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Missing Thief's Den Mission & general questions


Dark Phoenix

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Well now, without making ANY changes (and verifying that Enter & U are set to Use), the keys work for the items I suspected they would :laugh:... Between this and the Zombies behavior in NHAT, my PC is officially possessed...

 

(I prolly should stop playing Satanic Doom 3 mods like Gatehouse and Serengrove... :ph34r:)

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http://www.indiedb.com/mods/the-dark-mod

 

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I think Fidcal should just re-release the demo for the interested people. Rerigging it as a mission for the current TDM version shouldn't be too hard, and since it is a piece of mod legacy, it plays a similar role in the community as Gathering at the Bar did for Thief.

 

(I could never play it in full myself; didn't work on my PC at that time, and had weird lighting bugs on my brother's - I sure didn't get far in it)

 

Yes, it would be good having the 'Thief's Den 1-4' being playable the same way - instead of installing a demo.

I can imagine a few things have changed since the demo got released, but if someone could take the burden to convert it, that would be really great !

Any idea what the people that converted 'The Tears of St. Lucia' into a regular mission think about it - or how much effort it took for them to do this ?

Edited by gnartsch
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If I'm not mistaken, Fidcal is a member of the TDM Team (if the "Team Member" moniker means what I think it does :laugh: ) ...

 

From my understanding earlier FMS have lots of references to older assets that may no longer be present in the TDM main...

 

So either:

 

1) Local copies of those assets would have be copied to the pk4 and ALL the many references to the assets would need to be updated to point to the correct location?

 

or

 

2) Lots of re-texturing, modeling, and scripting would need to be done with the new TDM assets?

 

 

(yes that would take some work... )

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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Retexturing isn't so bad, since there is a good search/replace function in the editor. But it could also be a case of burning out on a map. I have certainly burned out on mine, and although I promised an updated version with better performance, I just couldn't do it. Happens.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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It's mainly that I'm trying to work on Thief's Den 5 but Den 4 is troubling me with bugs still! :laugh: Plus lots of other stuff of course. Converting Den 1 is 1 to 3 days work.

 

Den 5 is called Manor Royale and is another city to mansion FM. ETA 3 to 6 months.

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  • 1 month later...
  • 2 years later...

Has this not been fixed yet? I thought Biker had already uploaded his updated pk4.

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