Jump to content


Photo

Fan Mission: St Alban's Cathedral (01/11/2010)


  • Please log in to reply
289 replies to this topic

#1 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 01 November 2010 - 05:29 PM

The real St. Alban was a pagan who became a celebrated religious personality, this All Saints Day 2010 The Dark Mod places its own spin on this mythical figure.

Screenshots:

Posted ImagePosted ImagePosted ImagePosted Image
Posted ImagePosted ImagePosted Image

Intro:
"'Business' has been slow lately, even more so after most of my gear got snatched during a Watch raid... I've since been forced to hit the streets and pick pockets for a living. But my luck was about to change, last night I was approached by a red hooded figure with a proposition... As we sat down in a dark corner of a nearby inn, he told to me that the Builders of St. Alban's Cathedral in the Old Quarter had recently unearthed a discovery that might lead to the final resting place of some saint." " But before I do anything, I need to get my tools and stash from the evidence room at the local watch station."

"with the hawks, doves will congregate
they will drop honey from the cliffs
wine will surge over the earth
the sheep will wander harmlessly with the wolf
then the wicked will rise, but to retribution" - 'scripture of St Alban'

There is a new version out now, see the following thread
St Albans Cathedral version 1.6

Build Time:
about 2-3 months.

Thanks:-
Huge respect to the Dark Mod team for such a great mod and for all the hard work they put into it and continue to put into it. Special thanks to Fidcal, Serpentine and others for their help on the forums and to Testing:Ugoliant, Baddcog, Grayman, Lost soul, Bjorn and Baal (for doing all the Vp work in the town.
Readables: Ungoliant and Mortemdesino for all awesome work on the readables.
Resource: Fids, Grayman, Ungoliant - guis, models & images.
Misc: Loren Schmidt - the author of the map I based the cathedral on.

Info:
# Like Thief2, some things are climable, pipes, wall vines etc.. You can also drop some of the keys, some door that are frobbabe mean there is another way inside - explore u taffer!
# Due to TDM being a lot more of a resource hog than T2 I have been forced to limit the number of Ai in the mission, but they have better placement than my last mission.
# On all difficulty levels the player starts with vertualy no tools/weapons, there are weapons to be found - read, read, read!

# For the love of all that is holy, read the briefing otherwise you will problems completing the mission.

Known issues:-
# This mission will have less than optimal fps at a few points on the map, mid range DX9 card(X1900/GF7800) or higher required.
# On low end PCs I recommend, V-sync is off, AA is off, Aniso is 4x or lower and that any and all background apps are closed.

Edited by Bikerdude, 13 March 2011 - 06:40 PM.


#2 ungoliant

ungoliant

    Advanced Member

  • Member
  • PipPipPip
  • 1747 posts

Posted 01 November 2010 - 05:35 PM

enjoy, taffers!

#3 Aprilsister

Aprilsister

    Advanced Member

  • Banned
  • PipPipPip
  • 553 posts

Posted 01 November 2010 - 05:44 PM

:D

#4 LEGION

LEGION

    Advanced Member

  • Member
  • PipPipPip
  • 982 posts

Posted 01 November 2010 - 05:59 PM

Ha, and from whom you got the idea about All Saints Day, eh? :laugh: ;) But it fits very good, thanks for the info about St.Alban, nice such things are... :)

While Im downloading: You mentioned Grayman double times, also 'climable' is there... ;)

#5 Tels

Tels

    Mod hero

  • Member
  • PipPipPipPipPip
  • 15024 posts

Posted 01 November 2010 - 06:22 PM

Mirror: http://bloodgate.com/fms/stac142.pk4 (v1.4.2)

MD5 (stac142.pk4) = 9ea243d3775f5b5acf85396b269072c5
SHA1 (stac142.pk4) = 63489c8b2eb6b53e563f3ef06b965d6c55d0f153
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

"Remember: If the game lets you do it, it's not cheating." -- Xarax

#6 lost_soul

lost_soul

    Advanced Member

  • Member
  • PipPipPip
  • 1456 posts

Posted 01 November 2010 - 08:00 PM

While enjoying this mission, I kept thinking... "Remind me, why are folks still trying to get the Dark Engine source code released?"

Yep, it is that good.

--- War does not decide who is right, war decides who is left.


#7 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 01 November 2010 - 08:36 PM

Due to some bugs that had been fixed that some how got reintroduced, I have had to do a monitor update to 1.4.1.

Tels, as you kindly mirroed the mission, could u do so again please? thanks.

Edited by Bikerdude, 01 November 2010 - 08:52 PM.


#8 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 9424 posts

Posted 01 November 2010 - 09:38 PM

Wow!

Your apprenticeship under Melan seems pretty evident in the changes to the look of the city.

Quite a change but definitely still Bikerdude quality! :wub:
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#9 Diego

Diego

    Modeler

  • Member
  • PipPipPip
  • 1223 posts

Posted 01 November 2010 - 10:23 PM

I'm having fun so far! :D

Stuck..
Spoiler


#10 ungoliant

ungoliant

    Advanced Member

  • Member
  • PipPipPip
  • 1747 posts

Posted 01 November 2010 - 11:04 PM

I'm having fun so far! :D

Stuck..

Spoiler


Spoiler

Edited by ungoliant, 01 November 2010 - 11:08 PM.


#11 ungoliant

ungoliant

    Advanced Member

  • Member
  • PipPipPip
  • 1747 posts

Posted 01 November 2010 - 11:07 PM

Sorry folks, looks like another major patch is in order. I've found a couple major bugs that render 2 hidden areas completely inaccessible without noclip. these should both be very quick fixes, and hopefully biker can get to these early tomorrow. sorry for the inconvenience

#12 Summer

Summer

    Member

  • Member
  • PipPip
  • 140 posts

Posted 02 November 2010 - 12:33 AM

Congrats on the release, Biker Posted Image

Can't wait to get home from work to play! Posted Image

#13 Jesps

Jesps

    FM Creator

  • Member
  • PipPip
  • 423 posts

Posted 02 November 2010 - 01:09 AM

Yay another map! Posted Image
Too bad I dont have time to play the map right now, but then I have something to look forward to.

#14 Tels

Tels

    Mod hero

  • Member
  • PipPipPipPipPip
  • 15024 posts

Posted 02 November 2010 - 01:29 AM

Tels, as you kindly mirroed the mission, could u do so again please? thanks.


Sure, but I'll wait for the next update, if I read that correctly, its already in the pipeline :)
"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

"Remember: If the game lets you do it, it's not cheating." -- Xarax

#15 Melan

Melan

    Contest Winner, Wordsmith

  • Campaign Dev
  • PipPipPipPip
  • 4451 posts

Posted 02 November 2010 - 01:32 AM

Your apprenticeship under Melan seems pretty evident in the changes to the look of the city.

I have not had the time to properly play the map yet (I went for the "have some sleep" option, and I am stuck at my workplace now), but Bikerdude is no apprentice; he is a master in his own right. :laugh:
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#16 Fidcal

Fidcal

    Master Mapper

  • Development Role
  • PipPipPipPipPip
  • 16736 posts

Posted 02 November 2010 - 02:32 AM

Yeah well done Biker, I'll have a look at this later. Damn - only two months to build? I think I've been working on mine since forever.

Is this the one with my grass patches in? That's the only tiny bit I've seen if so. I must finish those off ... one day. :rolleyes:

#17 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 02 November 2010 - 05:08 AM

Sure, but I'll wait for the next update, if I read that correctly, its already in the pipeline :)

Yup doing that RIGHT now, bloody bugs...

I have not had the time to properly play the map yet (I went for the "have some sleep" option, and I am stuck at my workplace now), but Bikerdude is no apprentice; he is a master in his own right.

Hah, you are too kind - I still need to work on my gameplay and story telling skills.

Is this the one with my grass patches in? That's the only tiny bit I've seen if so. I must finish those off ... one day.

It sure is..

Ok, as Ungoliant said another set of small bug were found - apologies for this but the deadline left bugger all time for testing, hence these last few remaining bugs..

@Tels

1.4.2 is up, :-|

Edited by Bikerdude, 02 November 2010 - 05:49 AM.


#18 lowenz

lowenz

    Uber member

  • Member
  • PipPipPipPip
  • 2004 posts

Posted 02 November 2010 - 06:09 AM

In download!

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.


#19 SiyahParsomen

SiyahParsomen

    Advanced Member

  • Member
  • PipPipPip
  • 1008 posts

Posted 02 November 2010 - 07:13 AM

Congrats bikerdude!

#20 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 02 November 2010 - 10:05 AM

@ Shadowhide, you voted tolderable across the board - does any FM meet your exacting standards then..?

:angry:

#21 nbohr1more

nbohr1more

    Darkmod PR, Wordsmith

  • Development Role
  • PipPipPipPipPip
  • 9424 posts

Posted 02 November 2010 - 10:13 AM

"Shadowhide, he doesn't like The Dark Mod" (Copyright 2010 Shadowhide Opinion Factory)

;)
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#22 Melan

Melan

    Contest Winner, Wordsmith

  • Campaign Dev
  • PipPipPipPip
  • 4451 posts

Posted 02 November 2010 - 10:14 AM

Shadowhide is explicitly trolling this board, and has repeatedly expressed his contempt for TDM in general. Ignore, or better yet, ban his sorry ass for good. :rolleyes:
Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

#23 Bikerdude

Bikerdude

    Member

  • Banned
  • PipPipPipPipPip
  • 20320 posts

Posted 02 November 2010 - 10:28 AM

...changed the question to something more amusing
:P

Edited by Bikerdude, 02 November 2010 - 10:30 AM.


#24 Diego

Diego

    Modeler

  • Member
  • PipPipPip
  • 1223 posts

Posted 02 November 2010 - 11:03 AM

Man.. the mission is great but I'm getting stuck at every turn.

Spoiler


#25 ungoliant

ungoliant

    Advanced Member

  • Member
  • PipPipPip
  • 1747 posts

Posted 02 November 2010 - 11:30 AM

@ Shadowhide, you voted tolderable across the board - does any FM meet your exacting standards then..?

:angry:


Well I for one thought at the very least that the Visual pleasure, lighting, visual style, deduct bad texturing etc, in this mission was a lot better than shadowhides worthless ass screenshots of his supreme vision of how TDM missions should look.

http://img221.images...1/4105/tdm4.jpg

Edited by ungoliant, 02 November 2010 - 11:33 AM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users