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  1. Hi, I need to know what the code is to use Spoiler Tags. I am using my tablet and I don't have the options to use anything, like spoiler tags, quote tags, text changes etc. Thanks
  2. I'm wondering if anyone ever checks new posts in the Fan Missions Forums? I've posted 4 questions asking for help for 4 different missions that I can't finish because I"m stuck, and I don't get any help. I posted a question this morning so I don't expect an answer right away for that one. Its frustrating because I would like to finish them. I've read through the posts for each mission and I'm not getting anything from them. If there's someone who could help me I'd really appreciate it. Thanks I guess I'm spoiled from the TTLG forums.
  3. Hi guys, through the "cheats" topic I got the idea, that it would be quite useful, if there were tags for missions (the post was about removing the killing restriction in some missions to suit the prefered play style). I don't know how easy or difficult this is, but with them, it would be quite convenient to pick missions with playstyles, environment, etc one does want to use. This could also be expanded to other mission properties. I remember a discussion about climbable drains, handles on doors, that cannot be picked and other things the map author chooses for himself. That way these things would be clearer and as I said before, it is easier to choose missions with playstyles that suit oneself. What do think?
    1. nbohr1more

      nbohr1more

      I've got a little drool thing going on now... Sperry is one of those authors.

    2. Bikerdude

      Bikerdude

      Exactly..!! He is the one who inspired the Like's of Melan and Skacky!

  4. Anyone have write permissions to the wiki main page: http://wiki.thedarkmod.com/index.php?title=Main_Page ? I can't edit this to reflect that we are on v2.03 now...

    1. SteveL

      SteveL

      Not me. Best PM Springheel.

    2. Bikerdude

      Bikerdude

      I cant either, I think only Springs has access to edit the main wiki page.

    3. nbohr1more

      nbohr1more

      Hah! Thanks Greebo!

  5. Grrr. The OpenGL wiki article for FrameBuffer Objects begins with the words "Framebuffer objects are very complicated.". I stopped reading right there. What that translates to is "I don't really understand what I'm about to try explain". I'll go find another site!

    1. Show previous comments  2 more
    2. SteveL
    3. SteveL

      SteveL

      @nbohr1more: another reason to add a library like GLEW to our build dependencies and so let someone else worry about it...

    4. Bikerdude

      Bikerdude

      @@nbohr, thats "fubar'd"

  6. Google mobile is on the forums online user lists (in addition to google)... never seen that before

    1. nbohr1more

      nbohr1more

      He's a pretty cool guy. You ask him to find stuff and he'll usually turn up the goods. A little nosy though...

  7. Personally I think this is the worst idea ever. The Reason forums has LOADS of info and knowledge, built up through years and years. I'm really sad to see it go away, and I can't understand why they've made this decision. https://www.propellerheads.se/forum/showthread.php?p=1579099#poststop
  8. Heh, Enemy Territory: Quake Wars had a STUFF system... http://wiki.splashdamage.com/index.php/STUFF_System Does this look familiar Tels? :)

    1. Tels

      Tels

      At least they didn't name it "SPORE" :-D

  9. Did any of you mappers know about this? http://wiki.thedarkmod.com/index.php?title=Texture_Tool

    1. Show previous comments  4 more
    2. Lux

      Lux

      I have been able to get it to do what I wanted but I can also agree with Springheel and AH.

      Looks like an excellent topic for your next "Let's Map", Obs! :D

    3. Obsttorte

      Obsttorte

      So, how does it come that I've missed it 8(

    4. Lux

      Lux

      I didn't realize it had all that extra functionality but still... Let's Map!

  10. I get the following error message when loading the wiki: " Warning: Invalid argument supplied for foreach() in /home/tdmwiki/public_html/includes/objectcache/SqlBagOStuff.php on line 195" Anyone confirm?

    1. Show previous comments  1 more
    2. Jesps

      Jesps

      Yes. And some pages also give me the error: Fatal error: Call to a member function numRows() on a non-object in /home/tdmwiki/public_html/includes/objectcache/SqlBagOStuff.php on line 439

    3. Springheel

      Springheel

      I see about five of those lines at the top of the page and then the rest of the wiki loads. ctrl-F5 doesn't fix it for me.

       

    4. stumpy

      stumpy

      it something to do with updating php on a server but leaving the old settings for previous version which are not compatible with the new php version.

    1. Show previous comments  4 more
    2. lost_soul

      lost_soul

      I've been considering reinstalling TDS for a wile now... I've still got my original CDs. Have these guys fixed the bug where you get stuck floating? Last time I played TDS, that happened and I was unable to get out of it, so I ragequit.

    3. chakkman

      chakkman

      You can surpass that bug by drawing your bow, performing a shot, and draw your blackjack when the bow is tensioned, to abort the bow shot. I'm hoping it's fixed in the Gold patch too though. Alongside the thing where you move sideways, when peeking left or right.

    4. nbohr1more

      nbohr1more

      @Biker Hmm.

       

      Build TDM mission in DR.

       

      Export as portions as ASE

       

      Edit in Blender and export in TDS compatible format

       

      Import into T3ED

       

      Edit

       

      Release TDS mission...

       

      (or just stick with TDM)

  11. Hello there, been looking through the Wiki articles, and many of them contain spelling and grammar mistakes (and also in many cases not-easy-to-read formatting). I'd like to help out with improving the Wiki page if possible. I'm a fluent speaker and writer in English, even if it's my second language. How would I go about doing this? Who is in charge of the Wiki?
  12. Was searching for a md5 importer for maya 2009 saw the links on the DarkMod Wiki but unfortunately it is dead, can a working link be provided please?
    1. Obsttorte

      Obsttorte

      This looks cool, somehow oldschool in a nice way.

    2. demagogue

      demagogue

      I hope the gameplay is unique to justify him reinventing the wheel instead of, e.g., just forking off of us. The art design looks good.

  13. Trying to create a custome moveable for Melan, went to the following wiki entry - http://wiki.thedarkm...Special_Objects but all that happens is the brush I select gets replaced with a no-shader box as shown in the entity selector.
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