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Showing results for '/tags/forums/doom 3/'.
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Fleshy beds should now be resolved: http://forums.thedarkmod.com/topic/17587-the-assets-of-aosys/?p=398777
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Possibility to rescale the hud: http://forums.thedarkmod.com/topic/14394-apples-and-peaches-obsttortes-mapping-and-scripting-thread/?p=398521 Feedback appreciated
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For the diehards, i created a Ironman mode mod for tdm. http://forums.thedarkmod.com/topic/18518-would-it-be-possible-to-implement-an-ironman-mode-in-darkmod
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created a ironman-mode for TDM. For more info, see http://forums.thedarkmod.com/topic/18518-would-it-be-possible-to-implement-an-ironman-mode-in-darkmod/
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Working on a litte expiremental deusexthemed tdm mission http://forums.thedarkmod.com/topic/18512-deus-ex-mod-like-dark-mod-is-to-thief
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Dishonoured 2: Tweaks and Fixes guide - http://forums.thedarkmod.com/topic/18494-dishonored-2-tweaks-and-settings/?p=397014
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National Geographic: Mars - http://forums.thedarkmod.com/topic/18488-this-is-what-i-helped-with-today/
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Figured out how to crossfade normal maps completing Obsttortes work: http://forums.thedarkmod.com/topic/14394-apples-and-peaches-obsttortes-mapping-and-scripting-thread/page-14?do=findComment&comment=395180
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A moment of appreciation for Brutal Doom... Someone has finally managed to mix the good aspects of old and new games correctly in a way that creates something that feels new, but is not watered down. There is no two weapon limit, auto-healing, or snail-like movement. What there is, is a whole lot of blood and guts, grenades for clearing out monster infested areas, multiple functions for weapons, fast paced action, easter eggs/secrets, smarter/tougher monsters and an unlimited number of levels...
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Brutal Doom is awesome! No way I'm playing the old Doom after that.
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tempt you with doom 2?
https://classicreload.com/doom-ii-hell-on-earth.html
(that i paid £50 for way back when - 4 discs!)
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Sign out of TDM forums, close browser, re-open later, "Huh...I'm still signed in?"
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Its a cookie thats keeping you logged in.
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Another visitor! Stay a while; stay forever!
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We´re like a Shalebridge Cradle: what comes in must never leave
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working on a new project: tdmlauncher. for more info http://forums.thedarkmod.com/topic/18310-the-dark-mod-launcher/
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So I made this thing in honour of The Shard's inauguration; enjoy! http://doom-doom-doom.tumblr.com/post/26700870947/the-prince-of-wales-on-architecture-the-shard-is
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heheh, the laser show at the grand opening was a joke. And you can go up in the elevator, but the cheeky gits have the stunning audacity to charge £25a time..
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@jay pettit: There is an uncanny resemblance, plus it is an example of a symbol of power ripping up the city fabric.
@Bikerdude: I can probably think of a hundred better ways to spend Ł25 in London...
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The Black Parade is coming! http://www.ttlg.com/forums/showthread.php?t=146501 Woo-hoo!
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I suppose making a campaign as an individual and building for Thief Gold go hand & hand. You need to be pretty obsessed to do either. XD
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I'm just very happy to see how much work still goes on with the original Thief games. Good mods = long life after release!
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Magnificent!
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Jupiter Hell from the makers of the excellent Doom: the Roguelike is now on Kickstarter. Hyped! https://www.kickstarter.com/projects/2020043306/jupiter-hell-a-modern-turn-based-sci-fi-roguelike
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Hot T2 update: http://www.ttlg.com/forums/showthread.php?t=146446
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Is it just me or does the TDM Forums favicon look whack?
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Yes I was annoyed by that, too!
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Glad I wasn't the only one noticing that.
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Will drop Taaaki a message.