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If you have a NAS box, lock it down now - http://forums.thedarkmod.com/topic/17085-be-very-aware-are-you-or-data-exposed/
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so bloodgate is down, and tels is long gone. is there another way i can lookup strange and obscure spawnargs that aren't inherited by anything?
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Yup. When it doesn't work, it doesn't work. There's no sense trying to force it.
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That's a pity, Tels was one of my favourite posters in the editing section, but if that's how it is, that's how it is.
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i know hes got that documentation kicking around somewhere, if can't/won't host it, we should get it done somehow
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Anyone else unable to read/post messages?
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What a tease. You can see threads but not get to them.
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Imagine if someone had just released a xmas mission. You can see the thread but you can't touch the content.
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It's fixed now.
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Greebo just added the long awaited "Floor" option to DR!!!
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Even better
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Thanks Bikerdude
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So with the use of "floor", you can potentially save a lot of time manually dragging things down so they sit on the ground? That sounds pretty useful
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Thief3Gold is out: http://www.ttlg.com/forums/showthread.php?t=143659
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I've been considering reinstalling TDS for a wile now... I've still got my original CDs. Have these guys fixed the bug where you get stuck floating? Last time I played TDS, that happened and I was unable to get out of it, so I ragequit.
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You can surpass that bug by drawing your bow, performing a shot, and draw your blackjack when the bow is tensioned, to abort the bow shot. I'm hoping it's fixed in the Gold patch too though. Alongside the thing where you move sideways, when peeking left or right.
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@Biker Hmm.
Build TDM mission in DR.
Export as portions as ASE
Edit in Blender and export in TDS compatible format
Import into T3ED
Edit
Release TDS mission...
(or just stick with TDM)
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Peering to keyholes (WIP, proof of concept). http://forums.thedarkmod.com/topic/14394-apples-and-peaches-obsttortes-mapping-and-scripting-thread/page__view__findpost__p__351343
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Online tracking: Protect yourself - http://forums.thedarkmod.com/topic/16433-online-tracking-protect-yourself/page__pid__350848?do=findComment&comment=350848
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Underworld Ascension: http://www.ttlg.com/forums/showthread.php?t=144106
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Wonderful news!
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Please don't suck.
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I see (by cautiously {no spoilers!} only looking at the 1st post) that "Not An Ordinary Guest" is going to need a 1.01; is this imminent or soontobe or tabled or whenitsdone or awaitingthextianapocolypse or, even further afuture, awaitingTDM2.0 ( )? Thanks.
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NAOG was built for TDM 1.08. It actually seems better in 2.0 with more responsive AI...
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Everything will be better in 2.0.
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Are you sure they were chests? Maybe they were those briefcases with the different closing sound?
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I see (by cautiously {no spoilers!} only looking at the 1st post) that "that "Not An Ordinary Guest" is going to need a 1.01; is this imminent or soontobe or tabled or whenitsdone or awaitingthextianapocolypse or, even further afuture, awaitingTDM2.0 ( )? Thanks.