Allow broadhead arrows to break glass lamps
Allow broadhead arrows to break glass lamps
15 members have voted
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1. Should it be possible to use broadhead arrows to break and permanently disable fragile electric lights?
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Yes, add the feature and enable it on all existing lamp entities that would be fitting.
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Yes, add the feature and enable it on all existing lamps, but also compensate with a downside such as AI being alerted by smashed lights.
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Yes, add the feature but only for new lamps or alternate definitions of existing ones without changing behavior retroactively.
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No, the functionality would be bad for gameplay or not worth bothering to implement.
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