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  2. I'm afraid I'm just about to get heavily tied up with some real life activities, so I can't help with any testing in the next few weeks. I'm not an FM author myself, but scripts seem to add complexity and the risk of malfunctions, both in TDM and Thief FMs. And I wonder if they are avoidable in these two instances. Are you sure the script is necessary at all with the lever, which is fairly hard to find? And might it not be simpler to move the jewel cases further from the window and dispense with the script?
  3. Today
  4. Nope, TDM just keeps getting better so practically no missions challenge this old boy anymore. I'll probably replace it next year at the doomsday of Windows 10. Already pushing my luck with Spectre and Meltdown flaws in Ivy Bridge
  5. Depends if he still games in 1080" the 2060 should do pretty ok still.
  6. yeah a b550 would look rather massive in a laptop. Not home atm but ill give those games a go with my old 6950x, probably wont do as well with ai i reckon.
  7. Yeah and this is the problem - there's no way really to tell why it's happening. To troubleshoot this issue, we would probably need someone who has experienced the problem to volunteer for a lot of really boring testing.
  8. Lucy's indeed has lots of AI but is well portal-ed and optimized for path finding and views.
  9. Hm I thought that The Adventures of Thomas: Lucy's Quest was the benchmark on amount of ai in a mission.
  10. Help the game keeps crashing when I try to use the peaking mod
  11. OK, I went to both locations with noclip on, and the items were frobbable. In both locations I then turned noclip off, and the items were still frobbable.
  12. Not in Scroll of Remembrance. It's CPU bound. Probably mostly AI since FPS skyrockets if you invoke killmonsters
  13. OK thanks. In the same game, are they also frobable when you don't noclip? Just trying to understand if it's random or not.
  14. isn't that more gpu depended anyway?
  15. I updated the download links on the wiki to @stgatilov's post with the newer files. @thebigh I think it would be best that you remove your uploaded briefing files so people cannot accidentally download the wrong files.
  16. Thanks! I figured that Ryzen 5600 X should be able to crack 70 FPS. Windows? My i7-3770S gets 68 to 72 FPS in Linux Mint and 58 to 62 in Windows 10
  17. Low: 87 (Right at the beginning of the Mission looking at the Manor). High: 250 Anti Aliasing X2 X1440 Ambient Occlusion: Off
  18. With noclip on, both jewelry cases and the fireplace lever are frobabble.
  19. Oleron, I don't think you can actually enter the room where they are sitting. Instead I have a query of my own: below the room where you arrive after the outdoor pool event, there's a window with a gold telescope on the ledge. I may have already been in that area, but can't find my way back. Any clues please? Also, in addition to the jewelry cases not being frobabble, neither is the lever in the mage's fireplace, despite my leaning every which way. Can someone please remind me how to noclip?
  20. It's the... If that doesn't do it, I will try to get a screenshot.
  21. So regarding the frobbing issues. The thing in common with the two areas is a location script executes when entering/leaving the area which sets the frobability of the items. This is to prevent them being frobbed from outside their location, through walls, etc. I've used this technique in my last 3 FMs without any problems. I'm wondering if these aren't executing for some people? Also: So for people having the issue - at your convenience could you try starting a new game and noclipping to the problem areas to see if the issue still happens? The location scripts should still execute while in noclip mode.
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