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Searched results for '/tags/forums/idea/' or tags 'forums/idea/q=/tags/forums/idea/&'.
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WannaCry Ransomware: Latest windows patch/s - http://forums.thedarkmod.com/topic/18861-wannacry-ransomware-latest-windows-patchs/
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We have just smashed through the 10k likes barrier - http://forums.thedarkmod.com/topic/18623-we-have-been-submitted-to-steam-greenlight/?p=403110
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Great news!
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I've found it difficult to find where TDM is listed as #1 on Greenlight. This page ( https://steamcommunity.com/greenlight/ ) has no ranked listing. This one ( https://steamcommunity.com/sharedfiles/filedetails/?id=858048394 ) has no visible rank or stats page. Is it my script blocker?
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Fleshy beds should now be resolved: http://forums.thedarkmod.com/topic/17587-the-assets-of-aosys/?p=398777
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Possibility to rescale the hud: http://forums.thedarkmod.com/topic/14394-apples-and-peaches-obsttortes-mapping-and-scripting-thread/?p=398521 Feedback appreciated
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For the diehards, i created a Ironman mode mod for tdm. http://forums.thedarkmod.com/topic/18518-would-it-be-possible-to-implement-an-ironman-mode-in-darkmod
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created a ironman-mode for TDM. For more info, see http://forums.thedarkmod.com/topic/18518-would-it-be-possible-to-implement-an-ironman-mode-in-darkmod/
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Working on a litte expiremental deusexthemed tdm mission http://forums.thedarkmod.com/topic/18512-deus-ex-mod-like-dark-mod-is-to-thief
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Dishonoured 2: Tweaks and Fixes guide - http://forums.thedarkmod.com/topic/18494-dishonored-2-tweaks-and-settings/?p=397014
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National Geographic: Mars - http://forums.thedarkmod.com/topic/18488-this-is-what-i-helped-with-today/
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Figured out how to crossfade normal maps completing Obsttortes work: http://forums.thedarkmod.com/topic/14394-apples-and-peaches-obsttortes-mapping-and-scripting-thread/page-14?do=findComment&comment=395180
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Sign out of TDM forums, close browser, re-open later, "Huh...I'm still signed in?"
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Its a cookie thats keeping you logged in.
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Another visitor! Stay a while; stay forever!
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We´re like a Shalebridge Cradle: what comes in must never leave
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working on a new project: tdmlauncher. for more info http://forums.thedarkmod.com/topic/18310-the-dark-mod-launcher/
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The Black Parade is coming! http://www.ttlg.com/forums/showthread.php?t=146501 Woo-hoo!
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I suppose making a campaign as an individual and building for Thief Gold go hand & hand. You need to be pretty obsessed to do either. XD
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I'm just very happy to see how much work still goes on with the original Thief games. Good mods = long life after release!
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Magnificent!
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Hot T2 update: http://www.ttlg.com/forums/showthread.php?t=146446
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Is it just me or does the TDM Forums favicon look whack?
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Yes I was annoyed by that, too!
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Glad I wasn't the only one noticing that.
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Will drop Taaaki a message.
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Those times when you screw up a cunning idea and end up rebuilding a few things just so you don't have to discard it? It is one of those times!
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Ah, yes, now I understand. You want to make it realistic from engineering point of view. That certainly makes it more difficult, especially if you need it to have an exterior, too. If it would have only an interior, it would be really easy.
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My strategy, if I was doing it would be like this. Since submarines do not have windows, exterior is not needed. Just build an interior inside boxy sealing geometry. If you really want to show the submarin from the outside, you could build a separate area with an exterior-only version of the ship. Since the player needs to use an airlock to get it, you teleport the player to the interior version when the player accesses the ship.
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Hmm I will give it a try, maybe it will make a big difference.