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Fan Mission: The Transaction by Sotha (2011/03/04)


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Poll: Fan Mission: The Transaction by Sotha (2011/03/04) (73 member(s) have cast votes)

Gameplay: Enjoyment. Fun duration. Smooth flow, ect. Versus Bugs. Frustration, Boredom, framelag

  1. Poor (2 votes [2.74%])

    Percentage of vote: 2.74%

  2. Tolerable (2 votes [2.74%])

    Percentage of vote: 2.74%

  3. Good (14 votes [19.18%])

    Percentage of vote: 19.18%

  4. Excellent (38 votes [52.05%])

    Percentage of vote: 52.05%

  5. Near Perfect (17 votes [23.29%])

    Percentage of vote: 23.29%

Appearance: Visual pleasure, lighting, visual style, deduct bad texturing etc.

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (1 votes [1.37%])

    Percentage of vote: 1.37%

  3. Good (14 votes [19.18%])

    Percentage of vote: 19.18%

  4. Excellent (42 votes [57.53%])

    Percentage of vote: 57.53%

  5. Near Perfect (16 votes [21.92%])

    Percentage of vote: 21.92%

Story & Text: Story. Text. Briefing. Graphic storytelling

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (1 votes [1.37%])

    Percentage of vote: 1.37%

  3. Good (8 votes [10.96%])

    Percentage of vote: 10.96%

  4. Excellent (34 votes [46.58%])

    Percentage of vote: 46.58%

  5. Near Perfect (30 votes [41.10%])

    Percentage of vote: 41.10%

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#26 lowenz

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Posted 05 March 2011 - 08:30 AM

I'm about to play this jewel, let's see what the good Sotha crafted this time with his little golden hands :D

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#27 id3839315

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Posted 05 March 2011 - 08:36 AM

Edit:

Also... Wikified! :D

First Release Date 2010-03-04 Posted Image

#28 Tels

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Posted 05 March 2011 - 09:32 AM

First Release Date 2010-03-04


I fixed it.
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

"Remember: If the game lets you do it, it's not cheating." -- Xarax

#29 Springheel

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Posted 05 March 2011 - 10:16 AM

Hmm, Sotha, you know I'm a big fan, so don't take this the wrong way, but I think
Spoiler


Still a fan, but I'm really curious about why you decided to put such a huge barrier up so quickly. :unsure:
TDM Missions:   A Score to Settle   *   A Reputation to Uphold   *   A New Job   *    A Matter of Hours
 
Video Series:   Springheel's Modules   *   Speedbuild Challenge   *   New Mappers Workshop  *   Building Traps

#30 lost_soul

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Posted 05 March 2011 - 10:25 AM

At Springheel:
Spoiler


and I still really enjoyed the mission.

--- War does not decide who is right, war decides who is left.


#31 swordbreaker

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Posted 05 March 2011 - 10:48 AM

@Springheel

Spoiler


#32 BrokenArts

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Posted 05 March 2011 - 11:31 AM

If things are not pushed, how will we know what we can and cannot do? Things were pushed and pushed with dromed and the Thief FM's, same way it will be with TDM. Always playing it safe, avoid combat, that makes it too easy. Doesn't always happen, no. It is tough, but nothing the players can't deal with.

#33 Sotha

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Posted 05 March 2011 - 11:35 AM

Hmm, Sotha, you know I'm a big fan, so don't take this the wrong way, but I think

Spoiler


Unfortunate you didn't like it.
Spoiler


Spoiler


Spoiler


Spoiler


Spoiler


Still a fan, but I'm really curious about why you decided to put such a huge barrier up so quickly. Posted Image


I hope this answers some questions.

@swordbreaker:
Spoiler


Spoiler


Spoiler

  • namuh1 likes this
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#34 brethren

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Posted 05 March 2011 - 11:40 AM

Great to see a new release. Sotha, do you want me to make an announcement over at TTLG?

#35 Sotha

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Posted 05 March 2011 - 11:56 AM

Great to see a new release. Sotha, do you want me to make an announcement over at TTLG?


Yes, please do, thank you!
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#36 Carnage

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Posted 05 March 2011 - 12:19 PM

Great FM Sotha, really enjoyed it and love your way of telling stories.

Spoiler


Really looking forward to the next episode

#37 swordbreaker

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Posted 05 March 2011 - 12:33 PM

Unfortunate you didn't like it.

Spoiler




Spoiler




Spoiler




I hope this answers some questions.

@swordbreaker:
Spoiler


Spoiler


Spoiler


It's beyond dynamic. It's bad curse lol. I'll definitely think every possibilities on your next gems ;)

#38 Berny

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Posted 05 March 2011 - 12:48 PM

The appearance could be a bit better, there could be more houses to go to - BUT:

Story + Positive:
Spoiler



@Springheel
Spoiler

Edited by Berny, 05 March 2011 - 12:51 PM.


#39 lost_soul

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Posted 05 March 2011 - 01:43 PM

It also has to be said...
Spoiler

Edited by lost_soul, 05 March 2011 - 01:48 PM.

--- War does not decide who is right, war decides who is left.


#40 id3839315

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Posted 05 March 2011 - 05:31 PM

What a pity ! Another Slo-Mo Mission with very few FPS. Even Return to the City v1 worked better. <_<

Edited by id3839315, 05 March 2011 - 05:37 PM.


#41 lowenz

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Posted 05 March 2011 - 06:17 PM

NO FPS problem for me :|

A question:
Spoiler

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#42 Professor Paul1290

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Posted 06 March 2011 - 12:19 AM

Spoiler

Edited by Professor Paul1290, 06 March 2011 - 12:19 AM.


#43 Sotha

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Posted 06 March 2011 - 12:46 AM

Spoiler


Spoiler

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#44 kittykat

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Posted 06 March 2011 - 01:20 AM

Found the firewood but how do you light it?

#45 Sotha

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Posted 06 March 2011 - 01:41 AM

Found the firewood but how do you light it?


Spoiler

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#46 Aprilsister

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Posted 06 March 2011 - 01:43 AM

Found the firewood but how do you light it?


With a spoiler tag, kitty. Spoiler tags are inflagrante muy!

But seriously
Spoiler


#47 Aprilsister

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Posted 06 March 2011 - 01:46 AM

Sotha, did you read my comments?

Spoiler


#48 Sotha

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Posted 06 March 2011 - 01:52 AM

Sotha, did you read my comments?

Spoiler


Yes, I read it.

Spoiler

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#49 Aprilsister

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Posted 06 March 2011 - 01:59 AM

I didn't chose to [...] that's just the way it worked out from my playthrough.

Spoiler


Anyway, I think it's a valid criticism that you should consider.

#50 Sotha

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Posted 06 March 2011 - 02:09 AM

I didn't chose to [...] that's just the way it worked out from my playthrough.


Well you had a map and knew where to go, so I assumed you chose the order you experience the locations in this mission..

Anyway, I think it's a valid criticism that you should consider.


All criticism is valid and everyone is entitled to their opinion.:laugh:
And it is impossible to please everyone at the same time.

Hopefully you get a better experience if you choose to play this mission again in the future.:)
Clipper
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