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OpenGL version?

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What is the minimum required OpenGL version to run The Dark Mod?

Will it work with OpenGL 2.1?

I have some nice vintage 7900GTX SLI system to build that I would love to run the game on.

I don't expect any bells and whistles like soft shadows etc, just playing on minimum settings.

And If it works now, will it work in the future? like some engine update that will require OpenGL 3.3 or 4.

Please for info.

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TDM 2.07 is the last version to target OpenGL 2.1

2.08 will be targeting 3.1

Sorry, we don't have resources to maintain that kind of compatibility (and neither the old hardware to test on)

If anyone wants to add a legacy backend port we'll accept that contribution.

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