I was the biggest hexen fan back in the day. It was my first computer game, that I owned. I loved Heretic and Hexen was just more... epic, with the different player characters and the more unique scripted environments. It was the mix I had always dreamed of, take the cool elements of fantasy rpg and make it a badass fps game. I played it to death. The levels were very unique, brilliant atmosphere, a lot of mysteries to keep you guessing. Unfortunately, back in those days, a lot of games were about cryptic puzzles and less than believable world building, and Hexen suffers from that, a lot. Some of the maps are just big abstract puzzle stages, and I hate puzzles. The expansion pack had some of the coolest maps ever, they took the engine as far as it could go. Theres a gameplay mod for it called Korax' Heritage, and it makes the game amazing to play again, very challenging. I havent played it in many years, but it added things that should have been in the original all along, like experience points, player progression, more effects for the weapons (and the fact it makes it possible to finally slash with the sword, how I missed that!), much more challenging monsters.
As for Hexen 2 I remember playing the demo and being intrigued by the first castle stage up to a point with the first few steps you had to take, but really underwhelmed by the weak melee feel and the complete lack of character. I mean, Hexen's atmosphere was so strong, the art direction was so amazing to me, but in Hexen 2 it just felt generic, not nearly as epic. I never actually played it. After watching a bunch of videos on it, Im glad I didnt, as the puzzles seem to have been taken to ridiculous levels of intricacy and randomness. For some reason they associated the Hexen series with deviously hard puzzle games, when in fact it should be all about atmosphere and great fantasy combat.
Theres a Hexen TC for doom3 that looks amazing, but unfortunately it seems to have died out... A few weeks ago I watched a review of a game in development that seems to have been directly inspired by Heretic/Hexen. Same feel and gameplay. Gonna have to get back to you on that.
Edited by RPGista, 16 October 2018 - 10:43 PM.