Obsttorte Posted October 9, 2012 Report Share Posted October 9, 2012 (edited) Hey there everybody. I just finished my first fm and could need a couple of betatesters. So if you're interrested just say it and I pm you the link. Something I want to mention: - there is a garden in this mission with relatively bad performance (it's still playable on my machine, but low_end machines may have problems here), the rest of the mission should run smooth- in the garden the sky_portal sometimes breaks, but only if you look from certain positions into certain directions,static skies work nice, so I'll replace it if its to annoying- sometimes the AI pathfinding is not optimal- english isn't my first language, so I could need some feedback on the readables that's it, thanks in advice Edited December 3, 2012 by Obsttorte Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
Bikerdude Posted October 9, 2012 Report Share Posted October 9, 2012 Afternoon Happy to help, may I suggest PM'ing Springheel/Greebo to ask them to setup a thread in the testing section of the forum. Quote Link to comment Share on other sites More sharing options...
Obsttorte Posted October 9, 2012 Author Report Share Posted October 9, 2012 ok, did so question: where in the forum is this testing session? Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
Radiant Posted October 9, 2012 Report Share Posted October 9, 2012 I am interested in beta testing. Quote Link to comment Share on other sites More sharing options...
Obsttorte Posted October 9, 2012 Author Report Share Posted October 9, 2012 nice, thank you Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
Bikerdude Posted October 9, 2012 Report Share Posted October 9, 2012 question: where in the forum is this testing session?You'll see another section on the main forum page called "TDM Mission Beta Testing" Quote Link to comment Share on other sites More sharing options...
simplen00b Posted October 9, 2012 Report Share Posted October 9, 2012 Happy to test your mission Quote Link to comment Share on other sites More sharing options...
Bikerdude Posted October 9, 2012 Report Share Posted October 9, 2012 The other thing you could do is there are only a handfull of people testing you could just start private messaging conversation.. Quote Link to comment Share on other sites More sharing options...
lost_soul Posted October 9, 2012 Report Share Posted October 9, 2012 Glad to see another mission coming down the pipe for us to enjoy. Perhaps one of the folks around here who are highly skilled at map optimization will help you bring the garden up in speed. Quote --- War does not decide who is right, war decides who is left. Link to comment Share on other sites More sharing options...
Bikerdude Posted October 9, 2012 Report Share Posted October 9, 2012 will help you bring the garden up in speed.That's the plan ;-) Quote Link to comment Share on other sites More sharing options...
PPoe Posted October 10, 2012 Report Share Posted October 10, 2012 If you are still looking for betatesters, Im in.. Just PM me. Quote He was sneeking silently in the night, moonlight was his enemy.(Im not a native speaker, sorry for all miscleanous caused by my english..) Link to comment Share on other sites More sharing options...
Xarg Posted October 10, 2012 Report Share Posted October 10, 2012 I'd love to help, but you seem to have a good sized pool of testers already, and I have my own mission to eventually finish, so unless you desperately need another body, I'll sit this one out. You're already in good hands Quote Intel Sandy Bridge i7 2600K @ 3.4ghz stock clocks 8gb Kingston 1600mhz CL8 XMP RAM stock frequency Sapphire Radeon HD7870 2GB FLeX GHz Edition @ stock @ 1920x1080 Link to comment Share on other sites More sharing options...
Bikerdude Posted October 11, 2012 Report Share Posted October 11, 2012 @Obsttorte, whats the status of this..? Quote Link to comment Share on other sites More sharing options...
Obsttorte Posted October 12, 2012 Author Report Share Posted October 12, 2012 @Bikerdude: nearly finished I hope, I'm waiting for some replies, but as far as I can see there are only some minor tweaks leftso I hope I'll can "officially release" it within the next few days Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
Bikerdude Posted October 12, 2012 Report Share Posted October 12, 2012 so I hope I'll can "officially release" it within the next few days You mean it will be ready for BETA test in the next few days..? Quote Link to comment Share on other sites More sharing options...
SeriousToni Posted October 12, 2012 Report Share Posted October 12, 2012 "officially release"BETA test What now?? Quote "Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager Link to comment Share on other sites More sharing options...
SiyahParsomen Posted October 12, 2012 Report Share Posted October 12, 2012 What now?? it's officially beta test release. Quote Link to comment Share on other sites More sharing options...
nbohr1more Posted October 12, 2012 Report Share Posted October 12, 2012 Even though "hidden beta testing" is a tradition here and at TTLG. I don't see what would be wrong withan "open beta". Eg: 1) Release the mission as "Name_of_mission_open_beta"2) Watch the release thread for bug reports3) Fix and re-release as the official version Sure, some authors are self-conscience about releasing their work to the public in this statebut it would help to have more eyes in these betas. Most HL2 maps are tested by hundreds ofplayers. If we get over 10 folks testing a mission that's a very large beta here. Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to comment Share on other sites More sharing options...
Obsttorte Posted October 12, 2012 Author Report Share Posted October 12, 2012 I meant that it is currently beta-testet so I can open a "Fan Mission XXX by ..." Thread in the next few days so everyone can download and play it Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
Bikerdude Posted October 12, 2012 Report Share Posted October 12, 2012 Ah ok, I assume you don't need help with the perf then..? Quote Link to comment Share on other sites More sharing options...
Obsttorte Posted October 12, 2012 Author Report Share Posted October 12, 2012 (edited) the perf? EDIT: Ah, I guess you mean performance, well it isn't all to bad and I heard no complaints from my betatesters so far there is one location in the map where framerate drops a bit, but it was still playable so far, I guess only old graphic cards may have problems with that (I have a radeon HD 5770) Edited October 12, 2012 by Obsttorte Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
Bikerdude Posted October 12, 2012 Report Share Posted October 12, 2012 there is one location in the map where framerate drops a bit, but it was still playable so far, I guess only old graphic cards may have problems with that (I have a radeon HD 5770)Well my offer to help/test still stands. Quote Link to comment Share on other sites More sharing options...
Obsttorte Posted October 12, 2012 Author Report Share Posted October 12, 2012 if I made the last changes I could pm you a link to the map and tell you where the problem occurs so you could take a look for yourself Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
SeriousToni Posted October 13, 2012 Report Share Posted October 13, 2012 I'm not for open betas because of the many, many spoilers Quote "Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager Link to comment Share on other sites More sharing options...
Obsttorte Posted October 13, 2012 Author Report Share Posted October 13, 2012 there will be no open beta Quote FM's: Builder Roads, Old Habits, Old Habits Rebuild Mapping and Scripting: Apples and Peaches Sculptris Models and Tutorials: Obsttortes Models My wiki articles: Obstipedia Texture Blending in DR: DR ASE Blend Exporter Link to comment Share on other sites More sharing options...
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