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What would pirates look like that can't be covered by existing AI models?

 

Wooden leg and the parrot on the shoulder? :)

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Bandana? Pantaloons? Three cornered captain's hat? Telescope under the arm? Cutlass between the teeth? Sway when they walk on land after months at sea? Special way of talking and sing sea chanties. :) I think we could adapt some of the existing AI with a few attachments.

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What would pirates look like that can't be covered by existing AI models?

 

 

If you mean the existing thief AI models then yes they would be fine. But was just wondering if any actual pirate AI's were going to be included seeing as nautical models already exist within the dark mod. I dont mean something cheesy like AIs with a wooden leg lol. Maybe something like AIs with an eye patch or bandana.

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If you mean the existing thief AI models then yes they would be fine. But was just wondering if any actual pirate AI's were going to be included seeing as nautical models already exist within the dark mod. I dont mean something cheesy like AIs with a wooden leg lol. Maybe something like AIs with an eye patch or bandana.

 

Our AIs already have eyepatches which you can turn on/off via a skin. :) You could also make a new AI texture with a more pirate-themed costume if you want.

 

http://wiki.thedarkmod.com/index.php?title=Heads_Available_for_AI

 

I don't think the team has the resources to branch off into pirate land any time soon.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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