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Potential Free Assets?


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#1 Aosys

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Posted 10 July 2017 - 10:52 PM

Was looking around at some Unity/Unreal tutorials, and I found these:

 

https://megascans.se/

 

http://devassets.com/

 

Dev Assets is totally free to use, doesn't matter what you're doing, but I don't know if there's anything there that's TDM suitable. Megascans has a limited but nice-looking selection under "free", but their licensing might not allow for free use?


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#2 Obsttorte

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Posted 11 July 2017 - 04:24 AM

The only thing that might be useable are the western assets (some of the crates etc. could be used), but we already have such stuff. The overall amount of packages available is pretty low (about a dozen). Also the files are pbr. I am not familiar with that format and don't know whether it would be useable.

 

The stuff on megascans looks nice, but the textures used on those models already contain illumination. Not really suitable for our needs.


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#3 Judith

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Posted 11 July 2017 - 08:51 AM

IIRC models like barrels aren't optimized, so that western pack might be worth checking. Although if it was made for modern engine in mind, it probably has even more tris.



#4 Aosys

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Posted 04 August 2017 - 10:40 PM

*
POPULAR

More potentially free textures here: https://www.poliigon.com/

 

[Edit] Looks like they changed their site a bit, but they've still got a modest selection of completely free textures here: https://www.poliigon...ch?is_free=true


Edited by Aosys, 23 March 2018 - 04:40 PM.

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#5 Arcturus

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Posted 23 March 2018 - 03:32 AM

http://www.cc0textures.com/home


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#6 Aosys

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Posted 24 March 2018 - 06:35 PM

So apparently the Metropolitan Museum of Art released over 400,000 images for free use just last year:

 

https://www.metmuseu...=asc&perPage=20

 

https://www.metmuseu...nts/open-access

 

https://www.metmuseu...-and-conditions

 

In particular, some of the paintings look like they could make great skins to add to our roster.

 

 

[Edit] Builder on a bicycle, there's not just paintings, but tapestries, carpets, woodwork, and a whole heap of references for mappers and modelers! Color me astounded at this collection...


Edited by Aosys, 25 March 2018 - 03:36 PM.

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#7 Judith

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Posted 29 March 2018 - 03:18 AM

More potentially free textures here: https://www.poliigon.com/

 

[Edit] Looks like they changed their site a bit, but they've still got a modest selection of completely free textures here: https://www.poliigon...ch?is_free=true

 

Even the paid stuff seems like much better value than e.g. CG Textures / Textures.com. Great find.



#8 Epifire

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Posted 29 March 2018 - 06:59 PM

More potentially free textures here: https://www.poliigon.com/

 

[Edit] Looks like they changed their site a bit, but they've still got a modest selection of completely free textures here: https://www.poliigon...ch?is_free=true

 

Indeed great find! Really some eye candy seeing their brushes section too, as good brush presets save sooooo much time when working on a detailed project.


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#9 LDAsh

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Posted 30 March 2018 - 08:39 AM

Might also find TDM-suitable materials at http://www.freepbr.com

Most if not all are 2K with decent normalmaps.


Edited by LDAsh, 30 March 2018 - 08:39 AM.

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#10 Bikerdude

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Posted 30 March 2018 - 10:56 AM

Indeed great find! Really some eye candy seeing their brushes section too, as good brush presets save sooooo much time when working on a detailed project.

I check a few of the assets and they aren't tillable, so thats a factor



#11 Epifire

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Posted 01 April 2018 - 03:24 AM

Unless it's a tile specific resource you usually don't wanna use them whole sale from the repository (or at least just me). It's a bit more freeing to be on a procedural workflow now but it's still pretty valuable to find grunge layers and brushes to composite things with. Grunge patterns are easy enough to edit and tile in the edges if needed but man it's still pretty hit and miss to find good brush resources with all the appropriate height map data included.


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#12 Judith

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Posted 01 April 2018 - 06:17 AM

Most of this stuff is useful for archviz projects, e.g. when you neen to nail down the look of your interior quickly, so you can do that with tileable textures. For games, you need optimised, unwrapped models, and materials made from scratch. You might use those textures e.g. to desaturate them and use their pattern as one of the layers. All stuff like color, detail pattern and dirt has to be done separately anyway, either by hand or procedurally.


Edited by Judith, 01 April 2018 - 06:17 AM.


#13 Taquito.

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Posted 01 April 2018 - 02:19 PM

Wow, some of the stuff from the museum are really nice. Here's a few finds:

 

2mw7bxk.jpg

 

2hfuelk.jpg

 

293ybf5.jpg

 

xaq7u1.jpg

 

13zb9tw.jpg

 

 

 

There's also lots and lots of temple and Egyptian textures. I found a Lion Fountain head, wood cabinets, really nice tiles and dozens of interesting concretes. I need a good hosting site.


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#14 Taquito.

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Posted 01 April 2018 - 04:17 PM

Good stuff! :D

 

2ebrhn4.jpg

 

This is the Lion Head I mentioned:

28krnkj.jpg

 

fxulmv.jpg

 

2nrgb5y.jpg

 

1zeyu7o.jpg

 

23vdxsp.jpg


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#15 Judith

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Posted 01 April 2018 - 04:19 PM

It would be good to see models based on this.



#16 Taquito.

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Posted 01 April 2018 - 07:41 PM

Some Concrete and Painted Walls pack:  http://www.filehosti...4/Concretes.rar

 

Examples:

 

24bp66c.jpg

 

24b11jd.jpg

 

 

14xjf5d.jpg

 

 

 


Edited by Taquito., 01 April 2018 - 08:36 PM.


#17 Aosys

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Posted 02 April 2018 - 03:00 PM

I've started up a small collection of candidates for paintings and tapestries (though the latter may need custom models in order to work). If anyone's interested, I can maybe take a crack at turning these into new skins.

 

Paintings:

 

Spoiler

 

Tapestries:

 

Spoiler


#18 Bikerdude

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Posted 02 April 2018 - 03:13 PM

Do it, as mappers will certainly make use of them for sure!



#19 Judith

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Posted 02 April 2018 - 03:36 PM

That collection of links is good alone, I could use some of these paintings for background stuff, characters that are part of the map, but aren't physically there, etc. Nothing major, but always a nice touch, I think.



#20 Taquito.

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Posted 02 April 2018 - 04:27 PM

A compilation of ready to use and aligned textures of Egyptian theme The most interesting ones I found. Some made tillable and others can be made tillable:  http://www.filehosti...33084/Egypt.rar

 

Examples:

 

mcyj2s.jpg

 

14sh00z.jpg

 

 

25yw1w8.png

 

25ibybo.jpg

 

54afr6.jpg


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#21 Judith

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Posted 02 April 2018 - 04:45 PM

Not sure what you mean by "ready to use". None of these is tileable, a lot of them have shadows from a strong light source, and none of these is power of 2 textures, which makes them unusable by definition.



#22 Taquito.

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Posted 02 April 2018 - 04:51 PM

Ready to use as they are aligned and won't leave a hole when you use them. A few can connect like tiles.



#23 Taquito.

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Posted 03 April 2018 - 01:26 AM

Another Compilation of Windows Textures (Aligned and trimmed). 60+ Textures included:  http://www.filehosti...150/Windows.rar

 

Examples:

wcmz3k.jpg

 

29boi69.jpg

 

2ijm6hz.jpg

 

dmcygn.jpg



#24 Judith

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Posted 03 April 2018 - 01:43 AM

Taquito, we all appreciate the effort, but it's only like 1/10th of an effort needed. These are just selected images, not ready for anything. Anyone can do that. It takes much more to make textures out of them, not to mention that we need materials, not just a diffuse texture: http://wiki.thedarkm..._Basic_Tutorial

 

Edit: btw., if you can't make textures and materials out of these images, that's fine. Just do what Aosys did, providing links will be enough. You don't have to package these images, especially since the service you're using asks for our emails to download stuff (I don't know about others, but I don't like that).


Edited by Judith, 03 April 2018 - 02:17 AM.


#25 Taquito.

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Posted 03 April 2018 - 09:12 AM

So you haven't checked any of the packages yet? Not all the textures are just coping and aligning.

Spoiler
So I was just making that little 1/10 step of selecting, cropping white edges and aligning textures that is such a breeze to do. Worst case scenario, someone who doesn't find it a breeze could use them or worse, someone could use them for TG or T2 fms, since I don't usually post in ttlg. Yep and sorry about the email thing but it was the only file managing site I found which didn't restrict file sizes. I'll just post the links of things I find interesting like Aosys.





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