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My progress has stalled not through lack of enthusiasm or running into problems, it's just through lack of preparation :-/ I booked a hotel with decent wifi this week but forgot to copy my new particle shaders to my usb fob when I copied my debug builds. And the ancient laptop I borrowed from my mum now refuses to launch TDM for some mysterious reason so I haven't even been able to test anything. Installing anything on this coal-fired beast takes 20 mins so trying to fix it is a depre...
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Could be worse, we have an old laptop here that takes about 3 minutes to launch a modern broswer
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In the grans scheme of things, the laptop is quite good for old shed if it can manage 14fps. Means its got better-than-sh*t-intel-graphics gpu onboard.
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It does have Intel on board gpu, but I was in a tiny test map Now back home and setting out to find out how the engine decides whether to draw a particle. With r_showtris on, some are visible across the entire map, others are hidden by visportalling like everything else. I want to understand why before turning off depth testing for the softening shader...