New Horizon Posted September 2, 2006 Report Share Posted September 2, 2006 We weren't planning on any new videos for quite some time, Gleeful decided to have a little fun and treated the team to a video that showcased a new map he has been working on. We decided it was too good to selfishly keep it to ourselves, so we are making it public. Here is Gleeful's original post. Good evening, Ladies and Gentlemen, I'm very happy to present you with the trailer of my third map. That's right, my third map has got its very own teaser-trailer! Don't ask me why – never having done anything like that I just suddenly felt like doing it (you might want to keep this complete and utter lack of experience in mind when judging the result). You can find a stream right here:http://www.ifilm.com/ifilmdetail/2767236 Hope you guys like it! Keep in mind, that The Dark Mod is still a long way off from completion, but the tools are still quite usable at this point. Anyone wishing to beta map can drop me a line at recruiting@thedarkmod.com Quote Link to comment Share on other sites More sharing options...
Arumakani Posted September 2, 2006 Report Share Posted September 2, 2006 (edited) Looking awesome..."Buddy" Any chance of a squill map flythrough? Residential sector? Also are all those building for exploration? Edited September 2, 2006 by Arumakani Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw" Link to comment Share on other sites More sharing options...
New Horizon Posted September 2, 2006 Author Report Share Posted September 2, 2006 Also are all those building for exploration? We don't know much about the map ourselves, gleeful hasn't finished it yet, although it's highly unlikely that they're 'all' able to be explored. Having every building explorable just wouldn't happen on a modern machine, unless it was the most amazingly optimized map ever. Quote Link to comment Share on other sites More sharing options...
demagogue Posted September 2, 2006 Report Share Posted September 2, 2006 Fun to watch!I was going to first critique the fact that many of the buildings look so similar in style, but after a while it sort of starts looking cool, like a really anonymous city that almost abstracts itself.This is the first time we've, at least I've seen AI expressions featured -- or at least what appear to be expressions (glances, etc). Anyway, cool video. Quote What do you see when you turn out the light? I can't tell you but I know that it's mine. Link to comment Share on other sites More sharing options...
Vadrosaul Posted September 2, 2006 Report Share Posted September 2, 2006 Excellent It gives a feeling of size and scope that was not in TDS maps. I've never seen such smooth and believable body movement animations in a Thief style game. Whomever did those, extra props Quote Loose BOWELS are the first sign of THE CHOLERA MORBUS! Link to comment Share on other sites More sharing options...
Darkness_Falls Posted September 2, 2006 Report Share Posted September 2, 2006 Do you know if there's a way to 'view full screen' on iFilm? Quote Link to comment Share on other sites More sharing options...
demagogue Posted September 2, 2006 Report Share Posted September 2, 2006 (edited) Showing it to my friend, I noticed a few more things: 1. I wonder, in the opening scene, if all of that is brushworked city, or is some of that a creative skybox. In any event, it's such a large looking area, like a real city. I hope it'll be possible to put vistas like that in-game since it's impressive.2. it seems we've got AI hammer-bashing the PC now. For some reason, I thought that was still a ways off. 3. anybody notice the black moon? Edited September 2, 2006 by demagogue Quote What do you see when you turn out the light? I can't tell you but I know that it's mine. Link to comment Share on other sites More sharing options...
gleeful Posted September 3, 2006 Report Share Posted September 3, 2006 1. I wonder, in the opening scene, if all of that is brushworked city, or is some of that a creative skybox. In any event, it's such a large looking area, like a real city. I hope it'll be possible to put vistas like that in-game since it's impressive.Its detailed models on the inside (of the citywalls) and a few dozen dummy buildings on the outside. They only have a few hundred polys each, so they don't tax the engine much. 3. anybody notice the black moon? Yup, for some reason the moon turns dark occasionally - we're on it. ...it's highly unlikely that they're 'all' able to be explored. Having every building explorable just wouldn't happen on a modern machine, unless it was the most amazingly optimized map ever.It's highly unlikely cause I'm way too lazy for that. From a performance standpoint it actually wouldn't matter much - given that you visportal it properly. Quote Link to comment Share on other sites More sharing options...
Subjective Effect Posted September 3, 2006 Report Share Posted September 3, 2006 I thought it looked great. Loved the fire and the "being attacked" bits, but the size of the map and the lighting were what I think people will really want to see. Quote I want your brain... to make his heart... beat faster. Link to comment Share on other sites More sharing options...
Ombrenuit Posted September 3, 2006 Report Share Posted September 3, 2006 I just realized what it reminded me of. They almost look like the backdrops to Sin City. Quote Link to comment Share on other sites More sharing options...
Arumakani Posted September 3, 2006 Report Share Posted September 3, 2006 Why do you use heavy metal music in your vids? Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw" Link to comment Share on other sites More sharing options...
sparhawk Posted September 3, 2006 Report Share Posted September 3, 2006 Why not? Quote Gerhard Link to comment Share on other sites More sharing options...
Ishtvan Posted September 3, 2006 Report Share Posted September 3, 2006 The music used in FM authors' videos of their FMs is up to the author. Quote Link to comment Share on other sites More sharing options...
demagogue Posted September 3, 2006 Report Share Posted September 3, 2006 (edited) I watched it without sound on this computer. ... which reminds me, did that guard look up because he heard a sound of someone coming? (I couldn't hear.) But then it looks absurd that he'd look *up* since he's on the top floor. (edited by Gildoran to condense the posts as per your request) Edited September 4, 2006 by Gildoran Quote What do you see when you turn out the light? I can't tell you but I know that it's mine. Link to comment Share on other sites More sharing options...
Arumakani Posted September 4, 2006 Report Share Posted September 4, 2006 Why not? It seems too active and loud for a stealth game and even a flythrough. I think having a zombie means lets have haevy metal...? Then again gleeful may like the music Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw" Link to comment Share on other sites More sharing options...
Darkness_Falls Posted September 4, 2006 Report Share Posted September 4, 2006 ... which reminds me, did that guard look up because he heard a sound of someone coming? (I couldn't hear.) But then it looks absurd that he'd look *up* since he's on the top floor.What's above a top floor? A roof. It's not too far out of the realm of possibility that a thief would be on the roof, right? Not sure if that's what was intended, but that's my interpretation anyways and a good explanation to make it *not* absurd. Heavy metal...Thief used heavy metal. Although I didn't really care for this approach in Thief, it's kinda grown on me a little. I still prefer non-metal. Quote Link to comment Share on other sites More sharing options...
Arumakani Posted September 4, 2006 Report Share Posted September 4, 2006 I always think of heavy metal as something used for twitch shooters. Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw" Link to comment Share on other sites More sharing options...
sparhawk Posted September 4, 2006 Report Share Posted September 4, 2006 Don't know, but I thought the music quite appropriate. Quote Gerhard Link to comment Share on other sites More sharing options...
Arumakani Posted September 4, 2006 Report Share Posted September 4, 2006 Is it because it is the builder's quarter? In the UK builders are usually thought of as slightly crass, wolf whistling women and bending over and showing their butt cracks Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw" Link to comment Share on other sites More sharing options...
bob_arctor Posted September 4, 2006 Report Share Posted September 4, 2006 LOL. Quote Link to comment Share on other sites More sharing options...
Domarius Posted September 5, 2006 Report Share Posted September 5, 2006 Man, all the Thief intro movies have used heavy metal. Why is it an issue with this one vid all of a sudden? I've always thought it was cool in a gritty sort of way, the harsh life the Thief leads. Quote Domarius' To Do listDomarius' videos of completed anims Link to comment Share on other sites More sharing options...
Arumakani Posted September 5, 2006 Report Share Posted September 5, 2006 Man, all the Thief intro movies have used heavy metal. Why is it an issue with this one vid all of a sudden? I've always thought it was cool in a gritty sort of way, the harsh life the Thief leads. Not an issue really. It just seems to be more suited for some quick action scene or quick movement between scenes. Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw" Link to comment Share on other sites More sharing options...
Inimitable Posted September 6, 2006 Report Share Posted September 6, 2006 I liked the black moon. Quote Link to comment Share on other sites More sharing options...
obscurus Posted September 11, 2006 Report Share Posted September 11, 2006 Wow, quite impressive. I couldn't help thinking that it could use a bit more colour though, and a bit more of a shift towards the blue end of the spectrum (makes it look more atmospheric and night-like). And the windows looked a bit samey, perhaps having more randomly lit windows, different sizes etc. would be a good idea? But brilliant stuff nonetheless, keep it up. Quote Link to comment Share on other sites More sharing options...
Maximius Posted September 11, 2006 Report Share Posted September 11, 2006 (edited) A very nice sneak peek, but just one point: At the end of the trailer is says "Coming in 2007." I realize this is referring to the map itself, but perhaps others viewing the video might think the Mod itself will be arriving in '07? Edit: never mind, I watched it again, its pretty clear he's referring to the map. Edited September 11, 2006 by Maximius Quote Link to comment Share on other sites More sharing options...
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