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Showing results for '/tags/forums/petike the taffer/'.
Found 14612 results
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
JackFarmer replied to Amadeus's topic in Fan Missions
Congratulations on the release! This is excellent work and I am sure that grayman would like it! -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
irg replied to Amadeus's topic in Fan Missions
i dont think it's common enough to warrant but i appreciate the response. i think the only other mission it's ever really halted me on was Air Pocket -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
nbohr1more replied to Amadeus's topic in Fan Missions
Does this phobia extend to missions that require swimming in fish infested water? Do we need to add "fish" to the spiders and undead column of the wiki? -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Wellingtoncrab replied to Amadeus's topic in Fan Missions
@irg apologies - we admittedly didn’t foresee really that this would prevent anyone from being able to enjoy the mission. We appreciate the feedback and thanks for trying it out. -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Klatremus replied to Amadeus's topic in Fan Missions
With the stacked cast of authors, and the heartwarming tribute to Grayman, this I am looking forward to! -
And thank you for not only playing but reaching out and letting me know what you thought of the FM! Perhaps one day you'll pick up DR and make your own (it's not that hard )
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Amadeus replied to Amadeus's topic in Fan Missions
So, there was a typo in the model path of that piece of furniture, an additional backslash, but what was really weird is that even with that typo present - "//" - the model still worked perfectly fine for a majority of us. The working theory (which could be wrong, I don't know enough about the engine) is that when loading the FM from an uncompressed format (which we were doing), the engine ignores the "//" typo and the model works correctly. When playing off the compressed version however, the model path fails and you get the black cube. That's the theory anyway. But the important thing is that it's fixed now -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Amadeus replied to Amadeus's topic in Fan Missions
I wish. The cooking/crafting DLC will just have to wait for now -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
esme replied to Amadeus's topic in Fan Missions
Congratulations on the release, I'm sure the team have made a fitting tribute to Grayman & I'm looking forward to playing it -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
nbohr1more replied to Amadeus's topic in Fan Missions
Very cool! Try using the image_downSize console variables and lower the Resolution Scale. Other tweaks here: https://wiki.thedarkmod.com/index.php?title=Performance_Tweaks -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
datiswous replied to Amadeus's topic in Fan Missions
Nice to see that you're happy with that... Did you know you could save screenshots inside TDM? Press (default) F12 key. Screenshots can be found in the screenshots folder in the root directory of TDM. -
Atari buys the studio working on System Shock Remake: https://wccftech.com/atari-purchase-nightdive/
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Heuli replied to Amadeus's topic in Fan Missions
I finished the mission just great great atmosphere. one question i can go fishing there are delicious fish in the water -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Xolvix replied to Amadeus's topic in Fan Missions
Cool, thanks for that. Curious what the fix was but I can confirm it's now looks correct... IF I restart the mission. Loading my savegame made prior to the update shows the bugged-out cabinet after the update, but starting the updated mission from scratch fixes it. Something about how the engine works I guess. No matter, just found it interesting. -
I'd like to get back to the request for the ability for the subtitler to extend individual subtitle durations, because that will be affecting how I create my subtitle content. Maybe the previous ideas on this were a bit too code-intensive (e.g., for inline & srt lines in .subs, having an additional parameter; or doing calculations based on wpm). Let me propose yet another, more limited/simple possibility... no new parameters, and no change to inline, but with srt, it would be OK for the last phrase to specify an endtime that exceeds the end of the clip, and the subtitle would be extended to that endtime. (For sanity, there can be a limit to that extension; I believe there's already a proposed global for that purpose.)
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Tarhiel replied to Amadeus's topic in Fan Missions
Oh wow, new release! Gonna play it as soon as I will finish Mysteries of the Sith -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Amadeus replied to Amadeus's topic in Fan Missions
yeah, you're not the only one that has experienced this issue. It's a strange problem, because most of our beta testers didn't have this issue, but a few did. We quadruple-checked the file paths and everything. Something funky is definitely going on, sorry about this. Lucky the issue only seems to be present to very few players and only in this particular area (he says, hoping not to jinx it) EDIT: Fixed now, uploading the version 1.0001 hotfix :D -
Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Xolvix replied to Amadeus's topic in Fan Missions
I have a visual glitch in the mission, don't know if it's an issue with my install or not but -
Everything is rendered to 640x 480, then stretched to whatever screen you have. Giving some GUI element fixed real aspect ratio can only be achieved by computing inverse stretching at the moment when this element is rendered. I think we added "forcescreenaspect" window flag for X-ray overlay, which is usually combined with "hcenter" flag, and it is implemented exactly like this. Making font scale automatically is not a good idea, since it then you'll just get more variety with aspect ratios.
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Thank you for how you, and the other FM designers, give us fun and entertainment with your work.
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the aqueduct is an alternate path you can take when you leave the house, and it's also an area you need to explore to open the safe I believe. (turning on the pumps, generators, etc. I don't remember the exact mechanisms). But thanks for playing, I'm glad you liked it, as I had fun making it and I'm having fun working on the sequel!
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Thanks a lot for the reply! I'll go take a look. As for the mission: I really liked it: well done and with nice graphics. I only have one doubt: what should be done in the aqueduct?
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Fan Mission: Seeking Lady Leicester, by Grayman (3/21/2023)
Kopfrkingl replied to Amadeus's topic in Fan Missions
Congrats on the release. The names listed in the credits alone give away this will be a treat. -
Hey, angelot! I hope you are enjoying the FM so far. To answer your question:
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Good morning everyone! Can you please tell me where is the Amos Tablet? Thank you.