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  1. I'd probably approach from a slightly different direction: rather than trying to extract and isolate small parts of the TDM code and call these in a DLL from both the game and DR (which introduces problems with dependencies on other parts of the code), I would try adding a DLL-style build mode for the whole game binary — perhaps chosen with a CMake option — so that you could choose to build either the game itself or a DLL containing most of the same code. You'd then need a suitable DLL interface on the game side, which I would suggest should be pure C and as simple as possible so that it isn't necessary to expose all of the idLib stuff and deal with the complexities of C++ binary interfaces. So you might end up with an interface a bit like original GTK: struct TDMInstallation; // opaque type // Initialise new installation and return object owned by the DLL TDMInstallation* tdm_installation_new(const char* path); // Compile a given map, return a status code int tdm_installation_compile_map(TDMInstallation* installation, const char* mapName); // Properly dispose of the installation object void tdm_installation_free(TDMInstallation* installation); This way you effectively have full encapsulation of the DLL code, and an essentially object-oriented interface using C functions and opaque pointers instead of C++ classes with private members and public methods. If we were ever going to try this I'd suggest starting with something very simple and self contained. Compiling maps is probably OK, or maybe exposing Tels' i18n system which has never been ported into DR and results in DR not being able to show internationalised names for difficulty settings. Rendering of course would be a much more difficult task.
  2. I have been working on a map for many days now. All of a sudden however, TDM crashes when I compile it via dmap from its console. All I did was to cut a few brushes and add a few new entities. Here is the console log: mircea@linux-qz0r:~/Games/Quake/TheDarkMod/darkmod>./thedarkmod.x86 TDM 2.03 #6455 linux-x86 Jan 28 2015 20:03:48 found interface lo - loopback found interface eth0 - 192.168.134.178/255.255.255.0 Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV tdm using generic code for SIMD processing. ------ Initializing File System ------ Current search path: /home/mircea/Games/Quake/TheDarkMod/darkmod/fms/map_first.pk4dir /home/mircea/Games/Quake/TheDarkMod/darkmod/ /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_wood01.pk4 (317 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_window01.pk4 (345 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_stone_sculpted01.pk4 (424 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_stone_natural01.pk4 (123 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_stone_flat01.pk4 (281 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_stone_cobblestones01.pk4 (214 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_stone_brick01.pk4 (440 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_sfx01.pk4 (64 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_roof01.pk4 (65 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_plaster01.pk4 (140 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_paint_paper01.pk4 (42 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_other01.pk4 (51 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_nature01.pk4 (256 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_metal01.pk4 (465 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_glass01.pk4 (46 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_fabric01.pk4 (41 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_door01.pk4 (171 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_decals01.pk4 (367 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_carpet01.pk4 (92 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_textures_base01.pk4 (375 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_standalone.pk4 (4 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_vocals_decls01.pk4 (27 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_vocals06.pk4 (688 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_vocals05.pk4 (128 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_vocals04.pk4 (2854 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_vocals03.pk4 (743 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_vocals02.pk4 (1300 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_vocals01.pk4 (82 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_sfx02.pk4 (596 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_sfx01.pk4 (924 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_ambient03.pk4 (24 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_ambient02.pk4 (156 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_sound_ambient01.pk4 (209 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_prefabs01.pk4 (556 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_player01.pk4 (125 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_models_decls01.pk4 (93 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_models02.pk4 (1836 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_models01.pk4 (1915 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui_credits01.pk4 (49 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4 (673 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_game02.pk4 (2 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_game01.pk4 (2 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_fonts01.pk4 (696 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_env01.pk4 (98 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_defs01.pk4 (166 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4 (155 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_steambots01.pk4 (24 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_monsters_spiders01.pk4 (82 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_undead01.pk4 (50 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (95 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_heads01.pk4 (96 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_guards01.pk4 (373 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_females01.pk4 (169 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_base01.pk4 (8 files) /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_ai_animals01.pk4 (80 files) File System Initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1228 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. WARNING:Couldn't load image: guis/assets/splash/launch Couldn't open journal files Couldn't exec editor.cfg - file does not exist. execing default.cfg Unknown command 'use' Unknown command 'console' Unknown command 'next' Unknown command 'prev' Unknown command 'previous' Unknown command 'next' Unknown command 'crouch' Unknown command 'Lean' Unknown command 'lean' Unknown command 'Readables' Unknown command 'spyglass' Unknown command 'compass' Unknown command 'lantern' Unknown command 'maps' Unknown command 'objectives' Unknown command 'keys' Unknown command 'lockpicks' Unknown command 'lean' Unknown command 'Inventory' Unknown command 'Mantle' Unknown command 'creep' Unknown command 'frob' Unknown command 'inventory' execing Darkmod.cfg Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1228 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 Free86-VidModeExtension Activated at 1920x1080 ATTENTION: default value of option allow_glsl_extension_directive_midshader overridden by environment. Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: Gallium 0.4 on AMD BARTS GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_derivative_control GL_ARB_texture_barrier ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ dlopen(libasound.so.2) asoundlib version: 1.0.28 Alsa is available ------ Alsa Sound Initialization ----- opened Alsa PCM device plughw:2 for playback device buffer size: 5461 frames ( 21844 bytes ) allocated a mix buffer of 16384 bytes -------------------------------------- Checking portable OpenGL extensions... v - using GL_ARB_multitexture v - using GL_ARB_texture_env_combine v - using GL_ARB_texture_cube_map v - using GL_ARB_texture_env_dot3 v - using GL_ARB_texture_env_add v - using GL_ARB_texture_non_power_of_two v - using GL_ARB_texture_compression v - using GL_EXT_texture_compression_s3tc v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_EXT_texture_lod_bias v - using GL_EXT_texture3D v - using GL_EXT_stencil_wrap v - using glStencilOpSeparate X - GL_NV_register_combiners not found X - GL_ATI_fragment_shader not found X - GL_ATI_text_fragment_shader not found v - using GL_ARB_vertex_buffer_object v - using GL_ARB_vertex_program v - using GL_ARB_fragment_program X - EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/test_direct.vfp glprogs/test_direct.vfp glprogs/interaction_direct.vfp glprogs/interaction_direct.vfp glprogs/soft_particle.vfp glprogs/soft_particle.vfp ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem Font fonts/english/stone in size 12 not found, using size 24 instead. gamex86 - Found SO in EXE path with timestamp of 1422902260 - /home/mircea/Games/Quake/TheDarkMod/darkmod/gamex86.so gamex86 - Found SO in pak file with timestamp of 1422902260 - /home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_game02.pk4/gamex86.so gamex86 - SO in EXE path is newer, ignoring SO in pak file Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV game using generic code for SIMD processing. --------- Initializing Game ---------- The Dark Mod 2.03, code revision 6470 Build date: Feb 2 2015 WARNING:file def/tdm_ai_heads_springheel.def, line 840: model 'head03_citywatch' previously defined at def/tdm_ai_heads_springheel.def:825 WARNING:file particles/tdm_bikerdude.prt, line 421: particle 'tdm_dry_ice' previously defined at particles/tdm_bikerdude.prt:28 WARNING:file particles/tdm_bikerdude.prt, line 554: particle 'tdm_floating_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:54 WARNING:file particles/tdm_bikerdude.prt, line 581: particle 'tdm_glare_chandelier_02' previously defined at particles/tdm_bikerdude.prt:1 Initializing event system ...830 event definitions Initializing class hierarchy ...169 classes, 810080 bytes for event callbacks Initializing scripts WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script /proc/cpuinfo CPU frequency: 2660 MHz Compiled 'tdm_ai_lanternbot::startAlarmWhistle': 148.5 ms ---------- Compile stats ---------- Memory usage: Strings: 40, 6352 bytes Statements: 19182, 383640 bytes Functions: 1227, 124848 bytes Variables: 88564 bytes Mem used: 1086700 bytes Static data: 2277552 bytes Allocated: 2810692 bytes Thread size: 7068 bytes ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new mission packages. Found 79 mods in the FM folder. Parsed 85 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: map_first.pk4dir -------- Initializing Session -------- WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis session initialized -------------------------------------- WARNING:Non-portable: path contains uppercase characters: engine_SVN WARNING:Non-portable: path contains uppercase characters: engine_SVN WARNING:Non-portable: path contains uppercase characters: engine_SVN --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Couldn't load image: guis/assets/splash/launch WARNING:file def/tdm_ai_heads_springheel.def, line 840: model 'head03_citywatch' previously defined at def/tdm_ai_heads_springheel.def:825 WARNING:file particles/tdm_bikerdude.prt, line 421: particle 'tdm_dry_ice' previously defined at particles/tdm_bikerdude.prt:28 WARNING:file particles/tdm_bikerdude.prt, line 554: particle 'tdm_floating_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:54 WARNING:file particles/tdm_bikerdude.prt, line 581: particle 'tdm_glare_chandelier_02' previously defined at particles/tdm_bikerdude.prt:1 WARNING:Non-portable: path contains uppercase characters: engine_SVN WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_base01.pk4/script/script WARNING:Non-portable: path contains uppercase characters: map_first.pk4dir/home/mircea/Games/Quake/TheDarkMod/darkmod/tdm_gui01.pk4/guis/guis 12 warnings terminal support enabled ( use +set in_tty 0 to disabled ) pid: 14386 9008 MB System Memory 512 MB Video Memory Async thread started Couldn't exec autocommands.cfg - file does not exist. Widescreenmode was set to: 7 (1920x1080) ]dmap first.map.map ---- dmap ---- --- LoadDMapFile --- loading maps/first.map glprogs/ambientEnvironment.vfp glprogs/ambientEnvironment.vfp glprogs/heatHazeWithMaskAndBlur.vfp glprogs/heatHazeWithMaskAndBlur.vfp glprogs/heatHaze.vfp glprogs/heatHaze.vfp 788 total world brushes 163 total world triSurfs 287 patches 1560 entities 2164 planes 52 areaportals size: -12544,-12544,-1168 to 12544,12544, 4352 ############### entity 0 ############### --- FaceBSP --- 4293 faces 10345 leafs 0.1 seconds faceBsp ----- MakeTreePortals ----- ----- FilterBrushesIntoTree ----- 788 total brushes 6880 cluster references --- FloodEntities --- 4435 flooded leafs --- FillOutside --- 3442 solid leafs 2468 leafs filled 4435 inside leafs ----- ClipSidesByTree ----- --- FloodAreas --- WARNING:brush has multiple area portal sides at 956 -1156.8 684 WARNING:brush has multiple area portal sides at -132.8 -68 684 WARNING:brush has multiple area portal sides at 251.2 -444 1004 WARNING:brush has multiple area portal sides at 1668.8 -444 684 WARNING:brush has multiple area portal sides at 580 -772.8 1004 WARNING:brush has multiple area portal sides at 956 644.8 684 WARNING:brush has multiple area portal sides at 956 260.8 1004 WARNING:brush has multiple area portal sides at 1284.8 -444 1004 area 0 has 3481 leafs area 1 has 51 leafs area 2 has 103 leafs area 3 has 169 leafs area 4 has 1 leafs area 5 has 1 leafs area 6 has 46 leafs area 7 has 97 leafs area 8 has 136 leafs area 9 has 5 leafs area 10 has 4 leafs area 11 has 6 leafs area 12 has 4 leafs area 13 has 8 leafs area 14 has 3 leafs area 15 has 4 leafs area 16 has 6 leafs area 17 has 5 leafs area 18 has 8 leafs area 19 has 12 leafs area 20 has 6 leafs area 21 has 10 leafs area 22 has 7 leafs area 23 has 3 leafs area 24 has 5 leafs area 25 has 252 leafs area 26 has 1 leafs area 27 has 1 leafs 28 areas ----- PutPrimitivesInAreas ----- ----- BuildLightShadows ----- ----- CreateLightShadow 0xd2f2e30 ----- ----- CreateLightShadow 0xd3057b8 ----- ----- CreateLightShadow 0xd305d50 ----- ----- CreateLightShadow 0xd306628 ----- ----- CreateLightShadow 0xd319480 ----- ----- CreateLightShadow 0xd319fc0 ----- ----- OptimizeAreaGroups Results ----- 54 tris in 42 tris after edge removal optimization 42 tris after final t junction fixing ----- CreateLightShadow 0xd31a620 ----- ----- OptimizeAreaGroups Results ----- 67 tris in 47 tris after edge removal optimization 49 tris after final t junction fixing ----- CreateLightShadow 0xd31ae58 ----- ----- OptimizeAreaGroups Results ----- 52 tris in 42 tris after edge removal optimization 44 tris after final t junction fixing ----- CreateLightShadow 0xd31b690 ----- ----- OptimizeAreaGroups Results ----- 72 tris in 48 tris after edge removal optimization 50 tris after final t junction fixing 0.4 seconds for BuildLightShadows ----- OptimizeEntity ----- WARNING: backwards triangle in input! WARNING: backwards triangle in input! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! WARNING: backwards triangle generated! ----- OptimizeAreaGroups Results ----- 18163 tris in 10490 tris after edge removal optimization 11035 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 388 tris in 249 tris after edge removal optimization 266 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 5370 tris in 4595 tris after edge removal optimization 4742 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 1668 tris in 1223 tris after edge removal optimization 1335 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 32 tris in 32 tris after edge removal optimization 56 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 10 tris in 10 tris after edge removal optimization 10 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 578 tris in 439 tris after edge removal optimization 674 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 2810 tris in 2194 tris after edge removal optimization 2339 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 6718 tris in 4724 tris after edge removal optimization 4786 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 64 tris in 50 tris after edge removal optimization 58 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 62 tris in 48 tris after edge removal optimization 54 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 76 tris in 48 tris after edge removal optimization 52 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 60 tris in 50 tris after edge removal optimization 58 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 48 tris in 36 tris after edge removal optimization 48 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 26 tris in 20 tris after edge removal optimization 24 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 60 tris in 50 tris after edge removal optimization 58 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 70 tris in 48 tris after edge removal optimization 54 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 36 tris in 44 tris after edge removal optimization 60 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 172 tris in 130 tris after edge removal optimization 130 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 59 tris in 42 tris after edge removal optimization 48 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 40 tris in 44 tris after edge removal optimization 60 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 100 tris in 48 tris after edge removal optimization 54 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 44 tris in 36 tris after edge removal optimization 48 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 26 tris in 20 tris after edge removal optimization 24 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 64 tris in 50 tris after edge removal optimization 58 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 3988 tris in 2804 tris after edge removal optimization 3160 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 10 tris in 10 tris after edge removal optimization 10 tris after final t junction fixing ----- OptimizeAreaGroups Results ----- 10 tris in 10 tris after edge removal optimization 10 tris after final t junction fixing ----- FixGlobalTjunctions ----- WARNING:idFileSystem::OSPathToRelativePath failed on removed 24 degenerate triangles WARNING:idFileSystem::OSPathToRelativePath failed on removed 24 degenerate triangles removed 2 degenerate triangles removed 68 degenerate triangles removed 30 degenerate triangles removed 49 degenerate triangles removed 144 degenerate triangles removed 144 degenerate triangles WARNING:idFileSystem::OSPathToRelativePath failed on WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern_andbars01_local WARNING:Couldn't load image: textures/darkmod/window/diamond_pattern_andbars01_local removed 54 degenerate triangles WARNING:Unknown general material parameter 'tile' in 'tdm_balcony_sp_ceramic01' removed 199 degenerate triangles removed 225 degenerate triangles removed 50 degenerate triangles removed 6 degenerate triangles removed 159 degenerate triangles removed 88 degenerate triangles Regenerated world, staticAllocCount = 0. Shutting down sound hardware ----------- Alsa Shutdown ------------ close pcm dlclose -------------------------------------- idRenderSystem::Shutdown() signal caught: Segmentation fault si_code 1 Was in fatal error shutdown: malloc failure for 65512 Trying to exit gracefully.. shutdown terminal support About to exit with code 0 ModelGenerator memory: No LOD entries. mircea@linux-qz0r:~/Games/Quake/TheDarkMod/darkmod>
  3. I have returned to TheDarkMod after a few years (I played it a lot around 2015-16, even tried making a map, it did not go anywhere so I donated those few assets). The missions are great. In this one in particular, the navigation is awesome. The city is very good. I have noticed a trend though: the puzzles are more complicated; a lever may open something *somewhere*. Do you think that large TDM missions are suffering from "puzzle creep", that the veteran and in-community players do not notice? [/spoiler] So you have to go *all the way back* to use the crystal key on the teleporter thingy? And I don't know how to deal with the burning crystals either. I ended up killing nearly all enemies in the mages' place, with sword and holy water, because, yeah, I need to figure things out and I can't be bothered to stealth from one place to another anymore, lol. I will try checking the readables and environment with a bit more patience and see. [spoiler] The old format for spoiler tags does not work, not does changing the '/'. Wow, what a way to advertise "I am dumb" XD IMO the best way is to place gradual spoilers in the forum thread. I know it's a bit of a burden on the authors but answering 20 questions disjointly from different users is one as well.
  4. Personally I think Moonbo's Requiem FM is about as good as one could wish for in terms of a spiritual successor to the Thief trilogy. The story hits all the important notes, and the level design is uniformly top notch across all the expected axes of stealth gameplay. And there is even a sequel that trailblazes entirely new territory from its predecessor in gameplay, story, and tone. That's just icing on the cake. Indeed there several FMs for TDM that I believe equal or even surpass the quality of the original games' levels. The trouble is how do you discover them in that giant downloader list? Are there other great missions in there that I have yet to find? That is undoubtedly the greatest current weakness of this project. The ability to sort FMs in the game client (i.e. both the downloader and the mission launcher) by date, size, and author would be a great help. Search by keywords or tags and support for grouping missions into collections would also be very useful.
  5. OK, I'll try to rearrange to that directory layout. I'll have to lookup how to do that without screwing up Tortoise. I'm not on that machine at the moment, so I can't check your BTW. I don't remember about "branches", but I do remember a local "tags" directory... don't know if it was populated.
  6. Ideally, you should have checked out "trunk" directory only, so that its contents get into "tdm11dev/darkmod_src" instead of "tdm11dev/darkmod_src/trunk". Do you BTW have all the "branches" and "tags" directories near "trunk" ? Maybe not, because they are still closed for public for some weird reason...
  7. double clicking on the darkmod.x86 dosent do anything . opening it in a terminal however brings this up : hammad@AMDBOX:~/darkmod$ ./thedarkmod.x86 TDM 2.03 #6455 linux-x86 Feb 8 2015 10:21:09 found interface lo - loopback found interface eth0 - 192.168.1.2/255.255.255.0 Found AMD CPU, features: MMX SSE SSE2 SSE3 3DNow! CMOV tdm using generic code for SIMD processing. ------ Initializing File System ------ Current search path: /home/hammad/darkmod/fms/training_mission /home/hammad/darkmod/fms/training_mission/training_mission.pk4 (97 files) /home/hammad/darkmod/ /home/hammad/darkmod/tdm_textures_wood01.pk4 (317 files) /home/hammad/darkmod/tdm_textures_window01.pk4 (345 files) /home/hammad/darkmod/tdm_textures_stone_sculpted01.pk4 (424 files) /home/hammad/darkmod/tdm_textures_stone_natural01.pk4 (123 files) /home/hammad/darkmod/tdm_textures_stone_flat01.pk4 (281 files) /home/hammad/darkmod/tdm_textures_stone_cobblestones01.pk4 (214 files) /home/hammad/darkmod/tdm_textures_stone_brick01.pk4 (440 files) /home/hammad/darkmod/tdm_textures_sfx01.pk4 (64 files) /home/hammad/darkmod/tdm_textures_roof01.pk4 (65 files) /home/hammad/darkmod/tdm_textures_plaster01.pk4 (140 files) /home/hammad/darkmod/tdm_textures_paint_paper01.pk4 (42 files) /home/hammad/darkmod/tdm_textures_other01.pk4 (51 files) /home/hammad/darkmod/tdm_textures_nature01.pk4 (256 files) /home/hammad/darkmod/tdm_textures_metal01.pk4 (465 files) /home/hammad/darkmod/tdm_textures_glass01.pk4 (46 files) /home/hammad/darkmod/tdm_textures_fabric01.pk4 (41 files) /home/hammad/darkmod/tdm_textures_door01.pk4 (171 files) /home/hammad/darkmod/tdm_textures_decals01.pk4 (367 files) /home/hammad/darkmod/tdm_textures_carpet01.pk4 (92 files) /home/hammad/darkmod/tdm_textures_base01.pk4 (375 files) /home/hammad/darkmod/tdm_standalone.pk4 (4 files) /home/hammad/darkmod/tdm_sound_vocals_decls01.pk4 (27 files) /home/hammad/darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/hammad/darkmod/tdm_sound_vocals06.pk4 (688 files) /home/hammad/darkmod/tdm_sound_vocals05.pk4 (128 files) /home/hammad/darkmod/tdm_sound_vocals04.pk4 (2854 files) /home/hammad/darkmod/tdm_sound_vocals03.pk4 (743 files) /home/hammad/darkmod/tdm_sound_vocals02.pk4 (1300 files) /home/hammad/darkmod/tdm_sound_vocals01.pk4 (82 files) /home/hammad/darkmod/tdm_sound_sfx02.pk4 (596 files) /home/hammad/darkmod/tdm_sound_sfx01.pk4 (924 files) /home/hammad/darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/hammad/darkmod/tdm_sound_ambient03.pk4 (24 files) /home/hammad/darkmod/tdm_sound_ambient02.pk4 (156 files) /home/hammad/darkmod/tdm_sound_ambient01.pk4 (209 files) /home/hammad/darkmod/tdm_prefabs01.pk4 (556 files) /home/hammad/darkmod/tdm_player01.pk4 (125 files) /home/hammad/darkmod/tdm_models_decls01.pk4 (93 files) /home/hammad/darkmod/tdm_models02.pk4 (1836 files) /home/hammad/darkmod/tdm_models01.pk4 (1915 files) /home/hammad/darkmod/tdm_gui_credits01.pk4 (49 files) /home/hammad/darkmod/tdm_gui01.pk4 (673 files) /home/hammad/darkmod/tdm_game02.pk4 (2 files) /home/hammad/darkmod/tdm_game01.pk4 (2 files) /home/hammad/darkmod/tdm_fonts01.pk4 (696 files) /home/hammad/darkmod/tdm_env01.pk4 (98 files) /home/hammad/darkmod/tdm_defs01.pk4 (166 files) /home/hammad/darkmod/tdm_base01.pk4 (155 files) /home/hammad/darkmod/tdm_ai_steambots01.pk4 (24 files) /home/hammad/darkmod/tdm_ai_monsters_spiders01.pk4 (82 files) /home/hammad/darkmod/tdm_ai_humanoid_undead01.pk4 (50 files) /home/hammad/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (95 files) /home/hammad/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/hammad/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/hammad/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/hammad/darkmod/tdm_ai_humanoid_heads01.pk4 (96 files) /home/hammad/darkmod/tdm_ai_humanoid_guards01.pk4 (373 files) /home/hammad/darkmod/tdm_ai_humanoid_females01.pk4 (169 files) /home/hammad/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/hammad/darkmod/tdm_ai_base01.pk4 (8 files) /home/hammad/darkmod/tdm_ai_animals01.pk4 (80 files) File System Initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1228 strings read from strings/english.lang I18N: 145 strings read from strings/fm/english.lang WARNING:Couldn't load image: guis/assets/splash/launch Couldn't open journal files Couldn't exec editor.cfg - file does not exist. execing default.cfg Unknown command 'use' Unknown command 'console' Unknown command 'next' Unknown command 'prev' Unknown command 'previous' Unknown command 'next' Unknown command 'crouch' Unknown command 'Lean' Unknown command 'lean' Unknown command 'Readables' Unknown command 'spyglass' Unknown command 'compass' Unknown command 'lantern' Unknown command 'maps' Unknown command 'objectives' Unknown command 'keys' Unknown command 'lockpicks' Unknown command 'lean' Unknown command 'Inventory' Unknown command 'Mantle' Unknown command 'creep' Unknown command 'frob' Unknown command 'inventory' execing Darkmod.cfg Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1228 strings read from strings/english.lang I18N: 145 strings read from strings/fm/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 Free86-VidModeExtension Activated at 1366x768 signal caught: Segmentation fault si_code 1 Trying to exit gracefully.. idRenderSystem::Shutdown() double fault Segmentation fault, bailing out About to exit with code 11 Segmentation fault (core dumped) hammad@AMDBOX:~/darkmod$ i have ubuntu 14.04.2 lts with hardware enablement stacks installed and the latest catalyst 15.7 driver . all os updates are applied . looks like amd has completely given up in opengl. Can any one help fix this ? the card is a 7870
  8. The Black Parade is coming! http://www.ttlg.com/forums/showthread.php?t=146501 Woo-hoo!

    1. Show previous comments  8 more
    2. demagogue

      demagogue

      I suppose making a campaign as an individual and building for Thief Gold go hand & hand. You need to be pretty obsessed to do either. XD

    3. Epifire

      Epifire

      I'm just very happy to see how much work still goes on with the original Thief games. Good mods = long life after release!

    4. lowenz
  9. I ran it as regular user, this is log, gdb says following: GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1 Copyright © 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>. Find the GDB manual and other documentation resources online at: <http://www.gnu.org/software/gdb/documentation/>. For help, type "help". Type "apropos word" to search for commands related to "word"... Reading symbols from ./thedarkmod.x86...(no debugging symbols found)...done. (gdb) run Starting program: /home/otto/darkmod/thedarkmod.x86 [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". TDM 2.03 #6455 linux-x86 Feb 8 2015 10:21:09 found interface lo - loopback found interface eth0 - 192.168.1.54/255.255.255.0 Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV tdm using generic code for SIMD processing. ------ Initializing File System ------ Current search path: /home/otto/darkmod/fms/crystalgrave2_1 /home/otto/darkmod/fms/crystalgrave2_1/crystalgrave2_1_l10n.pk4 (3 files) /home/otto/darkmod/fms/crystalgrave2_1/crystalgrave2_1.pk4 (65 files) /home/otto/darkmod/ /home/otto/darkmod/tdm_textures_wood01.pk4 (317 files) /home/otto/darkmod/tdm_textures_window01.pk4 (345 files) /home/otto/darkmod/tdm_textures_stone_sculpted01.pk4 (424 files) /home/otto/darkmod/tdm_textures_stone_natural01.pk4 (123 files) /home/otto/darkmod/tdm_textures_stone_flat01.pk4 (281 files) /home/otto/darkmod/tdm_textures_stone_cobblestones01.pk4 (214 files) /home/otto/darkmod/tdm_textures_stone_brick01.pk4 (440 files) /home/otto/darkmod/tdm_textures_sfx01.pk4 (64 files) /home/otto/darkmod/tdm_textures_roof01.pk4 (65 files) /home/otto/darkmod/tdm_textures_plaster01.pk4 (140 files) /home/otto/darkmod/tdm_textures_paint_paper01.pk4 (42 files) /home/otto/darkmod/tdm_textures_other01.pk4 (51 files) /home/otto/darkmod/tdm_textures_nature01.pk4 (256 files) /home/otto/darkmod/tdm_textures_metal01.pk4 (465 files) /home/otto/darkmod/tdm_textures_glass01.pk4 (46 files) /home/otto/darkmod/tdm_textures_fabric01.pk4 (41 files) /home/otto/darkmod/tdm_textures_door01.pk4 (171 files) /home/otto/darkmod/tdm_textures_decals01.pk4 (367 files) /home/otto/darkmod/tdm_textures_carpet01.pk4 (92 files) /home/otto/darkmod/tdm_textures_base01.pk4 (375 files) /home/otto/darkmod/tdm_standalone.pk4 (4 files) /home/otto/darkmod/tdm_sound_vocals_decls01.pk4 (27 files) /home/otto/darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/otto/darkmod/tdm_sound_vocals06.pk4 (688 files) /home/otto/darkmod/tdm_sound_vocals05.pk4 (128 files) /home/otto/darkmod/tdm_sound_vocals04.pk4 (2854 files) /home/otto/darkmod/tdm_sound_vocals03.pk4 (743 files) /home/otto/darkmod/tdm_sound_vocals02.pk4 (1300 files) /home/otto/darkmod/tdm_sound_vocals01.pk4 (82 files) /home/otto/darkmod/tdm_sound_sfx02.pk4 (596 files) /home/otto/darkmod/tdm_sound_sfx01.pk4 (924 files) /home/otto/darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/otto/darkmod/tdm_sound_ambient03.pk4 (24 files) /home/otto/darkmod/tdm_sound_ambient02.pk4 (156 files) /home/otto/darkmod/tdm_sound_ambient01.pk4 (209 files) /home/otto/darkmod/tdm_prefabs01.pk4 (556 files) /home/otto/darkmod/tdm_player01.pk4 (125 files) /home/otto/darkmod/tdm_models_decls01.pk4 (93 files) /home/otto/darkmod/tdm_models02.pk4 (1836 files) /home/otto/darkmod/tdm_models01.pk4 (1915 files) /home/otto/darkmod/tdm_gui_credits01.pk4 (49 files) /home/otto/darkmod/tdm_gui01.pk4 (673 files) /home/otto/darkmod/tdm_game02.pk4 (2 files) /home/otto/darkmod/tdm_game01.pk4 (2 files) /home/otto/darkmod/tdm_fonts01.pk4 (696 files) /home/otto/darkmod/tdm_env01.pk4 (98 files) /home/otto/darkmod/tdm_defs01.pk4 (166 files) /home/otto/darkmod/tdm_base01.pk4 (155 files) /home/otto/darkmod/tdm_ai_steambots01.pk4 (24 files) /home/otto/darkmod/tdm_ai_monsters_spiders01.pk4 (82 files) /home/otto/darkmod/tdm_ai_humanoid_undead01.pk4 (50 files) /home/otto/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (95 files) /home/otto/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/otto/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/otto/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/otto/darkmod/tdm_ai_humanoid_heads01.pk4 (96 files) /home/otto/darkmod/tdm_ai_humanoid_guards01.pk4 (373 files) /home/otto/darkmod/tdm_ai_humanoid_females01.pk4 (169 files) /home/otto/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/otto/darkmod/tdm_ai_base01.pk4 (8 files) /home/otto/darkmod/tdm_ai_animals01.pk4 (80 files) File System Initialized. -------------------------------------- [New Thread 0xf78eab40 (LWP 10839)] ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1228 strings read from strings/english.lang I18N: 38 strings read from strings/fm/english.lang WARNING:Couldn't load image: guis/assets/splash/launch Couldn't open journal files Couldn't exec editor.cfg - file does not exist. execing default.cfg Unknown command 'use' Unknown command 'console' Unknown command 'next' Unknown command 'prev' Unknown command 'previous' Unknown command 'next' Unknown command 'crouch' Unknown command 'Lean' Unknown command 'lean' Unknown command 'Readables' Unknown command 'spyglass' Unknown command 'compass' Unknown command 'lantern' Unknown command 'maps' Unknown command 'objectives' Unknown command 'keys' Unknown command 'lockpicks' Unknown command 'lean' Unknown command 'Inventory' Unknown command 'Mantle' Unknown command 'creep' Unknown command 'frob' Unknown command 'inventory' execing Darkmod.cfg Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1228 strings read from strings/english.lang I18N: 38 strings read from strings/fm/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 Free86-VidModeExtension Activated at 4480x1440 Program received signal SIGSEGV, Segmentation fault. 0xf7e64fdc in _XSend () from /usr/lib/i386-linux-gnu/libX11.so.6 (gdb) backtrace #0 0xf7e64fdc in _XSend () from /usr/lib/i386-linux-gnu/libX11.so.6 #1 0xf7e5afc6 in XQueryExtension () from /usr/lib/i386-linux-gnu/libX11.so.6 #2 0xf7e4f22e in XInitExtension () from /usr/lib/i386-linux-gnu/libX11.so.6 #3 0xf7e285fe in XextAddDisplay () from /usr/lib/i386-linux-gnu/libXext.so.6 #4 0xf636d555 in ?? () from /usr/lib32/fglrx/libGL.so.1 Backtrace stopped: previous frame inner to this frame (corrupt stack?) Looks like driver issue, but what should I do?
    1. SeriousToni

      SeriousToni

      What? The mysterious saviour is back to make our Thief lives happier again after such a long absence? I can't believe it's true! Wow thanks so much!

    2. demagogue

      demagogue

      He's like our own Game of Thones mystery crow that leads us to secret treasures.

    3. SeriousToni

      SeriousToni

      Or to an old tree with lots of zombies around.. xD

  10. DarkRadiant 3.3.0 is ready for download. What's new: Feature: Remove menu options which are not applicable to current game Feature: Grey-out menu entries that are not applicable Feature: FX Declaration Parsing Support Feature: FX Chooser Feature: Renderer now takes "translucent" keyword into account Fixed: Lighting Mode Renderer draws hidden lights Fixed: Loading map results in "Real Hard DarkRadiant Failure" exception Fixed: Crash when trying to set default mouse or keyboard bindings Fixed: Unit Tests intermittently get stuck on Github runner Fixed: xmlutil thread safety problems Fixed: Some materials aren't displayed correctly Windows and Mac Downloads are available on Github: https://github.com/codereader/DarkRadiant/releases/tag/3.3.0 and of course linked from the website https://www.darkradiant.net Thanks to all the awesome people who keep using DarkRadiant to create Fan Missions - they are the main reason for me to keep going. Please report any bugs or feature requests here in these forums, following these guidelines: Bugs (including steps for reproduction) can go directly on the tracker. When unsure about a bug/issue, feel free to ask. If you run into a crash, please record a crashdump: Crashdump Instructions Feature requests should be suggested (and possibly discussed) here in these forums before they may be added to the tracker. The list of changes can be found on the our bugtracker changelog. Have fun mapping!
  11. @OrbWeaver: I'm starting to look into the internationalization topic for DarkRadiant. So far I just read a bit into the gettext manual, and while I think I can figure out how to get it running in Windows, it seems to involve a few changes to the makefiles as well. Have you any experience in configuring the gettext/intl/i18n stuff using automake? I'm pretty sure I'll be breaking the linux build when I just commit that stuff to SVN, so I'd rather check this with you before I rush ahead.
  12. Let me elaborate on this tactic: 1) Postulate some crazy concepts about historical events until one gains a little traction either by morons or people who find it to be an amusing meme 2) Test the waters in different forums and social media spaces to see how folks react to this 3) If the forum crowd is determined to be largely left-wing and rationale, overamplify how "idiotic" people are for believing XYZ and then slowly begin associating these "idiots" with anyone they consider their social or political adversaries until you get large numbers of forum members to rant about right-wing "Trump-tards" (etc) and foam at the mouth about all their political grievances 4) Pretend to be a right leaning person, act like a jerk, and get your posts censored 5) Go to right leaning forums and show them that this "theory" is being censored and see if you can get them to integrate it into the larger narrative of "true things that the left is censoring". ( Eg, add it to the pile of Qanon nonsense ). 6) Return to the left leaning forums to mock the right leaning folks for doing step 5. Mission accomplished, you've entrenched more poorly educated people into an absurd belief system and you've ignited a bunch of left-wing derision against them. This type of agitated polarization works well whether you are Putin, the Republican Party, Democrats, etc. Divide and conquer. Here's a tip: Nobody needs to grouse around about what "idiotic" things people believe. If you don't like people believing dumb things, then create a blog, youtube video, or podcast explaining the topic in easy ( and friendly ) terms to those you wish to evangelize into the world of being "not idiotic". The language of referring to people as "those idiots who believe" is a cancer that we suffer too much of these days with political propaganda organizations such as "Media Matters for America" (MMFA) who basically write a single set of political jokes about a daily topic and feed them to all the Late Night television hosts so that if you don't hear them say "republican person X did \ said this dumb thing" from one late night personality, you surely will hear it from another one and the version of what is told omits any nuance or rational counterpoint. In some cases, the words are out-right fabricated from out-of-context statements or things that MMFA thinks people will believe. Here's a perfect example: To this day, late night comedians treat the incriminating emails on Hunter Biden's laptop as "fake Russian slander" even though the New York Times has corroborated their authenticity and they are DKIM signed. They use the laptop story as a talking point about how Republican's are "pro Russian idiots" even though nobody of either political party would be happy to have the son of a vice president using his father's position to arrange financial scams and deals with geopolitical enemies ( China ). Because the latter information is largely invisible to over 50% of the US populace, it serves as a perfect place for political divide and conquer. If the entirety of mainstream entertainment and news are gonna bury or distort legitimate news stories about their allies, what are the chances that anyone will vote for a moderate "middle" candidate? The left will see right-leaning voters who discuss the laptop story as Russian traitors and the Right will see the left as "idiots" who get all their news from television comedians and insane "woke" SJW blue hairs. Perfectly divisive. People need to stop looking at the proles on the ground and start thinking about all the groups that are trying to pull the strings. So I state again, this is no place for astro-turfers, propagandists, and non-linear warfare. Nobody here really cares about what dumb things are floating through the brains of a small group of internet denizens. If these "idiots" grow in numbers, calling them idiots "louder" will not "cure" them or shrink their numbers. The only thing you will achieve is more entrenchment and polarization.
  13. Ok I thought I could download the portable version but no matter on which device I download it it is broken.The darkradiant-2.4.0-x86.portable.7z gives me the following errors in winrar: ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\active_layer_invisible.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\active_layer_visible.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_down.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_e24.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_left.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_n24.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_ne24.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_nw24.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_right.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_s24.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_se24.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_sw24.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_up.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\arrow_w24.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\axes.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\bgimage16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\black.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\book.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\brush_flipx.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\brush_flipy.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\brush_flipz.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\brush_rotatex.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\brush_rotatey.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\brush_rotatez.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cap_bevel.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cap_cylinder.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cap_endcap.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cap_ibevel.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cap_iendcap.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\check.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cmenu_add_entity.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cmenu_add_light.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cmenu_add_model.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cmenu_add_prefab.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cmenu_convert_static.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cmenu_merge_entities.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\cmenu_revert_worldspawn.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\compile.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\create_decals.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\curve_append_point.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\curve_cap.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\curve_convert.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\curve_create.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\curve_insert_points.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\curve_remove_points.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\darkradiant_icon_64x64.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\darksplash.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\delete.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\dontselectcurve.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\dontselectmodel.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\dragresize_symm.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\edit.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\editcolour16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\ellipsis.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\empty.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\farClipIn.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\farClipOut.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\file_open.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\file_save.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\floorSelected.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\folder16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\free_model_rotation.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\grid_down.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\grid_snap.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\grid_toggle.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\grid_up.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\group_selection.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\helpicon.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\iconConsole16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\iconDrawBBox.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\iconFilter16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_ai.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_angle.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_bool.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_classname.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_color.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_colour.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_entity.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_float.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_int.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_model.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_script.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_skin.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_sound.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_text.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_texture.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\icon_vector3.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\layer.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\layers.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\lightingMode.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\logo.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\logo_old.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\loop.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\make_visportal.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\media-playback-pause.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\media-playback-start-ltr.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\media-playback-stop.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\model16green.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\model16red.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\modify_edges.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\modify_faces.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\modify_vertices.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\monsterclip16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\noFalloff.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\notex.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\objectives16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\offset_clone.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\particle16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\patch_bend.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\patch_drilldown.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\patch_insdel.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\patch_showboundingbox.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\patch_weld.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\patch_wireframe.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\player_start16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\pointfile16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\pointLight32.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\popup_selection.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\projLight32.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\recprop.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\refresh.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\rotation_pivot_origin.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\scalelockx.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\scalelocky.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\scalelockz.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\selection_csgmerge.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\selection_csgsubtract.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\selection_makehollow.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\selection_makeroom.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\selection_selectcompletetall.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\selection_selectinside.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\selection_selectpartialtall.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\selection_selecttouching.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\select_entities.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\select_group_parts.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\select_mouseresize.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\select_mouserotate.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\select_mousescale.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\select_mousetranslate.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\shadernotex.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\show_entities.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\skin16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\snap_rotation_pivot.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\solidMode16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_communication.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_custom.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_damage.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_fire.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_flash.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_frob.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_gas.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_healing.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_holy.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_invite.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_kill.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_knockout.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_light.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_magic.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_random.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_readable.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_restore.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_shield.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_sound.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_target_reached.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_thief.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_timer.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_touch.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_trigger.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_visual.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_icon_water.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_response.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_response_inactive.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_response_inherited.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_response_inherited_inactive.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_stim.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_stim_inactive.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_stim_inherited.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\sr_stim_inherited_inactive.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\stimresponse.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\textool_facescale_pivot.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\textool_merge.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\textool_select_related.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\textureApplyToSelection16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\textureLoadInTexWindow16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\textureMode16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\textures_popup.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\texture_lock.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\texture_pick.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\texwindow_findandreplace.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\texwindow_flushandreload.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\texwindow_hideunused.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\texwindow_uniformsize.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\tex_flips.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\tex_flipt.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\ungroup_selection.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\unrecprop.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\view_cameratoggle.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\view_cameraupdate.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\view_change.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\view_clipper.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\view_cubicclipping.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\view_entity.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\view_show_lightradii.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\view_show_speakerradii.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\white.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\wireframe.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\wireframeMode16.png ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_black.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_cubiclight.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_currentrender.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_flat.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_fog.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_nofalloff.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_pointlight1.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_pointlight2.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_pointlight3.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_quadratic.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_scratch.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_spotlight.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in bitmaps\_white.bmp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in colours.xml ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in commandsystem.xml ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in debug.xml ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in games\darkmod.game ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in games\doom3-demo.game ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in games\doom3.game ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in games\prey.game ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in games\quake3.game ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in games\quake4.game ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in games\xreal.game ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\interaction_fp.arb ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\interaction_fp.cg ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\interaction_fp.glsl ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\interaction_vp.arb ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\interaction_vp.cg ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\interaction_vp.glsl ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\Makefile.shaders ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\utils.cg ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\zfill_arbfp1.cg ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\zfill_arbvp1.cg ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\zfill_fp.glp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\zfill_fp.glsl ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\zfill_vp.glp ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in gl\zfill_vp.glsl ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in i18n\darkradiant.pot ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in i18n\de\LC_MESSAGES\darkradiant.mo ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in i18n\de\LC_MESSAGES\darkradiant.po ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in i18n\Makefile.in.in ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in i18n\POTFILES.in ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in input.xml ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in menu.xml ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in python36.zip ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\brushtest.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\ase_export.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\ase_export_blend.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\check_for_invalid_visportals.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\convert_to_ase_and_replace.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\example.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\export_obj.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\patchsplitter.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\select_all_models_of_type.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\shift_textures_randomly.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\shift_textures_upwards_randomly.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\commands\test_targets.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\dialogtest.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\init.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\patchtest.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in scripts\test.py ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\aboutdialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\addpropertydialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\camwnd.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\conversationcmdeditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\conversationdialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\conversationeditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\difficultyeditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\entityclasschooser.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\exportasmodeldialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\filterdialog.fbp.bak ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\filterdialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\filtereditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\findandreplacedialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\fonts\FreeMono.ttf ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\fonts\FreeSans.ttf ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\lightinspector.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\modelselector.fbp.bak ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\modelselector.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\objectivecomponentsdialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\objectiveconditionsdialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\objectiveseditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\overlaydialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\particleeditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\patchcreatedialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\patchinspector.fbp.bak ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\patchinspector.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\patchthickendialog.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\readableeditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\renderpreview.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\responseeditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ui\stimeditor.xrc ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in user.xml ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in DarkRadiant.exe ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in ftgl-vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in glew32.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in libsigc++-vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in libxml2-vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\archivezip.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\commandsystem.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\eclassmgr.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\entity.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\entitylist.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\eventmanager.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\filetypes.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\filters.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\fonts.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\image.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\mapdoom3.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\md5model.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\model.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\particles.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\scenegraph.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\shaders.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\skins.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\sound.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\uimanager.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\undo.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\vfspk3.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in modules\xmlregistry.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in msvcp140.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in OpenAL32.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in plugins\dm.conversation.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in plugins\dm.difficulty.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in plugins\dm.editing.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in plugins\dm.gui.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in plugins\dm.objectives.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in plugins\dm.stimresponse.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in plugins\eclasstree.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in plugins\script.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in python36.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in vcruntime140.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in wrap_oal.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in wxbase30u_vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in wxbase30u_xml_vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in wxmsw30u_adv_vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in wxmsw30u_core_vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in wxmsw30u_gl_vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in wxmsw30u_html_vc141.dll ! C:\My Documents\darkradiant-2.4.0-x86.portable.7z: Unknown method in wxmsw30u_stc_vc141.dll I then downloaded the installer, installed it and began to re-export the one map.I had to use the invert selection method as the press J then Ctrl + A doesn't work.I tried both file formats and here are the results: .obj: The surfaces are regrouped and renamed according to their texture\shader used but since no .mtl is created I have to manually add the code to the .obj and link it to a newly created .mtl file...That is going to take some time but I have another problem. Milkshape 3D won't import the .obj file why I don't know.I will have to import it into Hexagon 3D v2.5(licensed) then export it back into .obj format so Milkshape 3D will import it. .ase: The file size is huge at 29MB!The surfaces are grouped but are not renamed according to shader\texture used.Milkshape 3D has no plugin to import the .ase file into the 3D app.Only export into UT2k4 .ase format Can't wait when I eventually get the fixing of the .obj and .mtl finished and then getting it into Milkshape 3D for porting to UT2k4! Thanks!
  14. Thanks for playing and the kind feedback re: the bugs: the brew tank is a new one - thanks for that. Will add it to the list for any future update. the bow: I think that's a TDM bug. I experienced it as well, but only the early days of developing the mission so I thought it had gone away, but I guess not: https://forums.thedarkmod.com/index.php?/topic/21345-210-crashes-may-be-bow-frontend-acceleration-related/ the keys on the guard: never did get to the bottom of that one as I could never reproduce it.
  15. Thank you for you reply, unfortunatly this did not help... Message: ------ OSS Sound Initialization ------ opened sound device '/dev/dsp' ioctl SNDCTL_SYSINFO failed: Invalid argument this ioctl is only available in OSS/Linux implementation. If you run OSS/Free, don't bother.WARNING:driver doesn't have DSP_CAP_MMAP capability close sound device WARNING:sound subsystem disabled Complete message: whoop@whoop-P5K-SE:~/darkmod$ ./thedarkmod.x86 TDM 2.03 #6455 linux-x86 Feb 8 2015 10:21:09 found interface lo - loopback found interface eth0 - 192.168.1.33/255.255.255.0 Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV tdm using generic code for SIMD processing. ------ Initializing File System ------ Current search path: /home/whoop/darkmod/fms/saintlucia /home/whoop/darkmod/fms/saintlucia/saintlucia.pk4 (105 files) /home/whoop/darkmod/ /home/whoop/darkmod/tdm_textures_wood01.pk4 (317 files) /home/whoop/darkmod/tdm_textures_window01.pk4 (345 files) /home/whoop/darkmod/tdm_textures_stone_sculpted01.pk4 (424 files) /home/whoop/darkmod/tdm_textures_stone_natural01.pk4 (123 files) /home/whoop/darkmod/tdm_textures_stone_flat01.pk4 (281 files) /home/whoop/darkmod/tdm_textures_stone_cobblestones01.pk4 (214 files) /home/whoop/darkmod/tdm_textures_stone_brick01.pk4 (440 files) /home/whoop/darkmod/tdm_textures_sfx01.pk4 (64 files) /home/whoop/darkmod/tdm_textures_roof01.pk4 (65 files) /home/whoop/darkmod/tdm_textures_plaster01.pk4 (140 files) /home/whoop/darkmod/tdm_textures_paint_paper01.pk4 (42 files) /home/whoop/darkmod/tdm_textures_other01.pk4 (51 files) /home/whoop/darkmod/tdm_textures_nature01.pk4 (256 files) /home/whoop/darkmod/tdm_textures_metal01.pk4 (465 files) /home/whoop/darkmod/tdm_textures_glass01.pk4 (46 files) /home/whoop/darkmod/tdm_textures_fabric01.pk4 (41 files) /home/whoop/darkmod/tdm_textures_door01.pk4 (171 files) /home/whoop/darkmod/tdm_textures_decals01.pk4 (367 files) /home/whoop/darkmod/tdm_textures_carpet01.pk4 (92 files) /home/whoop/darkmod/tdm_textures_base01.pk4 (375 files) /home/whoop/darkmod/tdm_standalone.pk4 (4 files) /home/whoop/darkmod/tdm_sound_vocals_decls01.pk4 (27 files) /home/whoop/darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/whoop/darkmod/tdm_sound_vocals06.pk4 (688 files) /home/whoop/darkmod/tdm_sound_vocals05.pk4 (128 files) /home/whoop/darkmod/tdm_sound_vocals04.pk4 (2854 files) /home/whoop/darkmod/tdm_sound_vocals03.pk4 (743 files) /home/whoop/darkmod/tdm_sound_vocals02.pk4 (1300 files) /home/whoop/darkmod/tdm_sound_vocals01.pk4 (82 files) /home/whoop/darkmod/tdm_sound_sfx02.pk4 (596 files) /home/whoop/darkmod/tdm_sound_sfx01.pk4 (924 files) /home/whoop/darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/whoop/darkmod/tdm_sound_ambient03.pk4 (24 files) /home/whoop/darkmod/tdm_sound_ambient02.pk4 (156 files) /home/whoop/darkmod/tdm_sound_ambient01.pk4 (209 files) /home/whoop/darkmod/tdm_prefabs01.pk4 (556 files) /home/whoop/darkmod/tdm_player01.pk4 (125 files) /home/whoop/darkmod/tdm_models_decls01.pk4 (93 files) /home/whoop/darkmod/tdm_models02.pk4 (1836 files) /home/whoop/darkmod/tdm_models01.pk4 (1915 files) /home/whoop/darkmod/tdm_gui_credits01.pk4 (49 files) /home/whoop/darkmod/tdm_gui01.pk4 (673 files) /home/whoop/darkmod/tdm_game02.pk4 (2 files) /home/whoop/darkmod/tdm_game01.pk4 (2 files) /home/whoop/darkmod/tdm_fonts01.pk4 (696 files) /home/whoop/darkmod/tdm_env01.pk4 (98 files) /home/whoop/darkmod/tdm_defs01.pk4 (166 files) /home/whoop/darkmod/tdm_base01.pk4 (155 files) /home/whoop/darkmod/tdm_ai_steambots01.pk4 (24 files) /home/whoop/darkmod/tdm_ai_monsters_spiders01.pk4 (82 files) /home/whoop/darkmod/tdm_ai_humanoid_undead01.pk4 (50 files) /home/whoop/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (95 files) /home/whoop/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/whoop/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/whoop/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/whoop/darkmod/tdm_ai_humanoid_heads01.pk4 (96 files) /home/whoop/darkmod/tdm_ai_humanoid_guards01.pk4 (373 files) /home/whoop/darkmod/tdm_ai_humanoid_females01.pk4 (169 files) /home/whoop/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/whoop/darkmod/tdm_ai_base01.pk4 (8 files) /home/whoop/darkmod/tdm_ai_animals01.pk4 (80 files) File System Initialized. -------------------------------------- ----- Initializing Decls ----- WARNING:file sound/tdm_maps_saintlucia.sndshd, line 53: sound 'tdm_builder2_conv_1' previously defined at sound/tdm_ai_builder2.sndshd:2048 WARNING:file sound/tdm_maps_saintlucia.sndshd, line 63: sound 'tdm_builder2_conv_2' previously defined at sound/tdm_ai_builder2.sndshd:2067 WARNING:file sound/tdm_maps_saintlucia.sndshd, line 73: sound 'tdm_builder2_conv_3' previously defined at sound/tdm_ai_builder2.sndshd:2081 ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1228 strings read from strings/english.lang I18N: 83 strings read from strings/fm/english.lang WARNING:Couldn't load image: guis/assets/splash/launch Couldn't open journal files Couldn't exec editor.cfg - file does not exist. execing default.cfg Unknown command 'use' Unknown command 'console' Unknown command 'next' Unknown command 'prev' Unknown command 'previous' Unknown command 'next' Unknown command 'crouch' Unknown command 'Lean' Unknown command 'lean' Unknown command 'Readables' Unknown command 'spyglass' Unknown command 'compass' Unknown command 'lantern' Unknown command 'maps' Unknown command 'objectives' Unknown command 'keys' Unknown command 'lockpicks' Unknown command 'lean' Unknown command 'Inventory' Unknown command 'Mantle' Unknown command 'creep' Unknown command 'frob' Unknown command 'inventory' execing Darkmod.cfg Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1228 strings read from strings/english.lang I18N: 83 strings read from strings/fm/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 Free86-VidModeExtension Activated at 640x480 Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: GeForce 210/PCIe/SSE2 GL_EXTENSIONS: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ ------ OSS Sound Initialization ------ opened sound device '/dev/dsp' ioctl SNDCTL_SYSINFO failed: Invalid argument this ioctl is only available in OSS/Linux implementation. If you run OSS/Free, don't bother.WARNING:driver doesn't have DSP_CAP_MMAP capability close sound device WARNING:sound subsystem disabled -------------------------------------- Checking portable OpenGL extensions... v - using GL_ARB_multitexture v - using GL_ARB_texture_env_combine v - using GL_ARB_texture_cube_map v - using GL_ARB_texture_env_dot3 v - using GL_ARB_texture_env_add v - using GL_ARB_texture_non_power_of_two v - using GL_ARB_texture_compression v - using GL_EXT_texture_compression_s3tc v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_EXT_texture_lod_bias v - using GL_EXT_texture3D v - using GL_EXT_stencil_wrap v - using glStencilOpSeparate v - using GL_NV_register_combiners X - GL_ATI_fragment_shader not found X - GL_ATI_text_fragment_shader not found v - using GL_ARB_vertex_buffer_object v - using GL_ARB_vertex_program v - using GL_ARB_fragment_program v - using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/test_direct.vfp glprogs/test_direct.vfp glprogs/interaction_direct.vfp glprogs/interaction_direct.vfp glprogs/soft_particle.vfp glprogs/soft_particle.vfp ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem Font fonts/english/stone in size 12 not found, using size 24 instead. gamex86 - No SO found in EXE path gamex86 - Found SO in pak file with timestamp of 1423387746 - /home/whoop/darkmod/tdm_game02.pk4/gamex86.so gamex86 - SO in pak file is newer, extracting to darkmod path copy gamex86.so to /home/whoop/darkmod/gamex86.so gamex86 - Correction of file modification time successful Found Intel CPU with Hyper-Threading enabled, features: MMX SSE SSE2 SSE3 CMOV game using generic code for SIMD processing. --------- Initializing Game ---------- The Dark Mod 2.03, code revision 6470 Build date: Feb 8 2015 WARNING:file def/tdm_ai_heads_springheel.def, line 840: model 'head03_citywatch' previously defined at def/tdm_ai_heads_springheel.def:825 WARNING:file particles/tdm_bikerdude.prt, line 421: particle 'tdm_dry_ice' previously defined at particles/tdm_bikerdude.prt:28 WARNING:file particles/tdm_bikerdude.prt, line 554: particle 'tdm_floating_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:54 WARNING:file particles/tdm_bikerdude.prt, line 581: particle 'tdm_glare_chandelier_02' previously defined at particles/tdm_bikerdude.prt:1 Initializing event system ...830 event definitions Initializing class hierarchy ...169 classes, 810080 bytes for event callbacks Initializing scripts /proc/cpuinfo CPU frequency: 1998 MHz Compiled 'tdm_ai_lanternbot::startAlarmWhistle': 212.1 ms ---------- Compile stats ---------- Memory usage: Strings: 40, 6352 bytes Statements: 19182, 383640 bytes Functions: 1227, 124848 bytes Variables: 88564 bytes Mem used: 1086700 bytes Static data: 2277552 bytes Allocated: 2810692 bytes Thread size: 7068 bytes ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new mission packages. Found 2 mods in the FM folder. Parsed 3 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: saintlucia -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Couldn't load image: guis/assets/splash/launch WARNING:driver doesn't have DSP_CAP_MMAP capability WARNING:file def/tdm_ai_heads_springheel.def, line 840: model 'head03_citywatch' previously defined at def/tdm_ai_heads_springheel.def:825 WARNING:file particles/tdm_bikerdude.prt, line 421: particle 'tdm_dry_ice' previously defined at particles/tdm_bikerdude.prt:28 WARNING:file particles/tdm_bikerdude.prt, line 554: particle 'tdm_floating_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:54 WARNING:file particles/tdm_bikerdude.prt, line 581: particle 'tdm_glare_chandelier_02' previously defined at particles/tdm_bikerdude.prt:1 WARNING:file sound/tdm_maps_saintlucia.sndshd, line 53: sound 'tdm_builder2_conv_1' previously defined at sound/tdm_ai_builder2.sndshd:2048 WARNING:file sound/tdm_maps_saintlucia.sndshd, line 63: sound 'tdm_builder2_conv_2' previously defined at sound/tdm_ai_builder2.sndshd:2067 WARNING:file sound/tdm_maps_saintlucia.sndshd, line 73: sound 'tdm_builder2_conv_3' previously defined at sound/tdm_ai_builder2.sndshd:2081 WARNING:sound subsystem disabled 10 warnings terminal support enabled ( use +set in_tty 0 to disabled ) pid: 4070 2000 MB System Memory guessing video ram ( use +set sys_videoRam to force ) .. found XNVCtrl extension 1.29 1024 MB Video Memory Async thread started Couldn't exec autocommands.cfg - file does not exist. idRenderSystem::Shutdown() I18NLocal: Shutdown. ------------ Game Shutdown ----------- ModelGenerator memory: No LOD entries. Shutdown event system -------------------------------------- shutdown terminal support About to exit with code 0
  16. Thanks! Hint for the safe code here: https://forums.thedarkmod.com/index.php?/topic/21837-fan-mission-the-lieutenant-2-high-expectations-by-frost_salamander-20230424/&do=findComment&comment=485264 Actually, it's probably time I added these hints to the original post....
  17. I'm wondering if anyone ever checks new posts in the Fan Missions Forums? I've posted 4 questions asking for help for 4 different missions that I can't finish because I"m stuck, and I don't get any help. I posted a question this morning so I don't expect an answer right away for that one. Its frustrating because I would like to finish them. I've read through the posts for each mission and I'm not getting anything from them. If there's someone who could help me I'd really appreciate it. Thanks I guess I'm spoiled from the TTLG forums.
  18. Is it just me or does the TDM Forums favicon look whack?

    1. Show previous comments  1 more
    2. SeriousToni

      SeriousToni

      Yes I was annoyed by that, too!

    3. Epifire

      Epifire

      Glad I wasn't the only one noticing that.

    4. Bikerdude

      Bikerdude

      Will drop Taaaki a message.

  19. Hi all, me again Now that I've learned how to take screenies on DM (thanks to Aluminumhaste) I wanted to post one that I took but I got an error saying that the image ext that I used was not allowed in these forums, It was .jpg so I changed it to .png and I got the same error again. They're on Photobucket.
  20. Thomas Porter is back in a TDM FM called... LQD is a medium sized FM, made for the TDM unusual contest 2013, where Thomas Porter sets out to get rid of the Lich Queen once and for all! Will he succeed, or will the evil Lich Queen get her sinister revenge on Thomas? The mission was created by me, Sotha. Betatesters: Bikerdude, nbohr1more and Obsttorte are thanked for their efforts on improving this work. Big thanks to TylerVocal for excellent voice acting. Thanks to freesound audio artists: Amliebsh (39222), Steveygos93 (80401), Jackie4ever (83095) and Klankbeeld (133100). Immense thanks for the developer team and everyone contributing to the mod. Release notes: *This mission has player character narration. There is no way to control the volume of the player lines in TDM 1.08 and they are at 100% volume at all times. For optimal experience, be sure to set SFX and ambient close to 100% volume in the in-game audio settings and fine tune the volume to nice levels from you operating system's mixer. That way the world sounds match the player voice in volume and your gameplay experience is not reduced by very loud player narrative. *This mission involves using objects with other objects. Normally objects are used like this: push R to drop the item into your hands, move the item where you want to place or use it. *This mission has a video briefing, so you have the habit of skipping the TDM logo which is visible before the briefing, do not skip it or you will miss the briefing. Download link: Use the ingame downloader to get it. As always, it is not recommended to read the thread further before you have completed the mission. Someone will fail to use spoiler tags. [spoiler] This will be hidden [/spoiler] Enjoy! Please remember to give comments and vote! -Sotha.
  21. The Transaction is a small/medium sized map in which aspiring thief Thomas Porter delivers the cryptic book, 'De Vermis Mysteriis' to a bookstore owner named Victor de Grenefeld. It is the fourth mission in the Thomas Porter series, continuing from where The Glenham Tower ended. The mission was created by me, Sotha and I wish to thank BrokenArts, Melan and Ocn for playtesting and Bikerdude, BrokenArts and Ocn for voiceacting. An enormous thanks goes also to the fine people who created TDM and are still working hard, bringing it ever closer to perfection. Thanks also to the community for helping with my mapping efforts. Extra thanks to freesound.org -contributors who make excellent quality sound effects available for free. Trailer (thanks to ocn!) http://www.youtube.com/watch?v=EBdEsKoqWl4 Briefing: Ah, the town of Glenham. I never really thought I would be happy to see its shabby wooden miner dwellings, but after the nightmares of the Glenham Tower I'm happy to see any kind of civilization. During my return trip from the tower the ghostly mist veil transformed into an intense thunderstorm and heavy rain. My clothes are soaked and I'm dreadfully tired of the harsh tribulations of the past few days. My task for tonight is simple. All I have to do is to get the strange and incomprehensible book I obtained from the tower, 'De Vermis Mysteriis,' to the bookstore owner Victor de Grenefeld. And more importantly collect the hefty sum the bookstore owner promised to pay me. With that kind of sum I can sit back and relax for a while. I'd better stay in good terms with my customer and not steal from him. I have the hunch that de Grenefeld is a well connected man so staying on his good side might be beneficial for me in the future: maybe they'll need a skilled adventurer like me and I could turn legitimate. I could earn my keep and I wouldn't need to constantly hide from the city watch. At any rate, I've got it all planned out for the remainder of the night. I'll visit the bookstore, drop the book to de Grenefeld and collect my fee. After that I'd better hide in the basement of an abandoned building I've spotted near the town north gate and get some well deserved rest. I don't think the city watch would think a cloaked and armed person like me would be on honorable business in a stormy weather like this so it would be wise to avoid all confrontation with the guards. I do not need any misunderstadings with the city watch right now. The undead horrors in the Tower forced me to expend most of my tools and I desperately need more equipment if I intend to continue my budding adventuring career. I should get some extra gold for new gear and maybe a few holy water potions just in case. There is a Builder church nearby where I might be able to find some. I suspect those fanatics might have gold hidden there as well.. It is time to move in the town and get the things done quickly. Somehow I have a bad feeling about all this. It's probably nothing, probably I am just jumpy because of the horrors in the Tower and sleep deprivation. Tomorrow I'll sleep long, relax and eat well. UPDATED LINK: Use the ingame downloader to get it. Bikerdude was added in the author, I forgot him. No other chages. Could The Powers That Be make sure that this version ends up in the ingame downloader? Thanks! Known bugs: One betatester experienced an error ("ERROR: Failed to spawn player as 'atdm:player_thief'"), which drops the player back to main menu upon map load. If you experience this scenario, please turn EAX off in the options menu. That cleared the problem for the tester. Warning! There is ALWAYS someone who fails to use spoiler tags appropriately. I recommend you read this thread further only after playing the mission! Avoid spoilers.
  22. I never realised Bill Gates was a member of these forums. Welcome to the community! I hope you enjoy The Dark Mod. Perhaps your Foundation could help pay for the server hosting or fund the development of some new features?
  23. DarkRadiant 3.2.0 is ready for download. What's new: Feature: Show entityDefs related to selected models in Model Chooser Feature: Support for rendering blend lights Feature: Implement sorting of Interaction Stages Feature: Recognise type of "set x on y" spawnargs Feature: OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file) Fixed: Material editor: additional preview object in textures/glass/ materials Fixed: Every attempt to load a texture will trigger a SIGSEGV signal caught: 11 Improvement: Update to wxWidgets 3.2.0 Windows and Mac Downloads are available on Github: https://github.com/codereader/DarkRadiant/releases/tag/3.2.0 and of course linked from the website https://www.darkradiant.net Thanks to all the awesome people who keep using DarkRadiant to create Fan Missions - they are the main reason for me to keep going. Please report any bugs or feature requests here in these forums, following these guidelines: Bugs (including steps for reproduction) can go directly on the tracker. When unsure about a bug/issue, feel free to ask. If you run into a crash, please record a crashdump: Crashdump Instructions Feature requests should be suggested (and possibly discussed) here in these forums before they may be added to the tracker. The list of changes can be found on the our bugtracker changelog. Have fun mapping!
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