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FM: Flakebridge Monastery by Jesps


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Poll: FM: Flakebridge Monastery by Jesps (83 member(s) have cast votes)

Gameplay: Enjoyment. Fun duration. Smooth flow, ect. Versus Bugs. Frustration, Boredom, framelag

  1. Voted Poor (1 votes [1.20%] - View)

    Percentage of vote: 1.20%

  2. Tolerable (2 votes [2.41%] - View)

    Percentage of vote: 2.41%

  3. Good (22 votes [26.51%] - View)

    Percentage of vote: 26.51%

  4. Excellent (41 votes [49.40%] - View)

    Percentage of vote: 49.40%

  5. Near Perfect (17 votes [20.48%] - View)

    Percentage of vote: 20.48%

Appearance: Visual pleasure, lighting, visual style, deduct bad texturing etc.

  1. Voted Poor (1 votes [1.20%] - View)

    Percentage of vote: 1.20%

  2. Tolerable (1 votes [1.20%] - View)

    Percentage of vote: 1.20%

  3. Good (17 votes [20.48%] - View)

    Percentage of vote: 20.48%

  4. Excellent (46 votes [55.42%] - View)

    Percentage of vote: 55.42%

  5. Near Perfect (18 votes [21.69%] - View)

    Percentage of vote: 21.69%

Story & Text: Story. Text. Briefing. Graphic storytelling

  1. Voted Poor (2 votes [2.41%] - View)

    Percentage of vote: 2.41%

  2. Tolerable (2 votes [2.41%] - View)

    Percentage of vote: 2.41%

  3. Good (26 votes [31.33%] - View)

    Percentage of vote: 31.33%

  4. Excellent (38 votes [45.78%] - View)

    Percentage of vote: 45.78%

  5. Near Perfect (15 votes [18.07%] - View)

    Percentage of vote: 18.07%

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#26 peispud

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Posted 05 December 2010 - 09:07 PM

Perfect.

#27 Aprilsister

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Posted 05 December 2010 - 09:18 PM

pwl

Spoiler


#28 PranQster

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Posted 05 December 2010 - 09:23 PM

AAS48 out of date error upon loading. Map leaked when I ran dmap. I'm about to open it in DR to find/fix the leak. I noticed some readables have upper case letters in their name... hopefully I'll be able to see those in-game after fixing the leak and dmapping.

pranqname.gif Linux pranqster 4.14.44-desktop-1.mga7 #1 SMP Fri May 25 18:06:35 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux


#29 ungoliant

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Posted 05 December 2010 - 11:29 PM

Jesps: This is AWESOME!! one question though Where do I


AAAHHHHH MY EYES!!! DAMNIT DAMNIT

#30 Jesps

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Posted 06 December 2010 - 01:49 AM

Glad you guys like it Posted Image

@pwl:
Spoiler

And please use spoiler tags.

@PranQster: Is this under Linux? If the map leaks it could hint that the download is corrupted. Have you tried redownloading it?



#31 PranQster

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Posted 06 December 2010 - 02:08 AM

@PranQster: Is this under Linux? If the map leaks it could hint that the download is corrupted. Have you tried redownloading it?


Yes, it is under Linux. I had a similar problem with another FM recently. For that one it turned out to be a skybox which was leaking. I fixed that one by applying a texture to the outside surfaces of the skybox.
I wasn't able to open your map in DR (DR issue, not your map). After a bunch of recent system updates, including a newly compiled nvidia module, DR was throwing me an openGL error which I still need to solve. Trying to compile a new DR gave me a missing 'de.po' error (is that for German language support?)... found a workaround for that but after compiling, the new build of DR would not load.

So, to make a long story short, I played your map despite the AAS48 error and loved it! I had several zombies walking in circles, but enjoyed the mission despite that. A very nice map indeed. :)
I only missed about 500 gold from the total in expert mode :)

Oh yeah, one more thing. I remember reading a reference to M.C. Hammer somewhere in the map. LOL, that one made me chuckle.

Edited by PranQster, 06 December 2010 - 02:10 AM.

pranqname.gif Linux pranqster 4.14.44-desktop-1.mga7 #1 SMP Fri May 25 18:06:35 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux


#32 Trickster

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Posted 06 December 2010 - 05:20 AM

Thanks and congrats to release, Jesps ! Great fun to me, as allways :D
Gameplay and story : Excellent. I´m becoming kinda necrophile,
Spoiler

Appearance : only good this time, again, not really important for enjoyment, but i must save higher ranking for Melan and Bikerdude :ph34r:
Everything else has been already said.
BTW, i like examining objects in game, to see how detailed they´re build. This time, i choose to examine
Spoiler


edit: simply can´t stand the urge to post screenshots... i´ll provide links only, to not spoil it for those who not played yet:

My link
My link2

Edited by Trickster, 06 December 2010 - 06:00 AM.


#33 Berny

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Posted 06 December 2010 - 10:14 AM

Very fun map!! a lot of new objects / diversion ;) 

Very good musical background ...  A+ !!!

but not so challenging in the difficult, but.

With some story scripts it would be a perfect map for me

But all in all it was an excellent map!!



#34 Thiefette

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Posted 06 December 2010 - 12:04 PM

Just want to say congrats on a so far awesome mission! Still playing but loving it. Will comment more when I've finished.

#35 AluminumHaste

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Posted 06 December 2010 - 02:48 PM

WOW this place is HUGE. I love all the courtyards and the moonlight is something I've always liked! So far having a blast even though I hate the undead.
Great mission Jesps!

I always assumed I'd taste like boot leather.

 

#36 id3839315

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Posted 06 December 2010 - 03:12 PM

Alright. Finished.
...
Excellent mission!

Posted Image

Posted Image for another great mission !



#37 Fidcal

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Posted 06 December 2010 - 05:03 PM

Not had time to continue this today but before I forget. I think that deep recessed window with the rounded arch and inward sloping sill would make a great prefab.

#38 ungoliant

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Posted 06 December 2010 - 11:08 PM

I've been taking my time on this one, playing in half hour spurts, just walking back and forth. I haven't finished it yet, but I think so far this mission might have the most replayability for me of any FM.

Your courtyards give me hope that I might yet be able to fit moonlight into my FM. Stained glass lights + dust particles in some spots are awesome. I like everything about this FM. Especially that
Spoiler


Gameplay is great. Looking at the map when I started I thought I'd be lost for hours for sure. But it's more like 2 alternate routes that reconnect at a point
Spoiler
.

And rope arrows!!!! woo hoo!!!! so much to explore with rope arrows!!!! even though there aren't sweet looties in all the ceiling areas theres just so MUCH to check out! and places to hide! Also this might be one of first missions you must
Spoiler


Anyway to sum up, I'm not even done yet, and this is already easily in my top 5 favorite FM's released to date.

Keep up the fantastic work, Jesps!

#39 Thiefxx

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Posted 07 December 2010 - 03:55 AM

Hi Jesps !
Many Thanks for your work Posted Image ....very very good !
Regards

Attached Files



#40 Fidcal

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Posted 07 December 2010 - 07:08 AM

Very good FM. Fairly smooth and lots of shadows so easy to ghost although I did take out a couple of zombies for the hell of it. I never found the
Spoiler
though. I found the 'clue' that said it was hid where it could never be found which doesn't help a lot as that could be anywhere. I'll have a look through this thread now. Apart from that it was straightforward. Very enjoyable and a decent size. Think I must have spent about 3 hours.

#41 Fidcal

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Posted 07 December 2010 - 07:23 AM

I voted good across the board. I would like to have voted 'very good', ie, between good and excellent. I couldn't quite give it excellent perhaps because the story, while very good (and I felt I actually was in a story,) was fairly generic; and many areas felt rather empty for my taste (which gives great performance but a 'run through this part' feel.) So, 'very good' in all departments and no faults (unless the
Spoiler
is ridiculously difficult to find which I don't know yet.)

#42 Jesps

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Posted 07 December 2010 - 07:25 AM

Thanks for the replies.

I never found the

Spoiler
though. I found the 'clue' that said it was hid where it could never be found


It is in
Spoiler


#43 Fidcal

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Posted 07 December 2010 - 07:48 AM

I thought it might be in
Spoiler


Another
Spoiler
Hope that's a prefab?

Also the
Spoiler
was really good.

That
Spoiler


#44 nbohr1more

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Posted 07 December 2010 - 12:52 PM

Screens from this mission (courtesy of AluminumHaste) have been posted at Moddb. While you are checking them out remember to register and vote.


http://www.moddb.com/mods/the-dark-mod

Thanks,

nbohr1more
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#45 pwl

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Posted 07 December 2010 - 08:50 PM

Jesps I just wanted to say WOW!! Ihad a great time exploring and sneeking around. Also the jokes on the tombstones were hilarious.

Edited by pwl, 07 December 2010 - 08:50 PM.


#46 ungoliant

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Posted 07 December 2010 - 09:10 PM

i missed a rediculous amount of loot... jesps, you are evil like bikerdude.

#47 Jesps

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Posted 08 December 2010 - 02:31 AM

i missed a rediculous amount of loot... jesps, you are evil like bikerdude.


:insert evil villain laughter:

#48 lowenz

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Posted 08 December 2010 - 09:38 AM

:insert evil villain laughter:

Seriously evil :D

Here's a video of the beginning part: (Video quality may improve once processing is complete)

Hope you like it ;)

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#49 Thiefette

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Posted 09 December 2010 - 01:48 PM

Finally finished!
Spoiler
Spoiler

I did have a (minor) problem towards the end of play.
Spoiler


As I said earlier loved this mission and look forward to more, More, MORE!!
Oops sorry about that.

P.S. Yes, I got it all!

Edited by Thiefette, 09 December 2010 - 01:50 PM.


#50 Aprilsister

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Posted 09 December 2010 - 05:46 PM

Thiefette, I had that same problem towards the end of my adventures as well; I sent Jesps a save and he had nonesuch so we determined it must have something to do with my nVidia 8800... do you have similar?

Also, I could spin around and find a sweet spot/direction/POV to bring the world to light again; did you experience that?




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