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IZaRTaX last won the day on August 31 2018

IZaRTaX had the most liked content!


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About IZaRTaX

  • Birthday 03/25/1991

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  1. Create a game shortcout in your darkmod folder. Right click on TheDarkModx64.exe > create shortcut then right click on your shortcut you have just created "TheDarkModx64.exe" go to Properties in the target add https://i.imgur.com/TPrZ4Xt.png so it'll be something like that: "game folder location" TheDarkModx64.exe +set com_allowConsole 1 +set com_automation 1 launch your shortcut open console type: map your_mapname then go to radiant toolbar > connection and enjoy ! Edit: as I see sometime it's bugged so you have to type again in the game console com_automation 1
  2. Very nice thank you but in the "edit colour shemes" the brushes color doesn't save anymore when you quit DarkRadiant
  3. Probably because it's a static model I don't think "Find brush option" can handle models it's only designed to reach brush and patch group/func_stastic
  4. Thanks for the 2d view zoom. I also reported it months ago as I see LDAsh reported it already, glad you have done it. I'm so excited to try the other features thank you Greebo
  5. I didn't know him personally but as I see he contributed to the development of TDM, big respect to him. Rest in peace Grayman.
  6. Big thanks for this update lord Greebo ! "Feature: 3D grid feature", I know where it come from
  7. Also I mean if you have like 50 same prefabs in the map then you need to do some modification it will update all your prefabs like this example
  8. I don't know if it possible to do that is a very useful system that cod radiant use, you can place your prefab in your map go into it make your modifications and save them without re export your prefabs again Here's an example from my old map: Another example, select the prefab go into it Make modifications save them, leave the prefab and it'll be updated in your map
  9. Png 16 bits is no longer supported in 2.10.0 everytime you try to open it causes Radiant crash only 8 bits working .
  10. Merging patch function works better than I expected what a very good job you've done here !
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