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Abusimplea last won the day on March 27 2018

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About Abusimplea

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  1. Legally, a script converting maps from other games to TDM wouldn't be a problem. But you would not be permitted to release the generated derivative works to the public without explicit permission by the party currently owning the rights on the original maps. The legally correct way to make such a script useful to the TDM player base would be to add a feature to TDM or provide a standalone executable, wich lets the user select the original map from their legally aquired local T1/T2/TDS installation and generates/installs a playable TDM map from that. The generated map may not be distr
  2. Apart from a huge fourth wall collapsing all around me, the mission is a nice and short mansion heist, with a welcoming touch of non-KOS guests. This time the blackjack restriction did not bother me at all, as the guests don't enter private areas... I someohow expected a way bigger second part of the mission though. Normally, the fun just starts when you discover the crack (or rather canyon this time) in the matrix... Could also profit from a tiny smidge more subtlety... The FPS where slideshow-ish outside and still pretty bad inside despite there actually not that much eye candy l
  3. As long as it will be playable on Linux (with Wine or without) i don't care about who publishes it. MS started hating Windows, so there will be no acceptable Windows ever again. I am moving my games from Windows 7 to Gentoo right now.
  4. That could be anything from a hardcore first-person stealth-or-die to yet another light-stealth special-move-combat beat-'em-up LotR franchise like all the ones that came before. It is a shame, that game trailers do not even hint at the general genre of the game. Could literally even be a trading card game with scinematics between rounds. But playing Gollum in a hardcore first-person stealth-or-die would certainly be the best i could ever hope for. So i guess we can rule that out. Second-best would be a Styx2/3-like. But that would still be way off the mainstream (even though, St
  5. It isn't AAA smooth (and actually can't ever be with instant input reaction). But it is definitely good enough for the player shadow and would also improve mirror reflections a lot.
  6. Thank you for keeping updating this great mission. I had to download the update manually, but then enjoyed comming back to the shop. Obligatory nitpicks:
  7. Sort of. You can't get that augmentations in character creation. But after leveling up the hacking skill a bit, you can steal the neccessary tech from a medical/military megacorp relatively early. Getting that installed is pretty costly though. And of course that tech is outlawed - so avoid getting scanned...
  8. If objective A is the only active non-passive objective and the player already has enough information about where to go for it - then no further handholding is needed to guide him. So just make sure, that the player knows where he should go next and you really don't need to ensure, that he really does so. It almost never hurts to provide an alternate way of solving an objective. But if you have fallback readables telling the player exactly where to do what - please make them disappear if the player solves the objective without them and hasn't been near them before.
  9. TDM is heavy on GPU, CPU, and RAM. The top tier Pi 4 has 8 GiB RAM, but i would still expect a slide show because of the meager CPU and GPU power.
  10. If it can run TDM, the hardware most likely supports 64bit operating systems. You could try upgrading to Linux or updating to Windows 10.
  11. I would recommend removing the always run feature. There is one recent fan mission series basically requiring running long distances to prevent player death by real-time timeout. But there you still can hold down the run key...
  12. If it is possible to use stim/response for proximity detection, binding something emitting a special stim would allow for detecting the proximity of an AI while standing still.
  13. The game sums up loot that isnt goods or jewels "gold". This includes coins. So i assume "gold" to be the canonical name of the currency.
  14. Actually, for me, stealthily K.O.ing (or killing if they aren't K.O.able) all the AI is exactly, what i try to do in any stealth game. In TDM i even make unaccessible sleepers wake up so i can blackjack them. I also leave doors open, switch lights off, or make noise (not using that arrow though) to lure guards into an ambush. I consider playing as a poltergeist to be a legitimate playstyle (did not check with the playstyle police yet though). P.S.: Blackjacking may have its quirks. But it works fine for me most of the time.
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