Jump to content
The Dark Mod Forums

Komag and Keepress have their first baby!


Recommended Posts

Congratulations, dear taffer! I tried to sneak in "Garrett" as a potential name for my son, but was quickly overruled. Welcome to the world of parenthood...the water's warm!!!


--- Author of:


Tomb of Horrors (coming January 2011)

Link to comment
Share on other sites

Congrats Komag, nice work there. Don't be bashful about the name, Garrett is a pretty damn cool one for any boy, thief ties or not.


(FYI, my sister-in-law also did the home birth thing and it worked great, no issues whatsoever).

Link to comment
Share on other sites

lol, cool my birthday is the 8th. :)


as for the name: my mom did a pediatric residency at a hospital in Chicago, this one lady named her kid "Shithead" ... on accident, and then refused to change it.


i cant spell what it was she wanted to name him (neither could she apparently), but I'll try and sound it out: "Ch-TH-Eed". i guess when she tried to sound it out she got " Shi-Th-eAd".


so if your kid ever complains about his name just tell him you could have named him that ...


(BTW: when ever i get around to spawning one, I'm gonna name my kid "Alex" after the main character from "Lunar: The Silver Star.")

Link to comment
Share on other sites

Wow, congratulations to you and a big welcome to little Garrett!


that Pic is really cute! :)

Edited by Sonosuke

Ich konnte mich nicht erinnern Teleportation gezaubert zu haben und doch stand ich da... alleine und nackt.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • snatcher

      TDM Modpack v3.8 released!
      Introducing the SHOCK MINE!
      · 1 reply
    • JackFarmer

      If you find the new Beatles song "Now and Then", which was created with the help of AI, totally boring, then you should better play the mission of the same name by our esteemed mission maker friend joebarnin, because the latter is actually a creative milestone!
      · 4 replies
    • datiswous

      Idea: Thief 3 style missions.
      One of the great features of Thief 3 are missions defided in small segments with loading screens when you move from segment to segment. We all miss those right? I was thinking of mapping only horizontal, so not stacked. When you go up or down (stairs or elevator), you get a 20 seconds fake loading screen where you can play a minigame (The Builder's Blocks?). After that you get teleported to a different area that seems to be on top of the first, but actually isn't in the map file. It's much easier mapping, because you can see everything in one glance from above. This could also give more freedom building, because it doesn't have to fit. Everything is predictable because guards don't move to different sections.
      This could be used for the Thief 3 contest possibly..
      · 7 replies
    • datiswous

      Just found out by accident how to change the tittle of a topic you made. You long-click (2 seconds) on a topic tittle, then you get an edit dialog to change the topic title.
      The other way I know of is to edit the first post.
      · 0 replies
    • datiswous

      I always find it kind of strange that in DR you can't apply spawnargs on specific brushes (I think), but you can apply textures. But those are not listed as spawnargs, so they're difficult to see except if you select the brush and go into the Surface inspector.
      Wouldn't it be easier if DR would list textures for every seperate brush in the entity view?
      · 2 replies
  • Create New...