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  3. sure if you load up on the effects and other interrresting parts even the most efficient engine can be made to crawl, depends in large parts on what it was originally ment for (corridor horror shooter) which it handled pretty well imo. where it starts to struggle is with big open vistas and loads of shadows/light sources. upping or removing the limits might help running stuff it could not prevuíously handle but if these things are something resource heavy like the above im not sure it would actually mean more fps as a result or am i on the wrong track ?. if id had not released it pretty bad indeeed so our luck that they did.
  4. Try TDM v1.07 with the mission "Rightful Property" and you will see vanilla idTech4 make a modern system struggle If id Software never released the source code, who knows how bad things would still be. I think that's why stgatilov was getting ready to do more executable hooks to bypass limits in the engine.
  5. ...or want it to run at 360fps to match your monitor refresh......
  6. newer found the idtech 4 engine to be overly resource hungry, hell some of the original render paths used optimizations as far back as the geforce 2 mx and with some fiddling it actually ran on a voodoo2 . sure it looked like a cartoon because the voodoo did not support shaders at all, but it did run and was playable. the darkmod port uses a bit more umph but its pretty well optimized so unless you start loading something like sikkmods parallax occlusion shaders i doubt most modern cards would have a problem with running it
  7. Hi, thanks for this missions. I am stucking with the optional target in the mosque: Do I oversee something or is it a bug?
  8. The problem with the lever is if people have the frob helper turned on... And you're right about the cabinets - they can probably be moved. I guess I'll have to add these scripts to the ever-growing list of unreliable TDM features....
  9. I am playing on a humble i5 2500 with a Geforce 1050 Ti and TDM runs good enough for me :)!
  10. I'm afraid I'm just about to get heavily tied up with some real life activities, so I can't help with any testing in the next few weeks. I'm not an FM author myself, but scripts seem to add complexity and the risk of malfunctions, both in TDM and Thief FMs. And I wonder if they are avoidable in these two instances. Are you sure the script is necessary at all with the lever, which is fairly hard to find? And might it not be simpler to move the jewel cases further from the window and dispense with the script?
  11. Nope, TDM just keeps getting better so practically no missions challenge this old boy anymore. I'll probably replace it next year at the doomsday of Windows 10. Already pushing my luck with Spectre and Meltdown flaws in Ivy Bridge
  12. Depends if he still games in 1080" the 2060 should do pretty ok still.
  13. yeah a b550 would look rather massive in a laptop. Not home atm but ill give those games a go with my old 6950x, probably wont do as well with ai i reckon.
  14. Yeah and this is the problem - there's no way really to tell why it's happening. To troubleshoot this issue, we would probably need someone who has experienced the problem to volunteer for a lot of really boring testing.
  15. Lucy's indeed has lots of AI but is well portal-ed and optimized for path finding and views.
  16. Hm I thought that The Adventures of Thomas: Lucy's Quest was the benchmark on amount of ai in a mission.
  17. Help the game keeps crashing when I try to use the peaking mod
  18. OK, I went to both locations with noclip on, and the items were frobbable. In both locations I then turned noclip off, and the items were still frobbable.
  19. Not in Scroll of Remembrance. It's CPU bound. Probably mostly AI since FPS skyrockets if you invoke killmonsters
  20. OK thanks. In the same game, are they also frobable when you don't noclip? Just trying to understand if it's random or not.
  21. isn't that more gpu depended anyway?
  22. I updated the download links on the wiki to @stgatilov's post with the newer files. @thebigh I think it would be best that you remove your uploaded briefing files so people cannot accidentally download the wrong files.
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