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Have you guys seen this...


Bikerdude

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Yes, very impressive for Thief 2 - what possibilities it had if only it was TDM!

 

Anyway, you can see a true artist when you give them a bit of mud and a fragment of bark and they turn it into a piece of beauty anyway.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Yeah, I have seen these; too bad the mission is unreleased. It is the great textures, well-used objects (that gothic stuff) and a generally inspired building style that do the trick.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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That's a static mesh. It could be made for Thief2, TDS or even TDM.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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That's a static mesh. It could be made for Thief2, TDS or even TDM.

 

Which is an option in Dromed, but a horrible one. No arrows will bounce off, etc.. Player could stick his head inside, throw stuff through it.

 

Collision is VERY simple in TF2, always made it really hard to use stuff like this realistically.

Dark is the sway that mows like a harvest

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On a similar note, clearing posted

from The Hammerite Imperium. Too bad only one mission from that project was ever released (a very good one, though); the lush graphics are still effective.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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Added to the 1st post :-)

 

On a similar note, clearing posted
from The Hammerite Imperium. Too bad only one mission from that project was ever released (a very good one, though); the lush graphics are still effective.

I've got copies of said abandoned mission for the HI if anyone want to play or better still work on them

Edited by Bikerdude
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