Jump to content


Photo

Testers and reviewers wanted: BFG-style vertex cache


  • Please log in to reply
229 replies to this topic

#226 lowenz

lowenz

    Advanced Member

  • Member
  • PipPipPip
  • 1799 posts

Posted 27 July 2018 - 05:38 AM

750 Ti vs HD 630:

 

750_Ti.jpg
 
HD_630.jpg

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#227 duzenko

duzenko

    Advanced Member

  • Active Developer
  • PipPipPip
  • 1264 posts

Posted 27 July 2018 - 07:17 AM

Let me know if you need some Intel iGPU testing.

Try the staircase in Old Habits2 or wine cellar in StAlban Caduceus.



#228 cabalistic

cabalistic

    Member

  • Development Role
  • PipPip
  • 339 posts

Posted 27 July 2018 - 09:34 AM

First thing I tried two years ago

It's only profiling DirectX on Windows !11

 

In the case above it turned out to be low stencil fillrate, which is an actual problem on Intel.

I can't help but want add an option to render shadows in half of main resolution.

Can't speak about two years ago, but the site currently explicitly lists OpenGL support for the frame analyzer, at least...



#229 stgatilov

stgatilov

    Lead Programmer

  • Active Developer
  • PipPipPip
  • 943 posts

Posted 27 July 2018 - 11:40 AM

or test the strange case where the system has multi-core and modern GL support but no fence sync
extension and see if com_smp offers any improvement in spite of the glFinish operations.

In case user system does not support the fence, the finish call is used. It is slow, but it works at least.

One possible use for the cvar is to make it easy for us to emulate such conditions on our GPUs which have fence support and normally will use it.



#230 duzenko

duzenko

    Advanced Member

  • Active Developer
  • PipPipPip
  • 1264 posts

Posted 27 July 2018 - 12:48 PM

Can't speak about two years ago, but the site currently explicitly lists OpenGL support for the frame analyzer, at least...

Attached Files






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users