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Posted

Congrats on the release kyyrma!

As soon as I'm done with finals I'll be sure to play it.

  • Like 1

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Posted (edited)

One thing, you don't need to place the pk4 in an FM sub-directory. When you copy the pk4 to the FMS directory it self extracts on install.

 

Mirror:

 

https://dl.dropboxus.../timeofneed.pk4

 

https://dl.dropboxusercontent.com/u/17706561/timeofneed.pk4

 

Added to the FM Page and Wiki

 

If you'll kindly supply a direct link to the actual pk4 I will remove my dropbox mirror and it will work in the mission downloader tool.

 

Biker will need to update the mirrors ;)

Edited by nbohr1more

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Posted (edited)

Gorgeous screenshots!

 

What a great first mission. I really like how the environment was so detailed. Makes me wanna make my first mission just a bit more.

Edited by SirGen
  • Like 1
Posted

I just finished the mission and I have to say it was very cool and I really enjoyed it. A great compact mission :)

 

Thanks for the upload and congrats on the first release!

  • Like 1
Posted

That was a fun, quick little mission.

100% loot

Stealth score: 4

Time: 21:58

 

Hope to see more from you. :)

  • Like 1
  On 9/18/2015 at 12:32 PM, Springheel said:

I always assumed I'd taste like boot leather.

 

Posted (edited)

What a warm welcome! Thanks everyone! :D

 

  On 11/12/2013 at 2:59 AM, nbohr1more said:

If you'll kindly supply a direct link to the actual pk4 I will remove my dropbox mirror and it will work in the mission downloader tool.

 

Biker will need to update the mirrors ;)

 

Updated the OP post with correct links, thanks for pointing this out and taking the time to add it there!

 

  On 11/12/2013 at 4:20 AM, SirGen said:

Makes me wanna make my first mission just a bit more.

 

It's a lot of hard work and not quite as much fun at times as you would expect (think leaks, visportaling, monsterclipping...) but I still can't recommend it enough. Not many things beat how satisfying it is to finally release your own level :)

Edited by kyyrma
Posted (edited)

Congratulations on the release kyyrma!

 

  On 11/12/2013 at 4:20 AM, SirGen said:

Makes me wanna make my first mission just a bit more.

 

Go for it! if someone who's as useless with computers such as myself can make anything resembling a TDM FM, then I believe anybody with some time and patience can.

Edited by Sir Taffsalot
  • Like 1

"I believe that what doesn't kill you simply makes you... stranger"

 

The Joker

Posted

An enjoyable first mission! It was solid in all respects, with enough loot-hunting, secrets, AI and well-written readables to feel fun throughout. I was careless and got spotted by multiple guards while casing the perimeter, and that added some extra challenge - but nothing too prohibitive.

 

Congratulations!

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Posted (edited)

Played on easy and was impressed for a first mission.

Now playing on medium and the differences are interesting.

OK completed on medium and hardest and I couldn't see much difference between the two harder levels bar the increased loot requirement - am I missing something

To summarise a very nice compact mission which is very suitable for a new player as the readables give detailed hints to find the hidden loot

Edited by Oldjim
Posted (edited)
  On 11/12/2013 at 4:52 PM, Oldjim said:

Played on easy and was impressed for a first mission.

Now playing on medium and the differences are interesting.

OK completed on medium and hardest and I couldn't see much difference between the two harder levels bar the increased loot requirement - am I missing something

To summarise a very nice compact mission which is very suitable for a new player as the readables give detailed hints to find the hidden loot

 

Thanks for the impressions!

 

Regarding the difficulty, there is a change in the map when going from Normal to higher difficulties. The only difference between Hard and Expert is the loot limit however. I'm sorry if I worded that wrong in the OP post.

 

  On 11/12/2013 at 4:36 PM, Melan said:

An enjoyable first mission! It was solid in all respects, with enough loot-hunting, secrets, AI and well-written readables to feel fun throughout.

 

I'm glad to hear someone appreciated the readables. I tried to add a bunch of mood-setting stuff despite the small scope of the level, just for the sake of immersion. My own favorite is the book that describes the various safe uses of spice.

 

---

 

For those of you who have already had the chance to play the mission on both Normal and Hard / Expert:

 

  Reveal hidden contents

 

Edited by kyyrma
Posted (edited)

Actually I had the opposite reaction when playing on easy -

  Reveal hidden contents

but then in the harder difficulty

  Reveal hidden contents

I will try it again but this time ghosting without any black jacking as that will be a little more tricky

Edited by Oldjim
Posted (edited)
  On 11/12/2013 at 5:50 PM, Oldjim said:

Actually I had the opposite reaction...

 

 

  Reveal hidden contents

 

 

When building a level its really hard to try and put yourself in the shoes of all the different players out there. It's really interesting to hear all the different ways people play through the level, and in what order they pick up readables an such. I'm hoping to learn as much as possible from player feedback, and use that when the time comes to make another FM.

 

I know there are a few people out there who do Let's Plays of FMs. If at some point somebody would be willing to do one of In A Time Of Need, that would be really fascinating to watch.

Edited by kyyrma
Posted

Hey hey!

 

Just played this and enjoyed it greatly. I especially liked the

 

  Reveal hidden contents

 

 

I have to say that you have made The Perfect Beginner FM Author Mission. This is what people should strive for when they start with DR. Keep it small. Make it fun. Don't cram too much ideas into one mission, but keep it pure. Tune the aesthetics, performance, gameplay and plot into perfect balance. Give a map and choices for entries.

 

This mission was so solid, that I'm afraid I don't have much mapper advice to give to you. I do hope to see more from you! Thank you!

  • Like 2

Clipper

-The mapper's best friend.

Posted

Just played through on all levels, and can only back up what everyone else has said so far: really good, tight little mission.

 

  Reveal hidden contents

Anyway, my near-OCD determination to go skybox-walking aside: well done again! Excellent first-time map which may even stir me into trying to go through the tutorial. Again. Thanks for your time and effort - much appreciated!

Posted (edited)
  On 11/12/2013 at 6:19 PM, Sotha said:

I have to say that you have made The Perfect Beginner FM Author Mission. This is what people should strive for when they start with DR. Keep it small. Make it fun. Don't cram too much ideas into one mission, but keep it pure. Tune the aesthetics, performance, gameplay and plot into perfect balance. Give a map and choices for entries.

 

Thanks, I really appreciate this coming from you Sotha. Some previous experience in programming has taught me that being too ambitious when still learning the ropes is a recipe for failure, so I'm glad I managed to restrain myself when building my first FM. I had quite a few features planned for the level which I decided to cut in favor of a smaller polished level.

 

  On 11/12/2013 at 6:19 PM, Sotha said:
  Reveal hidden contents

 

 

  Reveal hidden contents

 

 

  On 11/12/2013 at 7:51 PM, simplen00b said:
Just played through on all levels, and can only back up what everyone else has said so far: really good, tight little mission.

 

I agree on difficulty. Of course the TDM community is a tough crowd, as most here are pretty much stealth gaming veterans :D

 

 

  Reveal hidden contents

 

Edited by kyyrma
  • Like 1

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