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JackFarmer

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JackFarmer last won the day on March 21

JackFarmer had the most liked content!

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    Ingolstadt; Upper-Bavaria

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  1. I have familiarized myself with DaVinci Resolve. After a short training period, I'm already getting on relatively well. If push comes to shove, I'll use it to create the briefings myself. If I wanted to buy such an editor, I would use Movavi (stumbled over it when looking for Openshot alternatives). I tried the trial version and I got to grips with it straight away. I've never seen anything more intuitive, but that's subjective, of course. Unfortunately, you can only render videos with watermarks with the trial version. https://www.movavi.com/video-editor-plus/
  2. It's a big project, so it's important to test everything thoroughly and run several tests. "The Lost Citadel" had a lot of bugs in the first release because I didn't test enough. I will not repeat this mistake. I have fixed all problems found during beta 2. Beta 3 shall include all subtitles and briefing videos. The problem is that I'm still missing some voices. This means we can't complete the game subtitles and produce the briefing videos. In the worst case, I'll have to do a new audition for this stuff, but currently I don't feel like it.
  3. Make the entity list to boot when you start DR. This reduces the problem on my end significantly.
  4. @TheUnbeholden

    You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?

    1. TheUnbeholden

      TheUnbeholden

      Alright, I deleted all the conversations I had in there to make room. If you could send me the beta 2 that would be great JackFarmer!

  5. @nbohr1more another idea: there are several abandoned WIPs. Maybe doing some sort of contest with them?
  6. @nbohr1moreIs this a DR or a DM problem?
  7. Editor: in game: Word or entires lines are cut out...or did I mess up something?
  8. Looks very good, sounds very good and has a great atmosphere! Took me more than one hour to complete on Easy difficulty until I stumbled over the The last two scripted scenes were great and added perfectly to the LC setting. Good job!
  9. Congratulations on the release!
  10. Hello taffers, The campaign "Hidden Hands: Blood & Metal" consisting of five missions is now basically ready for beta testing (the briefing videos are missing and there are still some "real" speakers missing, at the moment there are tentative robot voices in these places, hope to replace them in the next two or three weeks). Unfortunately, the project has become somewhat more extensive than originally planned. It took me about two hours to test each mission. So you should allow at least12 hours for all five missions on the first run. Beta testing shall start at the beginning/middle of next week. The difficulty level is somewhere between "The Anomaly" and "The Lost Citadel". Some things are easier, others are not, but proper exploration and usage of the available resources/objects should always pave the way to success. Sign in here, if you are taff enough! Jack Testing thread:
  11. Save/Quicksave and Load/Quickload with turrets WIPs work now, thank you!
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