Jump to content
The Dark Mod Forums

Recommended Posts

Posted
2 hours ago, Goldwell said:

@nbohr1moreif you could please do the same for my missions I would appreciate that :)

  • Noble Affairs (tdm_weapon_blackjack.def)
  • Snowed Inn (tdm_weapon_blackjack.def)
  • Shadows of Northdale ACT I (tdm_weapon_blackjack.def)
  • Shadows of Northdale ACT II (tdm_weapon_blackjack.def)

These are all fixed now. Thank you!

  • Like 2

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Posted
14 hours ago, Moonbo said:

For A House of Locked Secrets, I'm fine if someone wants to update the implementation - if I remember correctly the current implementation is changed to allow the switching of inventories between the two worlds so the mission will break if it's simply nuked.

Find attached the tdm_weapon_blackjack.script for A House of Locked Secrets updated to 2.11/2.11a standards.

To test it, place the *.pk4 in the mission folder, like this:

\fms\ahouseoflockedsecrets\zzz_ahouseoflockedsecrets_blackjack_script_211.pk4

I have tested it myself and didn't find any issues.

zzz_ahouseoflockedsecrets_blackjack_script_211.pk4

  • Like 3

TDM_Modpack_Thumb.png

  • 2 years later...
Posted (edited)

Been tinkering with blackjack mechanics too, and testing stuff on https://www.thespiritmolecule.com/ for casino online fun gave me a chill way to see how different actions feel. Seeing feedback pop up naturally while playing made it way easier to judge moves without stressing over animations. Even simple tweaks like raising the blackjack a bit made the flow feel smoother and more satisfying while keeping the game casual and fun.

Edited by Edliant

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • Xolvix

      Dammit there are too many missions available now. That's what I get for being away for so long. Such a first-world problem.
      · 1 reply
    • DeTeEff

      The best thing about not mapping more than like every other year is the awesome feeling to see how far TDM has gotten in all appartments. I can just create some parallaxing cobblestones and walk to and fro and just let the jaw drop
      · 2 replies
    • Ansome

      Happy Halloween, TDM folks!
      · 1 reply
    • Acolytesix  »  nbohr1more

      Hey, was trying to use the TDM_Update.exe file, but when I do it doesn't do anything! It just goes back to 2.12. I'm trying to run Luitenant 4, but it won't update, so I can't play it. What am I doing wrong?
      · 2 replies
    • The Black Arrow

      Been away for quite a long time, didn't have much free time sadly, but the little that I had I was able to play a Romhack for Ocarina of Time called "Sands of Time".
      It's great, fun, rather hard but too but I like it (except when it's way too tedious, only some parts are, not all of them)
      Although the reason I'm sharing this is...Listen to the music, I've timestamped it to 27:56, it's titled "Memories Lost".
      Doesn't it sound so serene, so melodic...So Thief-like? It's fantastic, I love it, it reminded me of Thief and how much I want to get back to it, so hopefully this month or the next, I will have a lot of free time to play it.
      I can't wait to try that new big Thief campaign, The Black Parade, it seems to be promising.
      No spoilers please, but can someone tell me if it has horror elements? Or better yet, horror mission...Or even missionS?
       
      · 1 reply
×
×
  • Create New...