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IZaRTaX last won the day on August 31 2018

IZaRTaX had the most liked content!

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About IZaRTaX

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  • Birthday 03/25/1991

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  1. Also I mean if you have like 50 same prefabs in the map then you need to do some modification it will update all your prefabs like this example
  2. I don't know if it possible to do that is a very useful system that cod radiant use, you can place your prefab in your map go into it make your modifications and save them without re export your prefabs again Here's an example from my old map: Another example, select the prefab go into it Make modifications save them, leave the prefab and it'll be updated in your map
  3. Png 16 bits is no longer supported in 2.10.0 everytime you try to open it causes Radiant crash only 8 bits working .
  4. Merging patch function works better than I expected what a very good job you've done here !
  5. Press P > Camera, uncheck "freelook mode can be toggled" then you have to keep pressing RMB to have the camera free mod, try it Edit: as Greebo says your prefab has x5467 and y-9519 it's a complete map ?
  6. Yes that's it! Better said than my shitty english, I reported it
  7. Even if I remove key mapping, put them to default I still have the issue in 2.9.1 version. 2.8.0 working good I don't have that kind of problem.
  8. Thank for the release, I noticed that pan camera view is broken, basically in the older version when you use the pan camera view it's CTRL+RMB and you move down and up, here in 2.9.1 it moving backward and forward like you hit CTRL+SHIFT+RMB but inverted .
  9. Unfortunately no it's the propriety of Activision but based on id tech 3 engine I know that could not help you but OD Radiant has the similar tools and open source check here > https://overdose-game.com/sdk.html
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