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  1. So you ask more lamps to be included in core assets and then hope mission authors will try to use them? I would like to see multiple base models that can be coupled together to create different prefabs.
  2. It's not your fault, I have the same problems. It's just the structure of TDM. Would it be possible like MirceaKitsune suggested to give files outside mission pk4s higher priorities, so that if the game finds the same file again inside a pk4 it is just ignored? As far as I know this works for the base pk4 files just well...
  3. The first thing you need is to make sure all your script files have inclusion guards so they can only be loaded into the script stack once (these are the #endif lines you see at the start and end of official TDM script files). If you have those, then as long as both your addon and the FM author use the same name for the same .script file there shouldn't be an issue in terms of re-inclusion. Problems can still arise if both the author and you try to initialise the custom script separately, i.e. in this case you would have 2 copies of the stealth statistics scroll. Another issue arises if the FM author overwrites tdm_user_addons.script, which is the case here, because that will overwrite your addons. This is an error that should be corrected by the FM author (they should use tdm_custom_scripts.script, which is designed for mappers to use), and I've already told kingsal about this just now. Ultimately I think it's hard to avoid conflicts if the FM author integrates a user addon into his map. The best thing you can probably do besides what's above is to make sure each of your files and functions has unique names so both copies of the script can run in parallel in peace. Ofc this doesn't help if the author got the addon from your addon pack. We should probably discourage FM authors from integrating addon packs and instead ask them to point players to a download link.
  4. Thanks to Stgatilov for fixing the head model change crash! Though the fix will be featured after next dev snapshot, I'll likely update this mod again once that's out. While few maps have mirrors, remember some may be designed with this mod in mind as the goal is to have it working as both a FM and universal mod. Thanks: I'm glad you like it even if it may not be featured in the mod pack, though I'll likely attempt some of your suggestions at least. I tried to make it intuitive, hence I didn't add special circumstances (like running) for wearing out the disguise even faster so players aren't left wondering what triggers it, however it may be featured next time: I don't remember if there's a way to check if the player is sprinting or crouched, so I'll likely use the player speed thus the faster you're moving the more quickly you're spotted... I might even make it so being seen picking locks or stealing loot instantly makes your disguise fail! Making a helmet no longer usable after being caught once is tricky: Helmets all look the same, therefore guards wouldn't notice if you stole another hat and used that to trick them again... they don't use energy either so needing a special way to recharge them wouldn't make much sense. Remember also that being seen by an alert guard makes the disguise drop faster, and part of the alert level is permanent meaning guards will always catch you a bit more quickly if they were alerted once. The logical solution would be that once you're caught, you can't ever disguise yourself to trick that team again... this would make them too useless and irreversible so no. A good middle ground instead is having a long cooldown timer, so once caught you can't disguise yourself for say 5 minutes. What does everyone think about that?
  5. You deleted the mission and downloaded the latest one right? (original releases were bugged due to path structure in the pack file )
  6. Public release v1.7.6 (with Dark Mod support) is out. Improvements since the final beta 14 are: Fixed a few remaining bugs with zip/pk4 support. Game Versions window now properly displays TDM version. Import window no longer has a vestigial off-screen TDM field (because TDM doesn't need or support importing). Web search option is now disabled if an unknown/unsupported FM is selected. If an FM with an unknown or unsupported game type is selected, the messages in the tab area now no longer refer to Thief 3 ("Mod management is not supported for Thief: Deadly Shadows"). The full changelog can be viewed at the release link. The de facto official AngelLoader thread is here: https://www.ttlg.com/forums/showthread.php?t=149706 Bug reports, feature requests etc. are usually posted there. I'll continue following this thread though. Thanks everyone and enjoy!
  7. Here's the latest beta. I feel like this is about ready for a public release at this point. If no one has any bug reports or anything, and if I don't find any issues in the next few days, I'll start preparing the first public release. Beta 14 Matching game behavior on a bunch of subtler points. None of the below scenarios are likely to occur, but it's best to be able to handle them. TDM auto-converts FM file names to a valid form (lowercase, replacing disallowed chars with underscores, etc.). AngelLoader is now able to match non-converted FM names to their converted counterparts, so it knows for example "BaKerY;job.pk4" is the FM "bakery_job". TDM doesn't care what the pk4 inside an fm's folder is called. So "C:\darkmod\fms\bakery_job\bakery_job.pk4" will load just as well as "C:\darkmod\fms\bakery_job\totally_different_name.pk4". AngelLoader is now aware of this during scans and will not require the in-fm-folder pk4's name to match the FM's. TDM supports compressed FMs with the .zip extension as well as .pk4 when the FM is in the base FMs dir (hasn't been moved yet). AngelLoader is now aware of this, and of the priority order of the two extensions, and will choose the correct file when scanning/loading. In Settings -> Paths, the Backup Path area has been polished a bit. In Settings -> Appearance -> Show or hide interface elements, the checkboxes are now "Show" instead of "Hide", to be more straightforward. When scanning, the progress box will now show a message that it's getting TDM FM data from the server if it's doing so, rather than the more generic "preparing scan" message.
  8. Good work! I enjoy short missions because things are nice and focused - you get in, you get out. Also I tend to do better with the loot amounts and I was able to get all the loot without too much trouble, which is rare for me. If I were to make a suggestion though - I found the intro briefing sequence a bit distracting because it was so obvious the narration was pitch-shifted to make a deeper voice. If you felt the original voice wasn't deep enough for your needs, I would either get someone on the forums to record it for you or just leave as is. That's my only real complaint and it's not even about the mission itself, so pretty good first start!
  9. Beta 11 Fix finished-on state auto-update was unreliable Slighty improve scanner title/author detect Tags are now named some whatever regular-version-looking thing to force GitHub to put the newest at the top
  10. Just checked out from the Gitlab repo, can't compile source now. @OrbWeaver Severity Code Description Project File Line Suppression State Error C2504 'IUserControl': base class undefined (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h 11 Error C3668 'ui::GameConnectionControl::getControlName': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h 16 Error C3668 'ui::GameConnectionControl::getDisplayName': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h 21 Error C3668 'ui::GameConnectionControl::getIcon': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h 26 Error C3668 'ui::GameConnectionControl::createWidget': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h 31 Error C2664 'void ui::IUserInterfaceModule::registerControl(ui::IUserControlCreator::Ptr)': cannot convert argument 1 from 'std::shared_ptr<ui::GameConnectionControl>' to 'ui::IUserControlCreator::Ptr' dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnection.cpp 829 Message No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnection.cpp 829 Message see declaration of 'ui::IUserInterfaceModule::registerControl' (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\include\ui\iuserinterface.h 33 Message while trying to match the argument list '(std::shared_ptr<ui::GameConnectionControl>)' dm.gameconnection C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnection.cpp 829 Error C2504 'IUserControl': base class undefined (compiling source file ..\..\plugins\dm.editing\plugin.cpp) dm.editing C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h 11 Error C3668 'ui::AIEditingControl::getControlName': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.editing\plugin.cpp) dm.editing C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h 16 Error C3668 'ui::AIEditingControl::getDisplayName': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.editing\plugin.cpp) dm.editing C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h 21 Error C3668 'ui::AIEditingControl::getIcon': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.editing\plugin.cpp) dm.editing C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h 26 Error C3668 'ui::AIEditingControl::createWidget': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.editing\plugin.cpp) dm.editing C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h 31 Error C2664 'void ui::IUserInterfaceModule::registerControl(ui::IUserControlCreator::Ptr)': cannot convert argument 1 from 'std::shared_ptr<ui::AIEditingControl>' to 'ui::IUserControlCreator::Ptr' dm.editing C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\plugin.cpp 84 Message No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called dm.editing C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\plugin.cpp 84 Message see declaration of 'ui::IUserInterfaceModule::registerControl' (compiling source file ..\..\plugins\dm.editing\plugin.cpp) dm.editing C:\source_code\darkradiant_svn\DarkRadiant\include\ui\iuserinterface.h 33 Message while trying to match the argument list '(std::shared_ptr<ui::AIEditingControl>)' dm.editing C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\plugin.cpp 84 Error C2664 'void (GLenum,GLsizei,GLenum,void *,GLint)': cannot convert argument 4 from 'const unsigned int *const ' to 'void *' DarkRadiantCore C:\source_code\darkradiant_svn\DarkRadiant\radiantcore\rendersystem\backend\ObjectRenderer.cpp 50 Message Conversion loses qualifiers DarkRadiantCore C:\source_code\darkradiant_svn\DarkRadiant\radiantcore\rendersystem\backend\ObjectRenderer.cpp 50 Error C1083 Cannot open source file: '..\..\radiant\xyview\XYWnd.cpp': No such file or directory DarkRadiant C:\source_code\darkradiant_svn\DarkRadiant\tools\msvc\c1xx 1 VS2022 shows: Build started... 1>------ Build started: Project: DependencyCheck, Configuration: Debug x64 ------ 1>Ensure Windows Dependencies are downloaded and extracted 1>Checking latest windeps package... 1>Found package windeps.7z (32.9 MB) 1>Downloading dependencies package (32.9 MB) 1>Cleaning up old dependencies... 1>Extracting dependencies package... 1> 1>7-Zip (a) 19.00 (x86) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21 1> 1>Scanning the drive for archives: 1>1 file, 34494860 bytes (33 MiB) 1> 1>Extracting archive: C:\source_code\darkradiant_svn\DarkRadiant\tools\DependencyCheck\..\..\windeps_85508622.7z 1>-- 1>Path = C:\source_code\darkradiant_svn\DarkRadiant\tools\DependencyCheck\..\..\windeps_85508622.7z 1>Type = 7z 1>Physical Size = 34494860 1>Headers Size = 29691 1>Method = LZMA2:26 LZMA:20 BCJ2 1>Solid = + 1>Blocks = 2 1> 1>Everything is Ok 1> 1>Folders: 177 1>Files: 2417 1>Size: 275169913 1>Compressed: 34494860 2>------ Build started: Project: modulelib, Configuration: Debug x64 ------ 3>------ Build started: Project: libs, Configuration: Debug x64 ------ 4>------ Build started: Project: include, Configuration: Debug x64 ------ 5>------ Build started: Project: scenelib, Configuration: Debug x64 ------ 6>------ Build started: Project: xmlutillib, Configuration: Debug x64 ------ 7>------ Build started: Project: mathlib, Configuration: Debug x64 ------ 2>ApplicationContextBase.cpp 2>CoreModule.cpp 2>DynamicLibrary.cpp 2>StaticModule.cpp 5>ChildPrimitives.cpp 5>InstanceWalkers.cpp 7>AABB.cpp 7>Frustum.cpp 7>Matrix4.cpp 7>Plane3.cpp 7>SHA256.cpp 5>LayerUsageBreakdown.cpp 5>ModelFinder.cpp 5>Node.cpp 5>SelectableNode.cpp 5>SelectionIndex.cpp 5>TraversableNodeSet.cpp 5>Traverse.cpp 6>Document.cpp 6>Node.cpp 6>XmlModule.cpp 6>xmlutillib.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\build\libs\x64\Debug\xmlutillib.lib 2>modulelib.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\build\libs\x64\Debug\modulelib.lib 7>mathlib.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\build\libs\x64\Debug\mathlib.lib 5>GraphComparer.cpp 5>MergeActionNode.cpp 5>MergeOperation.cpp 5>MergeOperationBase.cpp 5>ThreeWayMergeOperation.cpp 5>scenelib.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\build\libs\x64\Debug\scenelib.lib 8>------ Build started: Project: DarkRadiantCore, Configuration: Debug x64 ------ 9>------ Build started: Project: wxutillib, Configuration: Debug x64 ------ 9>ConsoleView.cpp 9>DirChooser.cpp 9>EntityClassChooser.cpp 9>FileChooser.cpp 9>FreezePointer.cpp 9>GLWidget.cpp 9>ModalProgressDialog.cpp 9>MouseToolHandler.cpp 9>PanedPosition.cpp 9>PathEntry.cpp 9>SerialisableWidgets.cpp 9>Splitter.cpp 9>WindowPosition.cpp 9>WindowState.cpp 8>precompiled.cpp 8>Brush.cpp 8>BrushModule.cpp 8>BrushNode.cpp 8>Face.cpp 8>FaceInstance.cpp 8>FacePlane.cpp 8>FixedWinding.cpp 8>RenderableBrushVertices.cpp 8>TextureMatrix.cpp 8>TextureProjection.cpp 8>Winding.cpp 9>DeclarationTreeView.cpp 9>KeyValueTable.cpp 9>ResourceTreeView.cpp 9>ResourceTreeViewToolbar.cpp 9>ThreadedResourceTreePopulator.cpp 9>TreeModel.cpp 9>TreeModelFilter.cpp 9>TreeView.cpp 9>VFSTreePopulator.cpp 8>CSG.cpp 8>CollisionModel.cpp 8>Camera.cpp 8>CameraManager.cpp 9>DeclarationSelector.cpp 9>DeclarationSelectorDialog.cpp 8>BrushByPlaneClipper.cpp 8>Clipper.cpp 8>ClipPoint.cpp 8>SplitAlgorithm.cpp 8>DeclarationFolderParser.cpp 8>DeclarationManager.cpp 8>FavouritesManager.cpp 9>Dialog.cpp 9>DialogBase.cpp 9>MessageBox.cpp 8>EClassColourManager.cpp 8>EClassManager.cpp 8>EntityClass.cpp 8>AngleKey.cpp 8>AttachmentData.cpp 8>EntityModule.cpp 8>EntityNode.cpp 8>EntitySettings.cpp 8>KeyValue.cpp 8>KeyValueObserver.cpp 8>ModelKey.cpp 8>NameKeyObserver.cpp 8>NamespaceManager.cpp 8>RenderableArrow.cpp 8>RenderableEntityBox.cpp 8>RenderableEntityName.cpp 8>RotationKey.cpp 8>RotationMatrix.cpp 8>ShaderParms.cpp 8>SpawnArgs.cpp 9>FileSystemView.cpp 9>Populator.cpp 8>Curve.cpp 8>CurveCatmullRom.cpp 8>CurveEditInstance.cpp 8>CurveNURBS.cpp 8>StaticGeometryNode.cpp 9>FilterPopupMenu.cpp 9>PopupMenu.cpp 8>EclassModelNode.cpp 8>GenericEntityNode.cpp 9>EntityPreview.cpp 9>GuiRenderer.cpp 9>GuiView.cpp 9>ModelPreview.cpp 9>ParticlePreview.cpp 9>RenderPreview.cpp 8>LightNode.cpp 8>Renderables.cpp 8>SpeakerNode.cpp 8>SpeakerRenderables.cpp 8>TargetableNode.cpp 8>TargetKey.cpp 8>TargetKeyCollection.cpp 8>TargetLineNode.cpp 8>TargetManager.cpp 8>FileTypeRegistry.cpp 8>BasicFilterSystem.cpp 8>XMLFilter.cpp 8>XmlFilterEventAdapter.cpp 8>FontLoader.cpp 8>FontManager.cpp 8>GlyphInfo.cpp 8>GlyphSet.cpp 8>FxAction.cpp 8>FxDeclaration.cpp 8>FxManager.cpp 8>GridManager.cpp 9>DeclarationSourceView.cpp 9>DefinitionView.cpp 9>SourceView.cpp 8>BMPLoader.cpp 8>dds.cpp 8>ddslib.cpp 8>ImageLoader.cpp 8>JPEGLoader.cpp 8>PNGLoader.cpp 8>TGALoader.cpp 8>LayerInfoFileModule.cpp 8>LayerManager.cpp 8>LayerModule.cpp 8>SegFaultHandler.cpp 8>COutRedirector.cpp 8>LogFile.cpp 8>LogStream.cpp 8>LogStreamBuf.cpp 8>LogWriter.cpp 8>StringLogDevice.cpp 8>AasFileManager.cpp 8>Doom3AasFile.cpp 8>Doom3AasFileLoader.cpp 8>Doom3AasFileSettings.cpp 8>Export.cpp 8>Import.cpp 8>MapExporter.cpp 8>MapImporter.cpp 8>Models.cpp 8>ArchivedMapResource.cpp 8>CounterManager.cpp 8>EditingStopwatch.cpp 8>EditingStopwatchInfoFileModule.cpp 8>Map.cpp 8>MapFileManager.cpp 8>MapModules.cpp 8>MapPosition.cpp 8>MapPositionManager.cpp 8>MapPropertyInfoFileModule.cpp 8>MapResource.cpp 8>MapResourceLoader.cpp 8>MapResourceManager.cpp 8>PointFile.cpp 8>RegionManager.cpp 8>RootNode.cpp 8>VcsMapResource.cpp 9>wxutillib.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\build\libs\x64\Debug\wxutillib.lib 10>------ Build started: Project: vcs, Configuration: Debug x64 ------ 11>------ Build started: Project: dm.gameconnection, Configuration: Debug x64 ------ 12>------ Build started: Project: dm.gui, Configuration: Debug x64 ------ 13>------ Build started: Project: dm.editing, Configuration: Debug x64 ------ 14>------ Build started: Project: script, Configuration: Debug x64 ------ 15>------ Build started: Project: dm.conversation, Configuration: Debug x64 ------ 16>------ Build started: Project: dm.difficulty, Configuration: Debug x64 ------ 17>------ Build started: Project: dm.objectives, Configuration: Debug x64 ------ 18>------ Build started: Project: dm.stimresponse, Configuration: Debug x64 ------ 19>------ Build started: Project: sound, Configuration: Debug x64 ------ 20>------ Build started: Project: DarkRadiant, Configuration: Debug x64 ------ 10>GitModule.cpp 10>Index.cpp 10>Repository.cpp 11>AutomationEngine.cpp 11>DiffDoom3MapWriter.cpp 11>GameConnection.cpp 11>GameConnectionPanel.cpp 11>MapObserver.cpp 11>MessageTcp.cpp 15>CommandArgumentItem.cpp 12>GuiSelector.cpp 12>plugin.cpp 16>ClassNameStore.cpp 13>AIEditingPanel.cpp 17>precompiled.cpp 15>CommandEditor.cpp 15>ConversationCommand.cpp 15>ConversationCommandInfo.cpp 15>ConversationCommandLibrary.cpp 15>ConversationDialog.cpp 12>ReadableEditorDialog.cpp 12>ReadableGuiView.cpp 12>XData.cpp 12>XDataLoader.cpp 16>DifficultyDialog.cpp 16>DifficultyEditor.cpp 16>DifficultyEntity.cpp 13>AIHeadChooserDialog.cpp 13>AIHeadPropertyEditor.cpp 13>AIVocalSetChooserDialog.cpp 13>AIVocalSetPreview.cpp 13>AIVocalSetPropertyEditor.cpp 13>DarkmodTxt.cpp 13>FixupMap.cpp 13>FixupMapDialog.cpp 13>MissionInfoEditDialog.cpp 15>ConversationEditor.cpp 15>ConversationKeyExtractor.cpp 15>ConversationEntity.cpp 15>plugin.cpp 12>XDataSelector.cpp 12>XdFileChooserDialog.cpp 16>DifficultySettings.cpp 16>DifficultySettingsManager.cpp 16>plugin.cpp 16>Setting.cpp 18>precompiled.cpp 8>AutoSaver.cpp 13>MissionInfoGuiView.cpp 13>MissionInfoTextFile.cpp 13>MissionReadmeDialog.cpp 13>plugin.cpp 13>ReadmeTxt.cpp 14>precompiled.cpp 19>sound.cpp 19>SoundManager.cpp 19>SoundPlayer.cpp 19>SoundShader.cpp 20>precompiled.cpp 8>Doom3MapFormat.cpp 8>Doom3MapReader.cpp 8>Doom3MapWriter.cpp 8>Doom3PrefabFormat.cpp 8>MapFormatManager.cpp 8>Quake3MapFormat.cpp 8>Quake3MapReader.cpp 8>Quake4MapFormat.cpp 8>Quake4MapReader.cpp 17>Component.cpp 17>ComponentsDialog.cpp 17>ComponentType.cpp 17>DifficultyPanel.cpp 17>LogicEditor.cpp 17>MissionLogicDialog.cpp 17>ObjectiveConditionsDialog.cpp 17>ObjectiveEntity.cpp 17>ObjectiveEntityFinder.cpp 17>ObjectiveKeyExtractor.cpp 17>objectives.cpp 17>ObjectivesEditor.cpp 17>Specifier.cpp 17>SpecifierType.cpp 8>PortableMapFormat.cpp 8>PortableMapReader.cpp 8>PortableMapWriter.cpp 18>ClassEditor.cpp 18>CustomStimEditor.cpp 18>EffectArgumentItem.cpp 18>EffectEditor.cpp 18>plugin.cpp 18>ResponseEditor.cpp 18>ResponseEffect.cpp 18>ResponseEffectTypes.cpp 18>SREntity.cpp 18>SRPropertyLoader.cpp 18>SRPropertyRemover.cpp 18>SRPropertySaver.cpp 18>StimEditor.cpp 18>StimResponse.cpp 18>StimResponseEditor.cpp 18>StimTypes.cpp 8>BrushDef.cpp 8>BrushDef3.cpp 8>Patch.cpp 8>PatchDef2.cpp 8>PatchDef3.cpp 14>CameraInterface.cpp 14>DeclarationManagerInterface.cpp 14>FxManagerInterface.cpp 14>LayerInterface.cpp 14>SceneGraphInterface.cpp 14>SelectionGroupInterface.cpp 14>BrushInterface.cpp 14>CommandSystemInterface.cpp 14>DialogInterface.cpp 14>EClassInterface.cpp 14>EntityInterface.cpp 14>FileSystemInterface.cpp 14>GameInterface.cpp 14>GridInterface.cpp 14>MapInterface.cpp 14>MathInterface.cpp 8>InfoFile.cpp 8>InfoFileExporter.cpp 8>InfoFileManager.cpp 20>CameraWndManager.cpp 20>CameraSettings.cpp 20>CamWnd.cpp 11>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h(11,12): error C2504: 'IUserControl': base class undefined (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) 11>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h(16,17): error C3668: 'ui::GameConnectionControl::getControlName': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) 11>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h(21,17): error C3668: 'ui::GameConnectionControl::getDisplayName': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) 11>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h(26,17): error C3668: 'ui::GameConnectionControl::getIcon': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) 11>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnectionControl.h(31,15): error C3668: 'ui::GameConnectionControl::createWidget': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) 11>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnection.cpp(829,26): error C2664: 'void ui::IUserInterfaceModule::registerControl(ui::IUserControlCreator::Ptr)': cannot convert argument 1 from 'std::shared_ptr<ui::GameConnectionControl>' to 'ui::IUserControlCreator::Ptr' 11>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnection.cpp(829,86): message : No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called 11>C:\source_code\darkradiant_svn\DarkRadiant\include\ui\iuserinterface.h(33,18): message : see declaration of 'ui::IUserInterfaceModule::registerControl' (compiling source file ..\..\plugins\dm.gameconnection\GameConnection.cpp) 11>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gameconnection\GameConnection.cpp(829,26): message : while trying to match the argument list '(std::shared_ptr<ui::GameConnectionControl>)' 14>ModelInterface.cpp 14>PatchInterface.cpp 14>RadiantInterface.cpp 14>SelectionInterface.cpp 14>SelectionSetInterface.cpp 14>ShaderSystemInterface.cpp 14>SkinInterface.cpp 14>SoundInterface.cpp 8>MRU.cpp 19>libvorbis-d-vc143.lib(vorbisfile.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(vorbisfile.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(framing.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(framing.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(info.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(info.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(block.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(block.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(synthesis.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(synthesis.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(bitwise.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(bitwise.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(sharedbook.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(sharedbook.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(codebook.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(codebook.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(psy.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(psy.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(registry.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(registry.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(mdct.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(mdct.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(envelope.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(envelope.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(smallft.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(smallft.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(bitrate.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(bitrate.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(window.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(window.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(lpc.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(lpc.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(floor0.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(floor0.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(floor1.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(floor1.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(res0.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(res0.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(mapping0.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(mapping0.obj)' or at ''; linking object as if no debug info 19>libvorbis-d-vc143.lib(lsp.obj) : warning LNK4099: PDB '' was not found with 'libvorbis-d-vc143.lib(lsp.obj)' or at ''; linking object as if no debug info 19> Creating library C:\source_code\darkradiant_svn\DarkRadiant\install\modules\sound.lib and object C:\source_code\darkradiant_svn\DarkRadiant\install\modules\sound.exp 8>ComplexName.cpp 8>Namespace.cpp 8>NamespaceFactory.cpp 19>sound.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\modules\sound.dll 13>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h(11,12): error C2504: 'IUserControl': base class undefined (compiling source file ..\..\plugins\dm.editing\plugin.cpp) 13>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h(16,17): error C3668: 'ui::AIEditingControl::getControlName': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.editing\plugin.cpp) 13>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h(21,17): error C3668: 'ui::AIEditingControl::getDisplayName': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.editing\plugin.cpp) 13>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h(26,17): error C3668: 'ui::AIEditingControl::getIcon': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.editing\plugin.cpp) 13>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\AIEditingControl.h(31,15): error C3668: 'ui::AIEditingControl::createWidget': method with override specifier 'override' did not override any base class methods (compiling source file ..\..\plugins\dm.editing\plugin.cpp) 8>AseExporter.cpp 8>Lwo2Chunk.cpp 20>ClipboardModule.cpp 8>Lwo2Exporter.cpp 8>ModelExporter.cpp 8>ModelScalePreserver.cpp 8>PatchSurface.cpp 8>ScaledModelExporter.cpp 8>WavefrontExporter.cpp 19>Done building project "sound.vcxproj". 13>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\plugin.cpp(84,30): error C2664: 'void ui::IUserInterfaceModule::registerControl(ui::IUserControlCreator::Ptr)': cannot convert argument 1 from 'std::shared_ptr<ui::AIEditingControl>' to 'ui::IUserControlCreator::Ptr' 13>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\plugin.cpp(84,85): message : No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called 13>C:\source_code\darkradiant_svn\DarkRadiant\include\ui\iuserinterface.h(33,18): message : see declaration of 'ui::IUserInterfaceModule::registerControl' (compiling source file ..\..\plugins\dm.editing\plugin.cpp) 13>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.editing\plugin.cpp(84,30): message : while trying to match the argument list '(std::shared_ptr<ui::AIEditingControl>)' 20>Accelerator.cpp 20>EventManager.cpp 20>GlobalKeyEventFilter.cpp 20>MouseToolGroup.cpp 11>Done building project "dm.gameconnection.vcxproj" -- FAILED. 20>MouseToolManager.cpp 20>Statement.cpp 20>Toggle.cpp 20>WidgetToggle.cpp 17>AIFindBodyComponentEditor.cpp 17>AIFindItemComponentEditor.cpp 17>AlertComponentEditor.cpp 17>ComponentEditorFactory.cpp 17>CustomClockedComponentEditor.cpp 17>CustomComponentEditor.cpp 17>DestroyComponentEditor.cpp 17>DistanceComponentEditor.cpp 17>InfoLocationComponentEditor.cpp 17>ItemComponentEditor.cpp 17>KillComponentEditor.cpp 17>KnockoutComponentEditor.cpp 17>LocationComponentEditor.cpp 17>PickpocketComponentEditor.cpp 17>ReadableClosedComponentEditor.cpp 17>ReadableOpenedComponentEditor.cpp 10>VcsStatus.cpp 17>ReadablePageReachedComponentEditor.cpp 18> Creating library C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.stimresponse.lib and object C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.stimresponse.exp 8>AseModel.cpp 8>AseModelLoader.cpp 8>FbxModelLoader.cpp 8>ModelImporterBase.cpp 14>PythonModule.cpp 14>SceneNodeBuffer.cpp 14>ScriptCommand.cpp 14>ScriptingSystem.cpp 14>ScriptModule.cpp 17>SpecifierEditCombo.cpp 20>main.cpp 20>RadiantApp.cpp 18>dm.stimresponse.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.stimresponse.dll 8>ofbx.cpp 20>AutoSaveTimer.cpp 20>StartupMapLoader.cpp 17>AIInnocenceSpecifierPanel.cpp 13>Done building project "dm.editing.vcxproj" -- FAILED. 17>AITeamSpecifierPanel.cpp 17>AITypeSpecifierPanel.cpp 17>ClassnameSpecifierPanel.cpp 17>EntityNameSpecifierPanel.cpp 17>GroupSpecifierPanel.cpp 17>SpawnClassSpecifierPanel.cpp 17>SpecifierPanelFactory.cpp 17>TextSpecifierPanel.cpp 8>MD5Anim.cpp 20>ManipulateMouseTool.cpp 8>MD5AnimationCache.cpp 8>MD5Model.cpp 8>MD5ModelLoader.cpp 8>MD5ModelNode.cpp 8>MD5Module.cpp 8>MD5Skeleton.cpp 8>MD5Surface.cpp 14> Creating library C:\source_code\darkradiant_svn\DarkRadiant\install\modules\script.lib and object C:\source_code\darkradiant_svn\DarkRadiant\install\modules\script.exp 20>SceneManipulateMouseTool.cpp 20>SelectionMouseTools.cpp 15> Creating library C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.conversation.lib and object C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.conversation.exp 14>script.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\modules\script.dll 15>dm.conversation.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.conversation.dll 12>GuiExpression.cpp 12>Gui.cpp 12>GuiManager.cpp 12>GuiScript.cpp 12>GuiWindowDef.cpp 12>RenderableCharacterBatch.cpp 12>RenderableText.cpp 12>Variable.cpp 20>LocalisationModule.cpp 20>LocalisationProvider.cpp 16> Creating library C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.difficulty.lib and object C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.difficulty.exp 20>Win32Registry.cpp 16>dm.difficulty.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.difficulty.dll 8>ModelCache.cpp 8>ModelFormatManager.cpp 8>ModelNodeBase.cpp 8>NullModel.cpp 8>NullModelNode.cpp 8>StaticModel.cpp 8>StaticModelNode.cpp 8>StaticModelSurface.cpp 20>TextureToolManipulateMouseTool.cpp 10>libgit2-d.lib(tree.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(tree.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(object_api.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(object_api.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(blob.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(blob.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(errors.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(errors.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(global.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(global.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(index.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(index.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(buffer.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(buffer.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(oid.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(oid.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(repository.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(repository.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(object.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(object.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(refs.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(refs.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(diff.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(diff.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(diff_generate.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(diff_generate.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(branch.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(branch.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(checkout.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(checkout.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(merge.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(merge.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(credential.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(credential.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(remote.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(remote.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(commit.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(commit.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(config.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(config.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(status.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(status.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(reset.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(reset.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(revwalk.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(revwalk.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(signature.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(signature.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(annotated_commit.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(annotated_commit.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(vector.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(vector.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(util.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(util.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(odb.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(odb.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(strmap.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(strmap.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pool.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pool.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(path.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(path.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(tree-cache.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(tree-cache.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(alloc.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(alloc.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(posix.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(posix.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(posix_w32.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(posix_w32.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(futils.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(futils.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(filter.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(filter.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(filebuf.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(filebuf.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(buf_text.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(buf_text.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(error.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(error.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(mwindow.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(mwindow.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(hash.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(hash.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(sysdir.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(sysdir.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(merge_driver.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(merge_driver.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(registry.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(registry.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(mbedtls.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(mbedtls.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(openssl.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(openssl.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(ssh.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(ssh.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(thread.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(thread.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(submodule.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(submodule.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(idxmap.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(idxmap.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(config_cache.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(config_cache.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(ignore.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(ignore.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(iterator.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(iterator.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pathspec.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pathspec.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(varint.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(varint.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(attrcache.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(attrcache.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(strarray.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(strarray.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(worktree.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(worktree.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(path_w32.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(path_w32.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(w32_util.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(w32_util.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(cache.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(cache.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(refdb.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(refdb.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(diff_driver.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(diff_driver.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(tag.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(tag.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(diff_print.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(diff_print.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(diff_stats.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(diff_stats.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(date.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(date.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(patch.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(patch.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(diff_tform.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(diff_tform.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(attr_file.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(attr_file.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(patch_generate.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(patch_generate.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(refspec.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(refspec.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(merge_file.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(merge_file.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(oidarray.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(oidarray.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(commit_list.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(commit_list.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(oidmap.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(oidmap.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pqueue.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pqueue.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(transport.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(transport.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(fetch.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(fetch.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(fetchhead.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(fetchhead.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(push.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(push.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(mailmap.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(mailmap.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(config_file.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(config_file.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(regexp.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(regexp.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(transaction.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(transaction.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(wildmatch.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(wildmatch.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(revparse.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(revparse.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(tsort.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(tsort.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(utf-conv.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(utf-conv.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(w32_buffer.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(w32_buffer.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(odb_pack.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(odb_pack.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(odb_loose.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(odb_loose.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(map.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(map.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(dir.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(dir.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(stdalloc.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(stdalloc.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(attr.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(attr.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(crlf.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(crlf.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(ident.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(ident.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pack.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pack.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(collisiondetect.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(collisiondetect.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(findfile.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(findfile.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(clone.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(clone.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(refdb_fs.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(refdb_fs.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(hashsig.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(hashsig.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(diff_file.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(diff_file.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(diff_xdiff.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(diff_xdiff.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(zstream.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(zstream.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(delta.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(delta.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(xmerge.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(xmerge.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(local.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(local.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(smart.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(smart.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(winhttp.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(winhttp.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(git.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(git.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(net.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(net.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pack-objects.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pack-objects.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(parse.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(parse.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(config_snapshot.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(config_snapshot.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(config_entries.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(config_entries.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(config_parse.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(config_parse.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pcre_compile.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pcre_compile.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pcre_exec.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pcre_exec.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pcre_globals.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pcre_globals.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(reflog.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(reflog.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(indexer.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(indexer.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(offmap.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(offmap.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(sha1.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(sha1.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(sortedcache.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(sortedcache.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(xdiffi.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(xdiffi.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(xutils.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(xutils.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(xprepare.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(xprepare.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(netops.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(netops.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(smart_protocol.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(smart_protocol.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(smart_pkt.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(smart_pkt.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(proxy.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(proxy.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(settings.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(settings.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(socket.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(socket.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(http_parser.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(http_parser.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(thread-utils.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(thread-utils.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pcre_newline.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pcre_newline.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pcre_tables.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pcre_tables.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(pcre_chartables.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(pcre_chartables.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(ubc_check.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(ubc_check.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(xemit.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(xemit.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(xpatience.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(xpatience.obj)' or at ''; linking object as if no debug info 10>libgit2-d.lib(xhistogram.obj) : warning LNK4099: PDB '' was not found with 'libgit2-d.lib(xhistogram.obj)' or at ''; linking object as if no debug info 10>libzlib-d-vc143.lib(deflate.obj) : warning LNK4099: PDB '' was not found with 'libzlib-d-vc143.lib(deflate.obj)' or at ''; linking object as if no debug info 10>libzlib-d-vc143.lib(inflate.obj) : warning LNK4099: PDB '' was not found with 'libzlib-d-vc143.lib(inflate.obj)' or at ''; linking object as if no debug info 10>libzlib-d-vc143.lib(crc32.obj) : warning LNK4099: PDB '' was not found with 'libzlib-d-vc143.lib(crc32.obj)' or at ''; linking object as if no debug info 10>libzlib-d-vc143.lib(adler32.obj) : warning LNK4099: PDB '' was not found with 'libzlib-d-vc143.lib(adler32.obj)' or at ''; linking object as if no debug info 10>libzlib-d-vc143.lib(zutil.obj) : warning LNK4099: PDB '' was not found with 'libzlib-d-vc143.lib(zutil.obj)' or at ''; linking object as if no debug info 10>libzlib-d-vc143.lib(trees.obj) : warning LNK4099: PDB '' was not found with 'libzlib-d-vc143.lib(trees.obj)' or at ''; linking object as if no debug info 10>libzlib-d-vc143.lib(inftrees.obj) : warning LNK4099: PDB '' was not found with 'libzlib-d-vc143.lib(inftrees.obj)' or at ''; linking object as if no debug info 10>libzlib-d-vc143.lib(inffast.obj) : warning LNK4099: PDB '' was not found with 'libzlib-d-vc143.lib(inffast.obj)' or at ''; linking object as if no debug info 10> Creating library C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\vcs.lib and object C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\vcs.exp 10>LINK : warning LNK4098: defaultlib 'LIBCMTD' conflicts with use of other libs; use /NODEFAULTLIB:library 20>AasFileControl.cpp 20>AasVisualisationPanel.cpp 20>RenderableAasFile.cpp 10>vcs.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\vcs.dll 10>Done building project "vcs.vcxproj". 12>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gui\gui\GuiScript.cpp(148,14): warning C4834: discarding return value of function with 'nodiscard' attribute 12>C:\source_code\darkradiant_svn\DarkRadiant\plugins\dm.gui\gui\GuiWindowDef.cpp(371,14): warning C4834: discarding return value of function with 'nodiscard' attribute 8>clip.c 8>envelope.c 8>list.c 8>lwio.c 8>lwo2.c 8>lwob.c 8>pntspols.c 8>surface.c 8>vecmath.c 8>vmap.c 8>picointernal.c 8>picomodel.c 8>picomodules.c 8>pm_3ds.c 8>pm_fm.c 8>pm_iqm.c 8>pm_lwo.c 8>pm_md2.c 8>pm_md3.c 8>pm_mdc.c 8>pm_ms3d.c 8>pm_obj.c 8>pm_terrain.c 20>AnimationPreview.cpp 20>MD5AnimationChooser.cpp 20>MD5AnimationViewer.cpp 8>PicoModelLoader.cpp 8>PicoModelModule.cpp 17> Creating library C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.objectives.lib and object C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.objectives.exp 8>ParticleDef.cpp 8>ParticleNode.cpp 8>ParticleParameter.cpp 8>ParticlesManager.cpp 8>RenderableParticle.cpp 8>RenderableParticleBunch.cpp 8>RenderableParticleStage.cpp 8>StageDef.cpp 17>dm.objectives.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.objectives.dll 20>FindBrush.cpp 20>QuerySidesDialog.cpp 8>General.cpp 8>Prefab.cpp 20>ColourSchemeEditor.cpp 12> Creating library C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.gui.lib and object C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.gui.exp 20>DialogManager.cpp 20>ImageFilePopulator.cpp 20>ImageFileSelector.cpp 20>SkinChooser.cpp 20>SoundChooser.cpp 20>SoundShaderPreview.cpp 20>EntityChooser.cpp 20>MapPreview.cpp 20>TexturePreviewCombo.cpp 12>dm.gui.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\plugins\dm.gui.dll 12>Done building project "dm.gui.vcxproj". 8>Patch.cpp 8>PatchModule.cpp 8>PatchNode.cpp 8>PatchRenderables.cpp 8>PatchTesselation.cpp 8>Radiant.cpp 20>CommandEntry.cpp 20>Console.cpp 8>CommandSystem.cpp 20>DispatchEvent.cpp 20>Documentation.cpp 20>LongRunningOperationHandler.cpp 20>MapCommands.cpp 20>MapFileProgressHandler.cpp 20>PointFileChooser.cpp 20>UserInterfaceModule.cpp 20>C:\source_code\darkradiant_svn\DarkRadiant\radiant\ui\Documentation.cpp(23,32): warning C4189: 'ctx': local variable is initialized but not referenced 8>ModuleLoader.cpp 8>ModuleRegistry.cpp 8>BlendLight.cpp 8>BuiltInShader.cpp 8>ColourShader.cpp 8>DepthFillPass.cpp 8>FullBrightRenderer.cpp 8>GLProgramFactory.cpp 8>InteractionPass.cpp 8>LightingModeRenderer.cpp 8>ObjectRenderer.cpp 8>OpenGLShader.cpp 8>OpenGLShaderPass.cpp 8>RegularLight.cpp 8>SceneRenderer.cpp 8>C:\source_code\darkradiant_svn\DarkRadiant\radiantcore\rendersystem\backend\ObjectRenderer.cpp(50,38): error C2664: 'void (GLenum,GLsizei,GLenum,void *,GLint)': cannot convert argument 4 from 'const unsigned int *const ' to 'void *' 8>C:\source_code\darkradiant_svn\DarkRadiant\radiantcore\rendersystem\backend\ObjectRenderer.cpp(50,38): message : Conversion loses qualifiers 20>EClassTree.cpp 20>EClassTreeBuilder.cpp 8>Done building project "DarkRadiantCore.vcxproj" -- FAILED. 21>------ Build started: Project: Tests, Configuration: Debug x64 ------ 21>Basic.cpp 21>Brush.cpp 21>Camera.cpp 21>Clipboard.cpp 21>CodeTokeniser.cpp 21>ColourSchemes.cpp 21>CommandSystem.cpp 21>ContinuousBuffer.cpp 21>CSG.cpp 21>Curves.cpp 21>DeclManager.cpp 21>DefBlockSyntaxParser.cpp 21>DefTokenisers.cpp 21>Entity.cpp 21>EntityClass.cpp 21>EntityInspector.cpp 20>EntityInspectorModule.cpp 20>FxPropertyEditor.cpp 20>AddPropertyDialog.cpp 20>AnglePropertyEditor.cpp 20>BooleanPropertyEditor.cpp 20>ClassnamePropertyEditor.cpp 20>ColourPropertyEditor.cpp 20>EntityInspector.cpp 20>EntityPropertyEditor.cpp 20>FloatPropertyEditor.cpp 20>ModelPropertyEditor.cpp 20>PropertyEditor.cpp 20>PropertyEditorFactory.cpp 20>SkinPropertyEditor.cpp 20>SoundPropertyEditor.cpp 20>TexturePropertyEditor.cpp 20>Vector3PropertyEditor.cpp 21>Favourites.cpp 21>FileTypes.cpp 21>Filters.cpp 20>EntityList.cpp 21>Fx.cpp 20>GraphTreeModel.cpp 21>Game.cpp 21>GeometryStore.cpp 21>Grid.cpp 21>HeadlessOpenGLContext.cpp 21>ImageLoading.cpp 20>FavouritesBrowser.cpp 20>FavouritesUserInterfaceModule.cpp 21>LayerManipulation.cpp 21>MapExport.cpp 21>MapMerging.cpp 20>FilterDialog.cpp 20>FilterEditor.cpp 21>MapSavingLoading.cpp 21>MaterialExport.cpp 21>Materials.cpp 21>MessageBus.cpp 21>ModelExport.cpp 21>Models.cpp 21>ModelScale.cpp 21>Particles.cpp 21>Patch.cpp 20>FilterContextMenu.cpp 20>FilterOrthoContextMenuItem.cpp 21>PatchIterators.cpp 20>FiltersMainMenu.cpp 20>FilterUserInterface.cpp 21>PatchWelding.cpp 20>FxChooser.cpp 21>PointTrace.cpp 20>WxGLWidgetManager.cpp 21>Prefabs.cpp 20>GridUserInterface.cpp 21>Renderer.cpp 21>SceneNode.cpp 21>SceneStatistics.cpp 20>CreateLayerDialog.cpp 20>LayerControlPanel.cpp 20>LayerContextMenu.cpp 20>LayerOrthoContextMenuItem.cpp 21>Selection.cpp 21>SelectionAlgorithm.cpp 21>Settings.cpp 21>Skin.cpp 20>AuiFloatingFrame.cpp 20>AuiLayout.cpp 20>AuiManager.cpp 21>SoundManager.cpp 20>PropertyNotebook.cpp 20>TopLevelFrame.cpp 20>ViewMenu.cpp 20>MainFrame.cpp 20>ScreenUpdateBlocker.cpp 21>TextureManipulation.cpp 21>TextureTool.cpp 21>Transformation.cpp 21>UndoRedo.cpp 21>VFS.cpp 21>WindingRendering.cpp 21>WorldspawnColour.cpp 20>LayerInfoTab.cpp 20>EntityInfoTab.cpp 20>MapInfoDialog.cpp 20>ModelInfoTab.cpp 20>ShaderInfoTab.cpp 21>XmlUtil.cpp 20>MapSelector.cpp 20>MaterialEditor.cpp 20>MaterialEditorModule.cpp 20>MaterialPreview.cpp 20>MaterialChooser.cpp 20>MaterialPopulator.cpp 20>MaterialSelector.cpp 20>MaterialTreeView.cpp 21>Matrix3.cpp 21>Matrix4.cpp 21>Plane3.cpp 21>Quaternion.cpp 21>Vector.cpp 20>MediaBrowserModule.cpp 20>MediaBrowserTreeView.cpp 20>MediaBrowser.cpp 20>MenuBar.cpp 20>MenuElement.cpp 20>MenuFolder.cpp 20>MenuItem.cpp 20>MenuManager.cpp 20>MenuSeparator.cpp 20>MapMergePanel.cpp 20>ConvertModelDialog.cpp 20>ExportAsModelDialog.cpp 20>ExportCollisionModelDialog.cpp 20>MaterialsList.cpp 20>ModelSelector.cpp 20>ModelTreeView.cpp 21>Tests.vcxproj -> C:\source_code\darkradiant_svn\DarkRadiant\install\Tests.exe 20>TexTool.cpp 20>AboutDialog.cpp 20>CommandList.cpp 20>ShortcutChooser.cpp 20>FindShader.cpp 20>LightInspector.cpp 20>BindToolDialog.cpp 20>ToolMappingDialog.cpp 20>OrthoContextMenu.cpp 20>OrthoBackgroundPanel.cpp 20>Overlay.cpp 20>ParticleChooserDialog.cpp 20>ParticleEditor.cpp 20>ParticleSelector.cpp 20>BulgePatchDialog.cpp 20>CapDialog.cpp 20>PatchCreateDialog.cpp 20>PatchInspector.cpp 20>PatchThickenDialog.cpp 20>PrefabSelector.cpp 20>GameSetupDialog.cpp 20>GameSetupPage.cpp 20>GameSetupPageIdTech.cpp 20>GameSetupPageTdm.cpp 20>PrefDialog.cpp 20>PreferenceItem.cpp 20>PrefPage.cpp 20>ScriptMenu.cpp 20>ScriptUserInterfaceModule.cpp 20>ScriptWindow.cpp 20>SelectionSetToolmenu.cpp 20>SkinEditor.cpp 20>SkinEditorTreeView.cpp 20>CommandStatus.cpp 20>EditingStopwatchStatus.cpp 20>MapStatistics.cpp 20>StatusBarManager.cpp 20>MapTextureBrowser.cpp 20>TextureBrowserManager.cpp 20>TextureBrowserPanel.cpp 20>TextureThumbnailBrowser.cpp 20>ToolbarManager.cpp 20>Splash.cpp 20>SurfaceInspector.cpp 20>TransformPanel.cpp 20>GlobalXYWnd.cpp 20>XYWnd.cpp 20>c1xx : fatal error C1083: Cannot open source file: '..\..\radiant\xyview\XYWnd.cpp': No such file or directory 20>Done building project "DarkRadiant.vcxproj" -- FAILED. ========== Build: 17 succeeded, 4 failed, 0 up-to-date, 0 skipped ========== ========== Build started at 13:16 and took 01:54.291 minutes ==========
  11. I'd like to better understand what you want. The design of dragging bodies is to hold frob (key down) to drag and release frob (key up) to let go. That way it's impossible to walk away while unintentionally dragging a body. Plus, it's quick to grab and move several body limbs in rapid succession. This is thought to provide a better experience, especially for new players. Towards the beginning of this thread, I created a "tdm_frobhold_drag_body_behavior" cvar. https://forums.thedarkmod.com/index.php?/topic/22198-feature-proposal-frob-to-use-world-item/&do=findComment&comment=487580 "tdm_frobhold_drag_body_behavior", default:"1" Which drag body behavior? 1 --- on frob key up, drop body (limb). 0 --- on second frob, drop body (limb), TDM v2.11 (and prior) behavior. That cvar was removed shortly afterwards, because it was said that it wasn't needed. With that cvar set to 0, a second frob would be required to let go of the body. Is that the behavior that you want? If so, I can add that cvar back. Also, I saw elsewhere that you want the ability to revert back to the old way. If you mean that all of the controls match TDM 2.11, that can be done with "tdm_frobhold_delay 0" and there will be a menu setting to disable it as well.
  12. Interesting, didn't think about that. Yeah the compass uses that trick, I could just use a model of the helmet instead. If it looks good and is worth maybe I'll consider that, though it might be distracting and not make enough sense. The heads are modeled that way: Hoods and helmets are part of the head mesh as they aren't attachments. This is normally a good thing since performance isn't wasted rendering the head or hair under the helmet, but complicates things for my approach as the only way is changing the head models at runtime which may break precaching and stuff. Only a few hats are attached as a separate entities, like the little red hat some merchants wear or the straw hat... those aren't ideal for disguises though and I don't plan on supporting both approaches. Technically I could try attaching the independent helmet model to the player head, but that would surely look awful and clip through the hood and stuff... only right way is to give the player the Citywatch head once that error is fixed. For AI there is no other way apart from also changing the head model: Stealing the helmet from a guard implies taking it off them, which means they need to switch to a helmetless head which can only be done by setting a different head mesh upon frobbing... no idea if that triggers the same crash as the player head, if so I'm out of luck till a dev can take a look at my report. The base disguise system can be used that way too, it's just not the theme I went for by default as I wanted them to be physical wearables. You can define a magical disguise too that implies creating an illusion which tricks other AI into seeing you as one of them. In fact I thought of including one for undead using a magic skull that makes them think you're also dead, might add that in the next version if others think it makes sense and is worth it? Note that the spawnargs are documented via editor vars in case anyone wants to make their own: As long as you have a moveable model and inventory icon it's just a few tweaks to define any disguise. Simply inherit from the base "atdm:playertools_disguise" entity def and customize the team and other spawnargs... remember to use the proper mass / friction / impact sounds. Let me throw them here for anyone who wants a quick preview: atdm:playertools_disguise { "inherit" "atdm:playertool" "editor_usage" "Don't use. This is the base class for disguise inventory items." "editor_usage1" "Individual hats and helmets will derive from this." "scriptobject" "playertools_disguise" "gui" "guis/tdm_hud_disguise.gui" //"model" // to be defined in subclass //"clipmodel" // to be defined in subclass "inv_name" "Disguise" "inv_category" "Disguises" "inv_icon" "" "inv_droppable" "1" "inv_map_start" "0" // Disguise "team" "0" "rank" "0" "personGender" "PERSONGENDER_MALE" "personType" "PERSONTYPE_THIEF" "regen" "0.25" "rate" "0.5" "rate_alert" "0.1" "distance" "500" "speed_move" "1" "speed_turn" "1" "overlay" "" "snd_wear" "player_rustle_short" "snd_remove" "player_rustle_short" "model_head" "head_thief" "skin_head" "" // Disguise editor vars "editor_float team" "The team the player disguises into when the disguise is active." "editor_float rank" "Rank while the disguise is active." "editor_var personGender" "Person type while the disguise is active." "editor_var personType" "Person gender while the disguise is active." "editor_float regen" "The disguise regenerates over time at this rate." "editor_float rate" "The disguise degrades at this rate when the player is seen by a member or ally of the team." "editor_float rate_alert" "The disguise further degrades by this amount when an AI is alert, increases gradually with alert level." "editor_float distance" "Maximum distance at which being seen by the AI can degrade your disguise, offsets with AI visual acuity." "editor_float speed_move" "Movement hindrance while wearing the disguise." "editor_float speed_turn" "Turning hindrance while wearing the disguise." "editor_var overlay" "Overlay image while wearing the disguise." "editor_snd snd_wear" "Sound to play when putting on the disguise." "editor_snd snd_remove" "Sound to play when taking off the disguise." "editor_model model_head" "The player's head changes to this model while the item is worn, can be seen in mirrors." "editor_skin skin_head" "The player's head changes to this skin while the item is worn." }
  13. Yea, it seems models are going to be a problem. DR doesn't detect gltf or dae. It does detect obj, but crashes as soon as I click the model. I don't know if I can work with lwo or ase in Godot, but I don't even have plugins for that in blender. I've only made one model for TDM once, and it was back in Blender 2.79. As far as textures go, I suppose it's not much of a problem. I could work with tga. It's just that free textures are usually distributed in jpg or png, so working with .tga requires going through the trouble of converting each of them (base texture plus normal map, ao map, rough map, etc).
  14. Not to be a nag, but I was thinking about the columns problem. If you go to the view source tab in the wiki article: https://wiki.thedarkmod.com/index.php?title=Fan_Missions_for_The_Dark_Mod&action=edit The raw table data is accessible directly: |- !align=left|{{TDM-FM|written|Written in Stone}} |Bikerdude, Amadeus, Dragofer |{{Forumlink|https://forums.thedarkmod.com/index.php?/topic/21265-written-in-stone-beta-210-only-20220128/}} |2022-01-28 |338 |Yes |Yes |CCC 22, Elixir |City Missions |Undead, Horror Themes |- Each pipe character represents one of the columns.
  15. There's a lighting issue in "William Steele 1: In the North" at -1153.92 3523.22 -955.75 29.8 -145.6 0.0 There's a candle on the other side of the wall. In 2.12 dev, that candle's light leaks through the wall at the base of the door as seen in the video, comparing 2.11 and 2.12-r10451.
  16. Terrific! The beta test thread is up: https://forums.thedarkmod.com/index.php?/topic/22238-beta-testing-the-spider-and-the-finch/
  17. Welcome to the Dark Mod forums MarsManon! Thank you very much for the kind words about SLL, it's always nice to hear We all worked real hard on bringing Grayman's map to life and I'm glad you enjoyed it
  18. I was so enchanted by this FM, I had to sign up to the forums the same day I finished it to come thank the authors Genuinely, truly incredible work! I was so overwhelmed in places that I resorted to just shouting joy at my monitor two, three, maybe four entirely separate times while playing. Exploring, puzzling, finding something new, trying to use it, and finding it does a whole new, separate, wonderful thing! There aren't enough words inside me to describe the feeling. It was breathtaking. I don't have any specific feedback that hasn't come through this thread before Thanks so much for making this, for all the inspiration and ingenuity and effort it took. If I never play another level this good, in any other game, in my life, I'd be fine with that.
  19. I created two walls: both have a base brush that is 128 x 128, and 4 units thick. One of the brushes, however, has a little bit of decor that sticks out another 4 units. Later on when I was working on my map, I cloned a model, moved it 128 units, and then changed it's model. However, when changing it from the wall with decor to the wall with no decor, it proceeded to shift itself 2 units forward. I thought maybe it had to do with what grid size I had saved/exported the model as, but adjusting that did nothing. And the models are both aligned together. This is the only model I've had do this. What is causing this?
  20. There's a group of players who have meticulously tested and adjusted ghosting rules for The Dark Mod. Please see: Official Ghosting Rules: https://www.ttlg.com/forums/showthread.php?t=148523 Ghost Rules Discussion: https://www.ttlg.com/forums/showthread.php?t=148487 Why alienate an established group of dedicated players?
  21. btw. if you still happen to have an artic freezer extreme rev.2 dont throw it out. despite being a midrange cooler it actually cools very very well (actually beat my dark rock slim cooler Oo) and its extremely quiet too. the rev.2 model also fits on lga 2011.v3 sockets and has a bigger base compared with the rev.1. it also handles some modest overclocking quite well. the upside compared to the dark rock is that it is a dual tower cooler so it has a bit more cooling area while still being slim compared to the dark rock pro and noctua nh-up15 which are pretty massive. performs best in a well vented case but thats true for all coolers.
  22. That honestly sounds a description of the current patch to me - you never responded to my question as to why you view it as “radical”, why you feel like there is justification for you to redefine the scope of the patch at this point to not address the concerns of these players, and way there is cause to not consider expanding the test base by including the patch in an actual dev build? You mention the code has been this way for a long time - it takes a very shallow glance to see how long players have also been posting on this forum asking how to shoulder a body and getting some frigid responses about reading the wiki or playing the training mission. It has been consistent since at least 2009. The idea that a game that is still in active development can’t strive to improve these things just does not resonate with me at all.
  23. OK I think I've got to the bottom of this. I've created this forum thread (with bug report): https://forums.thedarkmod.com/index.php?/topic/22221-bug-drowning-ai-in-shallow-water/ I can apply a workaround, although it won't be perfect and the bug itself needs fixing in the engine. There are a few other things that need fixing so will put an update together soonish.
  24. If any mappers have encountered weirdness with kill objectives not working with drowning AI, I think I've found out why. I don't think it would be a particularly difficult one to fix either. I've raised this bug report: https://bugs.thedarkmod.com/view.php?id=6323 Some context here: https://forums.thedarkmod.com/index.php?/topic/21837-fan-mission-the-lieutenant-2-high-expectations-by-frost_salamander-20230424/&do=findComment&comment=487316 I think this is a bug, but just raising here in case some people think otherwise.
  25. I dom't use it, i found it here with the filter set to OpenSource. the TOS and PP isn't excluding for an OpenSource app, if they use ads mean that they also need to pay an server for this online service. OpenSource is not synonymous with free either, perhaps after the beta phase it is no longer free, so perhaps you can take advantage of the fact that it is still free to create a series of textures that can be used or search another one in Futuretools. AI generated textures and assets, by definition, don't have any copyright, so you can use them as you want. https://www.futuretools.io/?pricing-model=free|open-source&tags-n5zn=gaming
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