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Betatesting The LQD


Sotha

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So.. After getting the silly CTD business out of the way I got a brand new FM, LQD, boiling to get betatested.

 

Who wants to betatest?

 

I need some 3-4 people and would prefer people with mapper backgrounds with higher priority.

 

I need you to playtest the mission, write a problem report with screenshots of the offending areas. No .doc or .docx -formats, please, I don't have those expensive m$ programs. Convert into pdfs if possible. Try to analyse gameplay, fun factor, plot logic, sounds and other things as well. So not only mission appearance.

 

Finally: this mission is intended to be on the difficult side. Stock up on equipment and use it.

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Clipper

-The mapper's best friend.

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I'd love to, but I'm swamped with 2.0 testing.

 

No problems. You certainly deserve the full, tweaked, betatester-improved and optimized experience of the official release. ;)

Clipper

-The mapper's best friend.

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I've been reluctant to offer any beta testing given how sporadic my PC time is at home but if you need a few quick runs I can do that.

 

I should probably offer this for TDM 2.0 (though I am getting a little low on HDD space to accommodate a 2nd TDM install).

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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I would like to test your mission. I would test under 1.08, like difficult missions (so I will most certainly complain about it beeing too easy ;) ), am a mapper, focus on gameplay and can provide screenshots and comments in pdf files as I am used to work with latex.

 

So I'm the betatester of your dreams :rolleyes:

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

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