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Posted

The first bug is already in bugtracker (#2159).

 

The second bug has been seen once before (#2701). I tried to reproduce it for quite a while and couldn't. Does the fact that you made a video of it mean you can easily reproduce it, or perhaps have a savegame?

 

This is the first time I've seen the candle bug. Don't know if there's a bugtracker issue for that one.

Posted

Some bugs

 

http://www.youtube.c...h?v=fthGss5y5lQ

 

http://www.youtube.c...h?v=DGFooqzcEbU

 

http://www.youtube.c...h?v=1FfTVugXQDw

 

to occur candle bug; first use candle to extinguish, then stuck it with wall while carrying it. Then try to use again, it'll spawns in front of you.

 

 

This candle "bug" happens to me as well, although I first noticed with TDM v1.04 (when I first read how to extinguish candles).

It happens more often than not. I cannot discern a pattern for the occurrence. After extinguishing the candle flame, I cannot drop the candle. All I get is grunting, as if I was dropping a body.

I have to throw the candle to get rid of it. Naturally, this makes more noise than I care for. So I will carry it around until I can find a quiet, out-of-the place to throw it.

I don't get the re-spawning effect though.

 

I've never tried searching for other threads that mentioned this, I just stumbled upon this one randomly.

  • 2 weeks later...
Posted (edited)

EDIT: moving my comment to a more appropriate place

Edited by gnartsch
  • 2 weeks later...
Posted (edited)

Found this bug playing the new version of "The Beleaguered Fence" (but maybe it's related to ALL FM) in TDM 1.05.

If I press ESC during "briefing videos" I return to menu but there's NO cursor!

Edited by lowenz

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

Posted

Found this bug playing the new version of "The Beleaguered Fence" (but maybe it's related to ALL FM) in TDM 1.05.

If I press ESC during "briefing videos" I return to menu but there's NO cursor!

 

That is most likely a bug in the timed flowing briefing gui file, supplied with the mission, so a mission patch would be required and TDM update will not help.

Clipper

-The mapper's best friend.

Posted

The problem is in the custom briefing GUI file, the BriefingStateEnd section doesn't un-hide the cursor.

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