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Posted

shot00009nb3.th.gif

 

You see it? The black box that's floating in the air? I can't find it in the editor anywhere and I want to get rid of it.

I always assumed I'd taste like boot leather.

 

Posted

That must be a missing model. As for getting rid of it, the easiest way would be to do a selection brush over that area and it should select it, or if that fails, then look in the console while in game to see if it says anything about a missing model, then write that down, and do a search in the editor through the entity list to find that model on one of the entities. Once you locate it, simply delete it.

Posted
You can also type

 

g_showentityinfo 1

 

into the console to find out the name of the entity.

 

Thank you guys, will try that.

I always assumed I'd taste like boot leather.

 

Posted
shot00009nb3.th.gif

 

Nice ceiling!

|=-=------=-=|

happycheeze.deviantart.com

 

Moddb

 

Gamers Outreach, a nonprofit that uses videogames to raise money for chairty.

|=-=------=-=|

Posted
This black box error happened to me some places where I turned an entity into worldspawn.

 

That's probably what I did too because I was selecting a lot of things and reverting to worldspawn.

I always assumed I'd taste like boot leather.

 

Posted

Hm, it seems that this error was in earlier DarkRadiant versions as I thought. It has first been reported in the recent development version, but obviously the bug was there before.

 

I already fixed that in the development version, so expect that bug to be gone in the next 0.9.6 release. :)

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