.pk4 (25 files) D:\Games\darkmod\tdm_sound_vocals07.pk4 (1104 files) D:\Games\darkmod\tdm_sound_vocals06.pk4 (680 files) D:\Games\darkmod\tdm_sound_vocals05.pk4 (128 files) D:\Games\darkmod\tdm_sound_vocals04.pk4 (2337 files) D:\Games\darkmod\tdm_sound_vocals03.pk4 (739 files) D:\Games\darkmod\tdm_sound_vocals02.pk4 (1292 files) D:\Games\darkmod\tdm_sound_vocals01.pk4 (82 files) D:\Games\darkmod\tdm_sound_sfx02.pk4 (596 files) D:\Games\darkmod\tdm_sound_sfx01.pk4 (882 files) D:\Games\darkmod\tdm_sound_ambient_decls01.pk4 (8 files) D:\Games\darkmod\tdm_sound_ambient03.pk4 (24 files) D:\Games\darkmod\tdm_sound_ambient02.pk4 (151 files) D:\Games\darkmod\tdm_sound_ambient01.pk4 (205 files) D:\Games\darkmod\tdm_prefabs01.pk4 (544 files) D:\Games\darkmod\tdm_player01.pk4 (123 files) D:\Games\darkmod\tdm_models_decls01.pk4 (89 files) D:\Games\darkmod\tdm_models02.pk4 (1809 files) D:\Games\darkmod\tdm_models01.pk4 (1679 files) D:\Games\darkmod\tdm_gui_credits01.pk4 (49 files) D:\Games\darkmod\tdm_gui01.pk4 (667 files) D:\Games\darkmod\tdm_game02.pk4 (2 files) D:\Games\darkmod\tdm_game01.pk4 (2 files) D:\Games\darkmod\tdm_fonts01.pk4 (696 files) D:\Games\darkmod\tdm_env01.pk4 (98 files) D:\Games\darkmod\tdm_defs01.pk4 (169 files) D:\Games\darkmod\tdm_base01.pk4 (149 files) D:\Games\darkmod\tdm_ai_steambots01.pk4 (24 files) D:\Games\darkmod\tdm_ai_monsters_spiders01.pk4 (82 files) D:\Games\darkmod\tdm_ai_humanoid_undead01.pk4 (50 files) D:\Games\darkmod\tdm_ai_humanoid_townsfolk01.pk4 (79 files) D:\Games\darkmod\tdm_ai_humanoid_pagans01.pk4 (10 files) D:\Games\darkmod\tdm_ai_humanoid_nobles01.pk4 (49 files) D:\Games\darkmod\tdm_ai_humanoid_mages01.pk4 (7 files) D:\Games\darkmod\tdm_ai_humanoid_heads01.pk4 (69 files) D:\Games\darkmod\tdm_ai_humanoid_guards01.pk4 (313 files) D:\Games\darkmod\tdm_ai_humanoid_females01.pk4 (155 files) D:\Games\darkmod\tdm_ai_humanoid_builders01.pk4 (87 files) D:\Games\darkmod\tdm_ai_base01.pk4 (8 files) D:\Games\darkmod\tdm_ai_animals01.pk4 (80 files) File System Initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1213 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. WARNING:Couldn't load image: guis/assets/splash/launch Couldn't open journal files Couldn't exec editor.cfg - file does not exist. execing default.cfg Unknown command 'use' Unknown command 'console' Unknown command 'next' Unknown command 'prev' Unknown command 'previous' Unknown command 'next' Unknown command 'crouch' Unknown command 'Lean' Unknown command 'lean' Unknown command 'Readables' Unknown command 'spyglass' Unknown command 'compass' Unknown command 'lantern' Unknown command 'maps' Unknown command 'objectives' Unknown command 'keys' Unknown command 'lockpicks' Unknown command 'lean' Unknown command 'Inventory' Unknown command 'Mantle' Unknown command 'creep' Unknown command 'frob' Unknown command 'inventory' Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1213 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...getting default gamma ramp: success ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded Couldn't find proc address for: wglGetExtensionsStringARB Couldn't find proc address for: wglSwapIntervalEXT Couldn't find proc address for: wglGetPixelFormatAttribivARB Couldn't find proc address for: wglGetPixelFormatAttribfvARB Couldn't find proc address for: wglChoosePixelFormatARB Couldn't find proc address for: wglCreatePbufferARB Couldn't find proc address for: wglGetPbufferDCARB Couldn't find proc address for: wglReleasePbufferDCARB Couldn't find proc address for: wglDestroyPbufferARB Couldn't find proc address for: wglQueryPbufferARB Couldn't find proc address for: wglBindTexImageARB Couldn't find proc address for: wglReleaseTexImageARB Couldn't find proc address for: wglSetPbufferAttribARB ...calling CDS: ok ...created window @ 0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 7 selected ...creating GL context: succeeded ...making context current: succeeded Couldn't find proc address for: wglGetExtensionsStringARB Couldn't find proc address for: wglSwapIntervalEXT Couldn't find proc address for: wglGetPixelFormatAttribivARB Couldn't find proc address for: wglGetPixelFormatAttribfvARB Couldn't find proc address for: wglChoosePixelFormatARB Couldn't find proc address for: wglCreatePbufferARB Couldn't find proc address for: wglGetPbufferDCARB Couldn't find proc address for: wglReleasePbufferDCARB Couldn't find proc address for: wglDestroyPbufferARB Couldn't find proc address for: wglQueryPbufferARB Couldn't find proc address for: wglBindTexImageARB Couldn't find proc address for: wglReleaseTexImageARB Couldn't find proc address for: wglSetPbufferAttribARB ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO Checking portable OpenGL extensions... X - GL_ARB_multitexture not found X - GL_ARB_texture_env_combine not found X - GL_ARB_texture_cube_map not found X - GL_ARB_texture_env_dot3 not found X - GL_ARB_texture_env_add not found X - GL_ARB_texture_non_power_of_two not found X - GL_ARB_texture_compression not found X - GL_EXT_texture_filter_anisotropic not found X - GL_EXT_texture_lod_bias not found X - GL_EXT_texture3D not found X - GL_EXT_stencil_wrap not found X - GL_NV_register_combiners not found X - GL_ATI_fragment_shader not found X - GL_ATI_text_fragment_shader not found X - GL_ARB_vertex_buffer_object not found X - GL_ARB_vertex_program not found X - GL_ARB_fragment_program not found ERROR:The current video card / driver combination does not support the necessary features. -------------------------------------- Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...restoring hardware gamma: success ...shutting down QGL ...unloading OpenGL DLL
  6. Did you already try this: http://forums.thedarkmod.com/topic/15366-thedarkmodx86-black-screen/
  7. I tried making a thumb-drive upgrade to 1.08 to 2.00 for a friend this evening and encountered this problem again too. Going to Win 7 compatibility did not help. I was able to start the mod using the following steps: 1) Delete Darkmod.cfg 2) Delete gamex86.dll 3) Double click TheDarkMod.exe 4) Black screen is shown 5) hit Alt + Enter to go into Windows mode Now I had a nice little 640x480 TDM which I could scale to higher resolutions. You can shortcut this process by changing: seta r_fullscreen "1" to seta r_fullscreen "0" in Darkmod.cfg and see if it renders.
  8. Alright so I tried a few things out during the last few days, but I still can't figure out how to make this game run... I got the latest driver and I've tried running it in Win7 compatibility mode, as well as running it as admin. I finally got the game log file by blindly going to the console and typing just what you said, here's the link http://pastie.org/private/khjeat5wvdpqkdwrhtrheq The weird part is that I got the game to run once, it just happened randomly after a restart. I proceeded to change the resolution after which it restarted fine as well. I also changed another graphic setting, I think it was the details and tried restarting it and now it doesn't work anymore. Its back to the black screen with the menu music in the background. In conclusion, I still haven't played a single minute
  9. Hey i tried going into the console, but nothing changed the screen was still just black with the menu music in the background. When I press the windows key i can see the menu; however I cant do anything so I have to revert to the task manager to close the program. I have tried every possible compatibility. I forgot to mention this initially, but my os is 64 bit. Any other ideas?
  10. Hello, I'm trying to install The Dark Mod on a Toshiba P200 running Linux Debian/Jessie. I have followed wiki pages and read the FAQ. I don't know where is my mistake. When I launch ./thedarkmod.x86, I only obtain a black screen. To install The Dark Mod, I have created .doom3/darkmod in my home directory. I have downloaded doom3-linux-1.3.1.1304.x86.run to install doom3 (in default directory /usr/local/games/domm3). I have checked that doom3 runs fine. I can lauch doom3 but as I don't have serial number, it stops with a dialog and ask for a serial number. I have downloaded The Dark Mod in .doom3/darkmod with tdm_update. In FAQ, I have seen that some graphic card do not like compressed textures. Thus, I have modified .doom3/darkmod/Darkmod.cfg to add : set r_mode "-1" set r_customwidth "1440" set r_customheight "900" seta r_aspectratio "2" seta image_usePrecompressedTextures "1" seta image_useNormalCompression "2" seta image_useAllFormats "1" seta image_useCompression "0" seta image_preload "1" but it doesn't work as expected. When I redirect TDM output in a file, I obtain : TDM 2.00 #5890 linux-x86 Oct 5 2013 11:41:11 found interface lo - loopback found interface eth0 - 192.168.0.4/255.255.255.0 Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV tdm using generic code for SIMD processing. ------ Initializing File System ------ Current search path: /home/bertrand/.doom3/darkmod/ /home/bertrand/.doom3/darkmod/tdm_textures_wood01.pk4 (297 files) /home/bertrand/.doom3/darkmod/tdm_textures_window01.pk4 (234 files) /home/bertrand/.doom3/darkmod/tdm_textures_stone_sculpted01.pk4 (312 files) /home/bertrand/.doom3/darkmod/tdm_textures_stone_natural01.pk4 (110 files) /home/bertrand/.doom3/darkmod/tdm_textures_stone_flat01.pk4 (271 files) /home/bertrand/.doom3/darkmod/tdm_textures_stone_cobblestones01.pk4 (192 files) ... File System Initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1213 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. WARNING:Couldn't load image: guis/assets/splash/launch Couldn't open journal files Couldn't exec editor.cfg - file does not exist. execing default.cfg Unknown command 'use' Unknown command 'console' Unknown command 'next' Unknown command 'prev' Unknown command 'previous' Unknown command 'next' Unknown command 'crouch' Unknown command 'Lean' Unknown command 'lean' Unknown command 'Readables' Unknown command 'spyglass' Unknown command 'compass' Unknown command 'lantern' Unknown command 'maps' Unknown command 'objectives' Unknown command 'keys' Unknown command 'lockpicks' Unknown command 'lean' Unknown command 'Inventory' Unknown command 'Mantle' Unknown command 'creep' Unknown command 'frob' Unknown command 'inventory' execing Darkmod.cfg execing autoexec.cfg I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1213 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 Free86-VidModeExtension Activated at 1440x900 Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: Gallium 0.4 on AMD RV630 ... using ARB_vertex_buffer_object memory using ARB2 renderSystem WARNING:Couldn't load image: guis/assets/splash/launch WARNING:Couldn't load image: guis/assets/white Font fonts/english/stone in size 12 not found, using size 24 instead. WARNING:Couldn't load image: fonts/english/stone/stone_0_24 WARNING:Couldn't load image: fonts/english/stone/stone_1_24 WARNING:Couldn't load image: fonts/english/stone/stone_0_48 WARNING:Couldn't load image: fonts/english/stone/stone_1_48 WARNING:Couldn't load image: fonts/english/stone/stone_2_48 WARNING:Couldn't load image: fonts/english/stone/stone_3_48 WARNING:Couldn't load image: fonts/english/stone/stone_4_48 WARNING:Couldn't load image: ui/assets/guicursor_arrow WARNING:Couldn't load image: ui/assets/guicursor_hand gamex86 - Found SO in EXE path with timestamp of 1383076661 - /home/bertrand/.doom3/darkmod/gamex86.so gamex86 - Found SO in pak file with timestamp of 1380970032 - /home/bertrand/.doom3/darkmod/tdm_game02.pk4/gamex86.so gamex86 - SO in EXE path is newer, ignoring SO in pak file ... -------- Initializing Session -------- WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure1 WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure2 WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure3 WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure4 WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure5 WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure6 WARNING:Couldn't load image: guis/assets/mainmenu/sidefigure7 WARNING:Couldn't load image: guis/assets/credits/priest WARNING:Couldn't load image: guis/assets/credits/concept01 WARNING:Couldn't load image: guis/assets/credits/characters WARNING:Couldn't load image: guis/assets/mainmenu/background_empty WARNING:Couldn't load image: guis/assets/mission_failure/fog WARNING:Couldn't load image: guis/assets/mainmenu/parchment_mainmenu WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_0_12 WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_0_24 WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_1_24 WARNING:Couldn't load image: fonts/english/carleton_glow/carleton_0_48 ... 186 warnings terminal support enabled ( use +set in_tty 0 to disabled ) pid: 8710 3968 MB System Memory guessing video ram ( use +set sys_videoRam to force ) .. guess failed, return default low-end VRAM setting ( 64MB VRAM ) 64 MB Video Memory Async thread started Couldn't exec autocommands.cfg - file does not exist. Widescreenmode was set to: 2 (1440x900) ModelGenerator memory: No LOD entries. pure virtual method called terminate called without an active exception pure virtual method called I don't understand why TDM believes that graphic adapter only has 64 MB of VRAM. I have tried to run TDM with +set sys_videoRam 256 MB with the same result. I suppose that trouble comes from : WARNING:Couldn't load image P200 contains : - Intel® Core™2 Duo CPU T7500@2.20GHz - RV630/M76 [Mobility Radeon HD 2600] VGA driver is radeon with direct rendering (I have checked with glxinfo | grep rendering). Where is my mistake ? Best regards, JBERT
  11. Hey, the Dark Mod 2.0 has recently stopped working for me. Prior to this, I installed one of the missions in-game (don't remember which one) and during the installation process, the game crashed to desktop. The next time I tried to launch the game (the next day) all I got was a black screen for a short time as if the game would launch and then a crash to desktop, as well as the following crash log: I'm guessing that the easiest fix would be to reinstall but maybe this gives the guys who created this great mod some technical feedback that they might implement in a later patch (?). Or it helps someone with a similar problem ... Thanks in advance! - f0xX PS: I hope my spoilers work. Yep, they did!
  12. I have this issue, the screen goes black after the initial briefing for missions. I haven't been able to pay anything except for the training mission. I use an Nvidia card, there is no options relating to "edge detection".. I guess I could use the work-around of deleting the .cfg every time, but it'd be a giant hassle to rebind all my keys and change settings again. I'm open to any other suggestions, if anyone has any.
  13. After I edited a map file in a .pk4 archive, my main menu has gone missing. When I start TDM, I only get a black screen, then when I click the usual background pops up, but all menus are missing. I hear interface click sounds, but nothing else. Anyone else had this happen before?
  14. nbohr1more got it right the first time. boy do I feel dumb for some reason I thought my version of Doom3 was pre-patched. yeah I'm a dummy today. so it is working now, thank you very much for the help but I have another question. I have a wide 18~ish inch monitor and the game doesn't display all the way out to the side. the top and bottom meet up well but there's close to 2 inches of black nothing on either side of the game. my screen resolution is 1680 x 945 the closest I can get the game setting to that is 1680 x 1050 but the black side don't seem to change any from me adjustingz resolution or aspect ratio. the game seem pinched side to side to me. is there any way I can get the game to display fully from side to side? thanks again
  15. Well I have Doom 3 for Steam, and you can set "launch options" for Doom 3. The option I had set was: +set fs_game sikkmod (to start the hdr mod made by sikkpin) But then I decided to change it to: +set fs_game darkmod (to start the dark mod) Then I read you were supposed to use tdmlauncher so I took that out of the launch options, but still no joy. Edit: Anyways, I took the launch options out and I just double-click "tdm launcher" but I'm still getting a black screen (after seeing the default doom 3 loading screen)
  16. I finally got around to installing The Dark Mod 1.02. Been meaning to for a long time. The mod looks superb from what I've seen so far. However, the mod was somewhat tempermental to get running well. At first, I had the "menu is a black screen" problem. It seemed to occur the first time I set the window to be full screen. I've also had the issue with the game crashing after several quick saves. But my main reason for posting was to mention the rendering issues I've been having. I'm mentioning a solution I found to one of them, in case anyone else runs into this specific problem. My setup: Win 7 x64, Althon X2 6400+, 2 GB, Radeon 3870, Catalyst 10.6, 1680x1050 resolution. I was having dramatic framerate drops similar to what's been mentioned in this topic. This happened during the training mission included with the mod, in the practice area where you learn mantling and using rope arrows. My framerate was being annihilated whenever I approached the gas lamps near the beginning of that area, after mantling the crates. I knew it had something to do with the lamps, because whenever I specifically approached them the game slowed to an absolute crawl. While up until that point, everything was smooth even at 1680x1050. After trying countless tweaks, I finally found the solution. For Performance Tweaks on the Dark Mod Wiki, it mentions something to try if you get framerate drops around water. On a hunch, I suspected this same setting might help with the lamps. Sure enough, after creating an AutoExec.cfg file with this command, the massive framerate drops disappeared. I'm not entirely sure how this command is detrimental to the image quality of the lighting that the lamps cast, as I don't notice that much of a change. (I think the lamps aren't casting rays on the walls or self-shadowing?) But without it, the game became unplayable. Unfortunately, I've noticed that using this command causes water surfaces to disappear completely for me. No matter what other settings I change. But it was worth the tradeoff. This topic mentions another problem I'm having. The sky isn't being mapped correctly. But Catalyst AI enabled or disabled, it makes no difference. (In fact, I don't notice a difference in loading times either.) Can't seem to find any solution to this. Does anyone have any other ideas? It's not too big of a distraction, though. Maybe I just need to wait for another Catalyst update. (Staying away from Catalyst 10.7.) Oh, and a new tool that ATI owners may find useful is RadeonPro. It's the equivalent of nHancer, for ATI cards. Lets you control and/or force AA, AF, VSync, Catalyst AI, Triple Buffering, and so on.
  17. Another question: While video_restart there is a gray screen. What do I have to do if I want the screen in another color, like pitch black. Or is even a picture possible, like TDM-logo?
  18. I managed to get the saint lucia demo working a wile back in the year. I'm almost certain I had a problem with it at first but did play through the demo a few times. I wanted to discover if the mod would work for me and it did. Trouble is now the demo doesn't work. On top of that back when the demo did I tried to obtain the full mod. The TDM updater didn't seem to be able to connect to the file server and just as soon as the dos prompt window opened it would close, giving me little time to read the text. What I could tell was that it couldn't find the file server. I can download the full mod without the updater but I need to know that the mod will work first. I can do that with saint lucia. I'm running a 64bit windows 7 with stock ati chipset for a new medium end computer. It's pretty basic but it can handle some old games that aren't to graphic. After I tried out the saint lucia demo I spent some time playing all sorts of other things, and downloaded a host of other mods and maps for doom. I'm half convinced that some of those mods made things inhospitable for TDM to work. Running TDM crashes doom3 but in a way where the screen remains black and any window that pops up can be selected with the mouse (which remains visual on the pop up). I can provide error information for doom and the mod as both seem to have an entry in event viewer. If it helps I'll screen the doom3 and base folder if there's anything relevant that could be gathered from that. EDIT: I recall that saint lucia ran well enough. I didn't study it carefully though.
  19. Check out this topic. A few other people had a "black menu" problem. http://forums.thedarkmod.com/topic/10319-black-screen-on-startup/
  20. I have the same problem. After launching TDM by doubleclicking thedarkmod.exe, I get a black screen, but the sound runs as normal. I also get the mouseover sound effects when I move the mouse over a menu item. This started yesterday, after I updated to version 1.08. My Doom 3 version is 1.3.1.1304, Win7 Home Premium, Phenom II X4 965, 4 GB RAM, ATI Radeon HD 5800 graphics card, native resolution 1680x1050, which I've also edited DoomConfig to. As I don't know what would go into an autoexec file I can't try that option.
  21. I confirm graphical bugs on torches and trasparency. The only resolution that i can use it's my native resolution of the screen 1920x1080 all other res it's a mess. I have a lot of black/not present textures in some areas (maybe it's because i don't have doom3 base directory installed?)
  22. Well its the internet, somebody like that always appears. Yikes, what negative opinion about 64-bit, while there are some issues with quad processors and 64 bit, it is rare to have a problem with every game except for fairly old games like pre-02 or 03 and only sometimes. (the 32 bit compatibility of Vista is actually pretty good) Also he seems to not like reading/comprehending our posts. As far as my problem, I have a 500 W power supply and the video card requires 550 W, so that is probably the problem. If so, the power supply must have a good means of cutting off power without turning my whole computer completely off. It seems to still provide power up to the max, then cuts off power to just the video card, which restarts again as power is provided and I get some form of black screen. I've also been having a few issues with T2 as well, though it either crashes or goes to almost all black except for some sky lighting whenever too much occurs.
  23. Okay, so I can otherwise play TDM just fine. I have Catalyst AI turned off, bloom turned off, Doom 3 is patched to the right version, all those random tweaks - and still my map is crashing the game, though curiously it doesn't crash other people's computers. I've run it via devmap and gotten booted back to the menu sometimes, only to see "ERROR: idrendersystemlocal::uncrop: currentrendercrop < 1" which seems to be the culprit. When I run it with "map", the screen turns black - as if the game has momentarily loaded but is fading in from black - but then I get a "Doom 3 has stopped working" error dialog. Here's my map: http://www.radiator.debacle.us/porterhouse.map Here's my log. Help!
  24. Hello, I have Doom in the correctly patched version and i have directed the darkmod folder into the Doom 3 folder and i can also run the darmod by starting up Doom 3 and then clicking on the "mods" menu. But as soon as i start the mod, the normal Doom 3 load screen pops up where it says "initializing menues" and stuff like that and then all i get is the sound and a black screen. I can't even see the menu! I just get the cursor and the sound. Can anyone help me with that problem?
  25. I fixed my id+black screen* removing from darkmod/fms the folder of the mission I failed to correctly install and the most recent modified files in the darkmod folder (currentfm, gamex86.dll, doomconfig.cfg, tdmlauncher.log). *caused by my closing the darkmod with alt+f4 when the screen was apparently unresponsive. While I doubt the log file matter, maybe the currentfm can be a problem too?
×
×
  • Create New...