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jdude

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I just read on reddit (cant find the link anymore) that because of the comments on the forums they're actually going to add a remove highlight and option! Cool!

If they could force first person at all times I'd be realyl happy.

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Now that's a positive development! I'd actually be happy with a simple targeting reticle like in DX1. :)

Edited by Melan

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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I just read on reddit (cant find the link anymore) that because of the comments on the forums they're actually going to add a remove highlight and option! Cool!

If they could force first person at all times I'd be realyl happy.

 

If that's the same post I read, it said that the moderators stickied the thread about making hi-lighting optional, but the developers haven't said anything about actually making it optional yet.

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If that's the same post I read, it said that the moderators stickied the thread about making hi-lighting optional, but the developers haven't said anything about actually making it optional yet.

Not only that, but the article had wrongly come to the conclusion that the thread had been stickied, it hasn't. I don't think very much that gets suggested on the DX forums is paid any attention by EM devs, if you don't agree with their vision it's because you haven't experienced it yourself yet.

 

The one good thing to come out of this is that this has inspired them to work on releasing a demo, but I suspect that this will either be released just before the full game or maybe afterwards so will do little to help generate useful feedback.

Edited by Midnight
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Releasing a demo before the retail? This isn't 1995 anymore, that would kill their insane income off preordering fanboys who might find out it's crap before they can get their cash back! Only people who actually make a good game and are sure of sales(and dont have a big publisher) would be bold enough.

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Releasing a demo before the retail? This isn't 1995 anymore, that would kill their insane income off preordering fanboys who might find out it's crap before they can get their cash back! Only people who actually make a good game and are sure of sales(and dont have a big publisher) would be bold enough.

 

agreed. i doubt that would happen.

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If that's the same post I read, it said that the moderators stickied the thread about making hi-lighting optional, but the developers haven't said anything about actually making it optional yet.

 

I did some googling and found the article:

http://vividgamer.com/2011/03/25/highlighting-feature-in-human-revolution-could-be-optional/

 

Basically it says that the forum has a stickied poll. I guess we will have to wait and see if they decide to listen to their customers. What a joke. :P

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there's a poll, but its not sticked, and it has lots of replies why everyone hates that orange outline, only 3 people like the orange out line, apparently the outline is due to a basic arg the "player" gets during training, which is a core arg and cant be turned off.

 

Apparently thief 4 will also get the same treatment to loot glint, but that will be a gold outline on loot.

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People on the forums may be railing against it, but chances are it went through a focus group and there the majority were probably happy it was there. The sad reality is that gamers that get used to hand-holding get uncomfortable when it's not there, and the more of it there is in gaming generally the more they get attached to it and demand it for all games.

 

Some game just needs to blast their world off the rails and leave them out to act on their own for once and expand their minds!

What do you see when you turn out the light? I can't tell you but I know that it's mine.

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Unfortunately, the tremendous success of the rail shooter subgenre - which has become the genre, sort of - says it is The Formula That Works. I am slowly playing through the HL2 episodes nowadays, currently in what may be near the end of the mines in EP2, and it is tightly plotted, flawlessly balanced, cinematic, smart by FPS standards not to mention genuinely good-looking; however, it also feels like a spectator sport because you are dragged along the rails, and make oohing and aahing noises, but it has no meaningful choice - in Unreal, which was also linear, you could at least mostly control the pace of action, and here, even that is decided for you. And they, in theory at least, know better - I readily accept that they are among the best in the business nowadays - but it is one more step from "you are entertaining yourself with the game" to "you are being entertained by the game".

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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You know I don't even really (want to) think of gaming as entertainment TBH. It's about the creator giving me some experience or some new way to explore a world. What always appealed to me about Thief & Darkmod & FMs ... I'd play an FM for the same reason I used to go out of my way to walk down interestingly lit dark alleys in NYC, getting absorbed in the scene and feeling its vibe.

 

"Entertainment" to me sounds like watching a t.v. sitcom or a street magician or reading a Dan Brown book. Going for the experience is like hiking, rock climbing, gardening, martial arts, playing jazz, reading a classic novel or philosophy work, running a marathon... These things can be fun too, but there's a difference. For one thing, the latter usually require some discipline, and there's a way you can actually do it wrong. And I'd like my gaming to be in that latter category.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

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  • 3 months later...

This might be interesting for our German forum members: You'll have the chance to test-play Deus Ex: HR during a Deus Ex Bustour. Here are the dates:

 

26.07.2011 Hamburg - Saturn - Mönckebergstraße

27.07.2011 Hamburg - Nachtmarkt - Reeperbahn/Spielbudenplatz

28.07.2011 Bremen - Media Markt Bremen - Im Weserpark

29.07.2011 Berlin - Media Markt Berlin - Alexanderplatz

30.07.2011 Berlin - Sommer Safari - Arena Gelände Treptow

01.08.2011 Dresden - Media Markt Dresden - Mickten

02.08.2011 Leipzig - Media Markt Leipzig - Paunsdorf

03.08.2011 Frankfurt - Media Markt Frankfurt - Borsigallee

04.08.2011 Kassel - Media Markt Kassel - DEZ Kassel

05.08.2011 Köln - Media Markt Köln - Marsdorf

06.08.2011 Bonn - ProMarkt Bonn - Nordstadt

07.08.2011 Soltau - Heidepark Soltau

08.08.2011 Hannover - Hannover - Maschseefest - Maschsse

09.08.2011 Hamburg - Media Markt - Wandsbek

 

Also, the newest issue of the German PC games magazine GameStar has a lengthy article on DX:HR. The editors had played a nearly complete version of the game. They criticize the graphics as dated but enjoyed the game immensely. Also, they were happy that the stealth approach gives way more score points than brute force (50:10). They didn't say anything about the interface, whether it's dumbed down for consoles, or anything at all. I guess we'll have to see when the first photos and videos of the bus tour become available.

 

 

My Eigenvalue is bigger than your Eigenvalue.

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someone from the uk mag pcgamer played the game for 30 hours and highly praised it.

 

looks like taking the brute force way to play the game, eg kill everything in sight, causes the player to experience the player dying a lot. So its aimed at those who would rather stealth the whole thing.

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No charger prod ? Bloody killing instead ? Not interested then. :)

 

Gimme the GEP Gun B)

"No proposition Euclid wrote,

No formulae the text-books know,

Will turn the bullet from your coat,

Or ward the tulwar's downward blow

Strike hard who cares—shoot straight who can—

The odds are on the cheaper man."

 

From 'Arithmetic on the Frontier' by Rudyard Kipling

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I really like the

at the "false" Serif Industries site. I think it's really cool, because it's how I think the real world would react to such a crisis of conscience. All hail Eidos Montreal's PR dudes. :) Way to market to the correct age group!

 

(Although I feel kind of sorry for the guy that edited this teaser's footage. All the PETA, Heart-string pulling, and Fox News crap footage he must have had to sift through... <_<)

yay seuss crease touss dome in ouss nose tair

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Wow, that's genuinely great. Pure, effective, believable fearmongering.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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People are already perfectly okay with hacking themselves up to be more beautiful, or injecting poison into their faces to be smoother and less saggy so it's less a question of "will it happen" than "when will it". The Mr. Studd implant (predicted all the way back in Cyberpunk2013, published 1988) and its female equivalent, Midnight Lady, will happen first, and will be bigger than Viagra.

Edited by Melan

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

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Can't remember the specifics now, but I remember reading a few weeks ago about experiments that implanted chips into the brains of rats, and the rats were able to 'read' information off the chips.

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You guys should watch this --

 

We had some TTLG threads/posts on her:

human revolution & following

Transhuman - Body hacker who works in the kitchen

And her blog: http://sapiensanonym.blogspot.com/

 

She's around TTLG sometimes, or was, you can tell by her email, blog, & member page, though doesn't post.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

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People are already perfectly okay with hacking themselves up to be more beautiful, or injecting poison into their faces to be smoother and less saggy so it's less a question of "will it happen" than "when will it". The Mr. Studd implant (predicted all the way back in Cyberpunk2013, published 1988) and its female equivalent, Midnight Lady, will happen first, and will be bigger than Viagra.

 

:laugh:

If people are 'enhanced' by electronic chips wont that make them vulnerable to magnets and frequency interference? Think about that when getting a prostate chip :ph34r:

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